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  <channel>
    <title>Release 25 Feedback Forum</title>
    <description>This forum is for submitting player feedback specific to Release 25.</description>
    <pubDate>Tue, 11 Aug 2026 13:52:17 +0000</pubDate>
    <lastBuildDate>Tue, 11 Aug 2026 13:52:17 +0000</lastBuildDate>
    <generator>Shroud of the Avatar Forum</generator>
    <link>https://www.shroudoftheavatar.com/forum/index.php?forums/release-25-feedback-forum.461/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.shroudoftheavatar.com/forum/index.php?forums/release-25-feedback-forum.461/index.rss"/>
    <item>
      <title>was there sopose to be an increase in crit chances in black smithing?</title>
      <pubDate>Wed, 23 Mar 2016 00:33:41 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/was-there-sopose-to-be-an-increase-in-crit-chances-in-black-smithing.42467/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/was-there-sopose-to-be-an-increase-in-crit-chances-in-black-smithing.42467/</guid>
      <author>invalid@example.com (Raedre)</author>
      <dc:creator>Raedre</dc:creator>
      <content:encoded><![CDATA[i Just tryed another 15 trys an a one handed sword to crit and nothing thats about 300 trys since that evel crafting patch i really dont want to spend 12 to 24 hrs mining if there is no point the black smithing would decay to below gm  (Skill decay sucks by the way)please let me know if there is any point of smithing if there are no crits on bladed weapons or plate i can go do somthing eles instead of wasting my time<br />
Thank you]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Give us pickaxe sound please!</title>
      <pubDate>Thu, 28 Jan 2016 14:12:56 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/give-us-pickaxe-sound-please.44426/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/give-us-pickaxe-sound-please.44426/</guid>
      <author>invalid@example.com (Sire Lancelot)</author>
      <dc:creator>Sire Lancelot</dc:creator>
      <content:encoded><![CDATA[Give us the pickaxe sound back please! Mining is boring enough without not having a sound when you smash rock.]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Lack of titles for fish</title>
      <pubDate>Thu, 28 Jan 2016 11:35:33 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/lack-of-titles-for-fish.42935/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/lack-of-titles-for-fish.42935/</guid>
      <author>invalid@example.com (redfish)</author>
      <dc:creator>redfish</dc:creator>
      <content:encoded><![CDATA[This is a serious issue. Gender isn&#039;t enough.<br />
<br />
Examples,<br />
Male - Governor , Female - Governess , Fish - Governfish<br />
Male - Baron , Female - Baroness , Fish - Baronfish<br />
Male - Duke , Female - Duchess , Fish - Dukefish<br />
Male - Edelmann , Female - Edelfrau , Fish - Edelfish<br />
Male - Hoher Edelmann , Female - Hohe Edelfrau , Fish - Hohe/Hoher Edelfish]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Tour Guide Hats</title>
      <pubDate>Thu, 28 Jan 2016 02:55:05 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/tour-guide-hats.42644/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/tour-guide-hats.42644/</guid>
      <author>invalid@example.com (Drocis the Devious)</author>
      <dc:creator>Drocis the Devious</dc:creator>
      <content:encoded><![CDATA[Sick of them.<br />
Don&#039;t like many of them.<br />
Only collect them for the sake of it.<br />
Seems like attracting more people to test would be a good thing.<br />
Really wish we could get something other than a hat.<br />
Variety is the spice of life.]]></content:encoded>
      <slash:comments>44</slash:comments>
    </item>
    <item>
      <title>WORST AND BEST!?</title>
      <pubDate>Sun, 24 Jan 2016 21:59:17 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/worst-and-best.44198/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/worst-and-best.44198/</guid>
      <author>invalid@example.com (Miganarchine)</author>
      <dc:creator>Miganarchine</dc:creator>
      <content:encoded><![CDATA[So what is your WORST and BEST aspect of this game???<br />
<br />
For me BEST is the chat to NPC feature.<br />
<br />
WORST is the housing in NPC areas.<br />
<br />
So whats your WORST and BEST?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Back again!</title>
      <pubDate>Sun, 24 Jan 2016 18:06:02 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/back-again.44110/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/back-again.44110/</guid>
      <author>invalid@example.com (Miganarchine)</author>
      <dc:creator>Miganarchine</dc:creator>
