Thanks for the report! I'm glad you were able to continue. It sounds like the "emote detection" script may have simply taken too long to signal the quest system that task was complete, but I'll take a look.
[USER=173930]@Ysold[/USER... I'm sorry to hear about you getting lost in dungeons. Obviously I was able to get around in Port Harmony Cistern because I built it, but I do know of a technique some players use that you might like. When you enter a dungeon, look for the wall torches and other...
[USER=170253]@Belladonna Rose[/USER] , I'll give you a vague hint to hopefully set you on the right path. [spoiler]You won't find the key in the village or on the body of an enemy that you kill. Somewhere outside the village is a dead body that is waiting for you to loot it.[/spoiler]
Lua is using a different ui system than our game it wouldn't be possible to draw it behind. I haven't used those mods myself i'm not sure how they are setup but one thing that could be done is change those lua icon or make them semi transparent maybe, or just a letter in the corner so they take...
I'm confirming the changes to Umbra Regnum will be in with the next release, Release 117. The changes will require an eviction, and I typically do evictions sometime in the week just before a release.
You may see an "Instance Closing" message during deployment, this is expected. After the rewards are deployed, you should be able to claim your reward the next time you login to the game.
Thanks for the report! Issue #71607 In the future, please don't clip the location info. I'm assuming this relates to a quest in Tanglemire, but hypothetically there could be variations in more than one location, or I could have the quest wrong. Leaving in all the bug information always sets me...
[QUOTE="Paladin Michael, post: 1359043, member: 118975"][FONT=Tahoma]How do we receive the quest? I talked to Annora Jenkins. No quest task from her.[/FONT] [/QUOTE] The Port Harmony Cistern quest is Jenkins's third quest. To start the first quest, say "valve" to Jenkins and follow the...
[QUOTE="Anpu, post: 1359064, member: 7384"][I]Graveyard caretakers that are also merchants (which now includes the Port Harmony caretaker) now sell Explorer’s Shovels. These are currently equipable as (weak) bludgeons and will be expanded upon in the future.[/I] [URL]https://www.shroudof... I...
It's not a stupid question and I so wish I could sort through the conversation data easily. That task you mentioned was completed by a programmer. I'm not a programmer and need designer-facing tools. We use Unity to create Shroud of the Avatar, but I am required to use a custom conversation...
[LIST] [*][I][B]Herbert Taraxacum:[/B] Why is it in random encounters so often that below an ashdeposit is a garlic plant? Are resource nodes placed in the same place accidentally? Or is ash a good fertilizer for Garlic?[/I] [/LIST] [B]Short answer:[/B] It's a bug. Good catch! Task #71605 has...
Updated verbiage relating to player bans to clarify purpose and intent. Added a line to clarify the statement "Threat of legal action" under [B]Time Length of Offense[/B] "(Threatening Litigation against Catnip Games or Shroud of the Avatar, it's staff or support entities.)" Also added the...
Looks like the interactive volume that is supposed to be attached to the visual door at the end of the cavern got displaced to a good distance from the door. An easy fix!
[QUOTE="Rinaldi, post: 1358892, member: 161950"]This blocker seems to be smaller, but there is still a blocker there.[/QUOTE] I'll take another look. Re-opened issue #68507
I don't know why I love adding these problematic fish into new scenes! I know they work correctly sometimes. I make a task for myself to review as many fish schools as I can so I can figure out the magic that makes some of them stay in the water. Added your report to issue #71581
Great ideas and feedback! Created issue #71582 with all the suggestions. Some feedback below. [LIST=1] [*]I've submitted a change that adds a 3- or 4- second delay after each fight. I don't want the delay to be too long because I want you "out of breath" for each fight. Frankly, the extra 3 or 4...
[QUOTE="Gia2, post: 1358922, member: 201194"]I do have a question about offline as well, is it possible to have a pot offline?[/QUOTE] POTs are not accessible offline
[B]Greetings Fellow Avatars![/B] Release 116 goes live July 27th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 116 (R116), we offer intruders that are not supposed to be in...
When I created it, I sort of thought of Courage Club as a mini "challenge dungeon," which is our internal category name for scenes like the Compendium and Pain and Suffering and Lord British's Castle. I take it those scenes are bigger in scope than what you mentioned? Are you thinking of...
[QUOTE="Rinaldi, post: 1358859, member: 161950"] Title: Port Harmony & Cistern - I exit cistern, & end up in Port Harmony next to valve rather than hatch. [/QUOTE] I submitted a fix for this mid-yesterday, but I don't know when that fix will make it to the QA server. If it's not there by the...