      <content:encoded><![CDATA[Ok I was never a fanboy of the way the game turned in a way that I was not too pleased about, and I enjoyed early playtests and all the fun we had in early dev releases, it was a joy to play the first releases and join in on a game in its early stages of development, also being able to give our input to the devs was a great thing, and we all had our ideas of the ultimate rpg  we wished to see built, Maturity says I am happy whichever way this game goes, and so far its looking real good, I...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/back-again.44110/" class="internalLink">Back again!</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Finding deceased Tamed Pet</title>
      <pubDate>Sun, 24 Jan 2016 15:39:54 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/finding-deceased-tamed-pet.44085/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/finding-deceased-tamed-pet.44085/</guid>
      <author>invalid@example.com (Whyterose Flowers)</author>
      <dc:creator>Whyterose Flowers</dc:creator>
      <content:encoded><![CDATA[It would be nice if when our tamed pet dies one could summon the dead pet and resurrect it, having a 5 minute timer isn&#039;t much in a large zone and sometimes dead pets are under the ground or stuck in rocks making them VERY difficult to find.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Tunnels through out the continents</title>
      <pubDate>Sat, 23 Jan 2016 15:07:16 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/tunnels-through-out-the-continents.44114/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/tunnels-through-out-the-continents.44114/</guid>
      <author>invalid@example.com (Proteus Tempest)</author>
      <dc:creator>Proteus Tempest</dc:creator>
      <content:encoded><![CDATA[I like the idea to have tunnels as shortcuts in various location and I would like to make a suggestion.<br />
<br />
I have and others have broken down the &quot;cave&quot; walls many time. It would seem more reasonable to me if these areas where the doors are would be turned into walled areas with secret doors.<br />
<br />
In at least one case, the Owl&#039;s Nest Mine could use this with the foot traffic that is there. In the cases of other areas where it is a solo area it would seem logical to leave them as cave walls to be...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/tunnels-through-out-the-continents.44114/" class="internalLink">Tunnels through out the continents</a>]]></content:encoded>
    </item>
    <item>
      <title>Placed Gypsy Wagon on my Lot - Graphic Bug</title>
      <pubDate>Sat, 23 Jan 2016 11:42:54 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/placed-gypsy-wagon-on-my-lot-graphic-bug.44090/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/placed-gypsy-wagon-on-my-lot-graphic-bug.44090/</guid>
      <author>invalid@example.com (Myrcello)</author>
      <dc:creator>Myrcello</dc:creator>
      <content:encoded><![CDATA[Hello Developers.<br />
<br />
I purchased today the Gypsy Wagon in the Add on Store.<br />
The craftable Version took me to much time alone.<br />
<br />
It looks awseome after i placed it but still some strane art bugs.<br />
<br />
It has problems with the shadows and also  some grey areas - like fog.<br />
<br />
Screenshot of it:<br />
<br />
<img src="http://imageshack.com/a/img910/7611/CxWVs9.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://imageshack.com/a/img910/7611/CxWVs9.png" /><br />
<br />
<br />
But else i am truly happy that you considered the Gypsy Wagon.<br />
<br />
<br />
Looking forward to the fixed bugs to be able to place it on my Lot.<br />
<br />
Now i only need a...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/placed-gypsy-wagon-on-my-lot-graphic-bug.44090/" class="internalLink">Placed Gypsy Wagon on my Lot - Graphic Bug</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Lan Mode?</title>
      <pubDate>Fri, 22 Jan 2016 22:55:59 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/lan-mode.43972/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/lan-mode.43972/</guid>
      <author>invalid@example.com (DeadSpider)</author>
      <dc:creator>DeadSpider</dc:creator>
      <content:encoded><![CDATA[Hi there,<br />
 I have searched for any info on if there will be some form of Lan Mode for Offline play with no luck. Has this been brought up and addressed already?<br />
 <br />
 Basically offline Lan would be great for my [I&#039;m sure others as well] younger children to play the game on together. Be great for no internet situations.<br />
<br />
Thanks]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>An R26 Event Thread on lockdown day?</title>
      <pubDate>Fri, 22 Jan 2016 15:58:51 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/an-r26-event-thread-on-lockdown-day.43933/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/an-r26-event-thread-on-lockdown-day.43933/</guid>
      <author>invalid@example.com (Stryker Sparhawk)</author>
      <dc:creator>Stryker Sparhawk</dc:creator>
      <content:encoded><![CDATA[Could we get an R26 Event Thread in the Pre-release Player Event thread on the R25 lockdown day or day after, please?<br />
<br />
This would give us a few days to get the  events coordinated on the forums and sync&#039;d with the In game player event guide submission deadline.<br />
<br />
Thank you!]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Portable Radios</title>
      <pubDate>Fri, 22 Jan 2016 14:21:31 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/portable-radios.44004/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/portable-radios.44004/</guid>
      <author>invalid@example.com (silvernode)</author>
      <dc:creator>silvernode</dc:creator>
      <content:encoded><![CDATA[<b><span style="font-size: 15px"><span style="color: #b30000">Edit: I forgot I was on the release 25 board, hope I can put this here</span></span></b><br />
<span style="font-size: 22px"><b>The Concept</b></span><br />
<br />
Craft-able portable music devices (similar to the jukebox in Soltown) that can play a selectable list of internet streams which can be edited by the owner.<br />
<br />
<span style="font-size: 22px"><b>Details</b></span><br />
<br />
Owners of these devices can equip them in a special slot and enable them any time even during combat to listen while fighting. Others nearby can right click...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/portable-radios.44004/" class="internalLink">Portable Radios</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Auto Stacking?</title>
      <pubDate>Thu, 21 Jan 2016 07:43:12 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/auto-stacking.43944/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/auto-stacking.43944/</guid>
      <author>invalid@example.com (Lord_Darkmoon)</author>
      <dc:creator>Lord_Darkmoon</dc:creator>
      <content:encoded><![CDATA[The backpack inventory needs auto-stacking. So when I for example pick up arrows by double clicking on them that they are stacked automatically in the backpack and not lying around separately. Also if I move an item from a corpse into the backpack it should also auto-stack with matching items already in the backpack. A small number should show the amount of stacked items.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Remorse when killing</title>
      <pubDate>Wed, 20 Jan 2016 18:37:53 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/remorse-when-killing.43583/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/remorse-when-killing.43583/</guid>
      <author>invalid@example.com (Lord_Darkmoon)</author>
      <dc:creator>Lord_Darkmoon</dc:creator>
      <content:encoded><![CDATA[SotA is a game about decisions and morale so how about feeling guilty for killing innocent living beings?<br />
<br />
When killing animals or others who are not attacking us those creatures could cry pitiful while dying and the hero then says &quot;Maybe I shouldn&#039;t have done that.&quot;<br />
<br />
Or maybe we will get the decision to kill some enemies or not, they could yield and say &quot;I have family! Please don&#039;t kill me. My baby skn won&#039;t survive without me!&quot;]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>Why does the skill Chaos not have a opposing skill?</title>
      <pubDate>Wed, 20 Jan 2016 18:18:48 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/why-does-the-skill-chaos-not-have-a-opposing-skill.43910/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/why-does-the-skill-chaos-not-have-a-opposing-skill.43910/</guid>
      <author>invalid@example.com (Beli)</author>
      <dc:creator>Beli</dc:creator>
      <content:encoded><![CDATA[Is Chaos special or what, <a href="https://www.shroudoftheavatar.com/forum/index.php?members/64949/" class="username" data-user="64949,  @anber rain[USER=19071]@DarkStarr[/USER]"> @anber rain<a href="https://www.shroudoftheavatar.com/forum/index.php?members/19071/" class="username" data-user="19071, @DarkStarr">@DarkStarr</a></a>]]></content:encoded>
      <slash:comments>47</slash:comments>
    </item>
    <item>
      <title>New to R25: First Week into Playing.</title>
      <pubDate>Wed, 20 Jan 2016 17:20:07 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/new-to-r25-first-week-into-playing.43930/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/new-to-r25-first-week-into-playing.43930/</guid>