[QUOTE="Rinaldi, post: 1358857, member: 161950"]07/24/2023 20:07 Title: Port Harmony Cistern - Annora does not need my help, but she gave me a quest to help her? [/QUOTE] I believe I put in a fix yesterday that will solve this issue. I'm not sure when that fix will go live. If you ignore the...
I'm glad you like Courage Club! It's been a long time since I worked on it, but I bet it wouldn't be too hard to add a couple of seconds between fights. Issue #71571
We're aware of some small issues and I've already submitted fixes for them. The only troublesome issue is you will probably get an error when you try to complete the quest with the Jenkins that's inside the Cistern, but you should be able to finish the quest with the Jenkins that's in the Port...
A new scene called Port Harmony Cistern will soon be accessible from Port Harmony. It'll be accessible to all players with Episode 2 access, as long you have completed two specific Port Harmony quests first. Here are the details for those who want to test it our on the QA server. [LIST] [*]QA...
[QUOTE="Roper Docholiday, post: 1358830, member: 131607"] Kobold Battle Camp not showing up on Zone teleportation list [/QUOTE] This is intentional. Some scenes can't be added to the teleport list and this is especially true for ones that exist effectively only for quests/storylines. The Kobold...
[QUOTE="Roper Docholiday, post: 1358829, member: 131607"] Fergis Battle Camp not showing up on zone teleport list [/QUOTE] This is intentional. Some scenes can't be added to the teleport list and this is especially true for ones that exist effectively only for quests/storylines. Ferig's Battle...
[QUOTE="ConjurerDragon, post: 1358818, member: 2872"] Should I report others when I notice them? Or is that a simple matter of running a search&replace command over a textfile to find all instance of Boreus and boreus and replace them with Boreas?[/QUOTE] Yes, report each one. You can group up...
[QUOTE="Anpu, post: 1358784, member: 7384"]Just to be sure so I can document this, in the earth month of July, Pumpkinhead will now start appear in New Britannia?[/QUOTE] Correct.
This is just an FYI: Around 5pm CT we noticed that the SotA discord server [in addition to a number of other Discord servers] had a red exclamation point on them and no longer displayed channels. This appears to have been an issue on the Discord side and is resolved by quitting and restarting...
We have deployed the client and server patch to end all of the sales for Lord British's birthday. Thanks to all who attended the annual Birthday Bash Friday!
[QUOTE="ConjurerDragon, post: 1358527, member: 2872"] Has that changed and been made easier to get from more animals or was I just unlucky before?[/QUOTE] I'm not familiar enough with this quest to comment on which animals they drop from or how often, but I can say nothing should have changed...
[QUOTE="Buzzard Bait, post: 1358510, member: 149948"]I found the reason the markers were not showing and feel down right stupid at this point for the report. The checkbox for show markers was unchecked for some reason.[/QUOTE] Thanks for the update and I'm glad you figured out the issue!
We don't usually add extra entry points unless they are along the edge of the scene or there's an "inner entry" alternative like a dock. I'll take a look around and see if some better means to cross the city can be sensibly added. Issue #71524
[QUOTE="ConjurerDragon, post: 1358394, member: 2872"]Perhaps related: [/QUOTE] Similar symptoms, but I often need to fix these bugs in the specific scene. Often the layout of the room/object is the issue. I'm treating it as a different bug. Issue #71523
Could be some options on your computer/router that give the same amount of bandwith to each application. One thing is sure is sota doesn't use 500mb of data each second, i'm at 40mbits connection i wouldn't be able to play. It has to be something with computer settings/wifi or the provider itself.
[QUOTE="Buzzard Bait, post: 1358358, member: 149948"] Also the key did not work on any platform for a couple days and then it did after I tried it on every platform 2 times. [/QUOTE] It sounds like you were assuming you could use any kite key on any kite platform, but that's not the case. Each...
You're talking about the Owl's Nest Mine, right? All the humanoids use a neutral faction variant we call the "Red Sash" faction, including Blackpond and Kelly Hayward. This means that each one will avoid fighting you unless you fight first. It also means that if one of their allies detects you...
[QUOTE="ConjurerDragon, post: 1358324, member: 2872"] However the suspicious character [URL]https://sotawiki.net... still walks the cemetery and still attacks the avater when questioned. [/quote] He's a criminal and you're poking around in his illegal business. It feels reasonable to me that he...