      <author>invalid@example.com (Lissira)</author>
      <dc:creator>Lissira</dc:creator>
      <content:encoded><![CDATA[<span style="text-decoration: underline"><b>Hello</b></span><br />
<br />
Hello there, Celisuis here! So I&#039;ve had the game for around a week now, would&#039;ve had it sooner but RL. I&#039;ve played maybe 40 hours so far, and I&#039;m loving it. It&#039;s the MMO I&#039;ve been searching for awhile now, and definitely worthy of UO.<br />
<br />
<span style="text-decoration: underline"><b>Praise<br />
</b></span><br />
So, first off.<br />
<br />
<ul>
<li>Combat System - I love the combat system. Whether it&#039;s balanced or not right now, I love the idea behind. I run with Auto-Attack switched off as I love games where I can click to swing my...</li>
</ul><br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/new-to-r25-first-week-into-playing.43930/" class="internalLink">New to R25: First Week into Playing.</a>]]></content:encoded>
      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>CAN'T GET GOLD FROM OTHER TOWN BANKERS</title>
      <pubDate>Wed, 20 Jan 2016 00:32:22 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/cant-get-gold-from-other-town-bankers.43741/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/cant-get-gold-from-other-town-bankers.43741/</guid>
      <author>invalid@example.com (scarar)</author>
      <dc:creator>scarar</dc:creator>
      <content:encoded><![CDATA[I couldn&#039;t get my gold out or in when I&#039;m in another town. Why aren&#039;t POT non-POT Banks linked together so we can access our items and gold from all bankers rather than going to that bank to get it bank?]]></content:encoded>
      <slash:comments>36</slash:comments>
    </item>
    <item>
      <title>R25 - Lets talk about mouselook...</title>
      <pubDate>Wed, 20 Jan 2016 00:29:30 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/r25-lets-talk-about-mouselook.42902/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/r25-lets-talk-about-mouselook.42902/</guid>
      <author>invalid@example.com (Kytail)</author>
      <dc:creator>Kytail</dc:creator>
      <content:encoded><![CDATA[In most of the MMOs I&#039;ve played, I&#039;ve grown to <i>love</i> the traditional mouselook controls that these games typically sport. Granted, SotA is not <i>strictly</i> an MMO (an argument for a different thread), but it certainly feels enough like one to make it feel weird when the controls are not what I was expecting.<br />
<br />
I feel like we&#039;re <span style="text-decoration: line-through">75%</span> 70% of the way there, but the mouse controls are still lacking in <span style="text-decoration: line-through">two</span> three specific ways while NOT in camera-look mode.<br />
<ol>
<li>A...</li>
</ol><br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/r25-lets-talk-about-mouselook.42902/" class="internalLink">R25 - Lets talk about mouselook...</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Healing vs Undead!</title>
      <pubDate>Tue, 19 Jan 2016 20:18:31 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/healing-vs-undead.43816/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/healing-vs-undead.43816/</guid>
      <author>invalid@example.com (Smalls)</author>
      <dc:creator>Smalls</dc:creator>
      <content:encoded><![CDATA[I was talking to one of the games best healers yesterday, and she expressed her concern about lack of offense as a pure healer. Which is why she had picked up other skills. I made the statement to her that IMO Healing spells should be Direct damage, or damage over time (depending on the spell used) to all Undead type creatures.<br />
<br />
So in a nutshell Healing vs Undead should = Damage..<br />
<br />
Thoughts?<br />
Comments?]]></content:encoded>
      <slash:comments>15</slash:comments>
    </item>
    <item>
      <title>Reduce player cities size...</title>
      <pubDate>Tue, 19 Jan 2016 20:04:46 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/reduce-player-cities-size.43879/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/reduce-player-cities-size.43879/</guid>
      <author>invalid@example.com (Gatsu.)</author>
      <dc:creator>Gatsu.</dc:creator>
      <content:encoded><![CDATA[no one would to come on a player governed city...<br />
<br />
why?<br />
<br />
Time to load scene? SAME OF OTHER SCENE (with vendors ... animals... enemies.... etc etc etc...)<br />
ITEMS that can be found on that cities? NOTHING.<br />
ENEMIES?  no enemies<br />
FISHING POOLS? no fishing pools<br />
RESOURCES? (trees.. cotton.. etc etc)  NONE.<br />
PLAYERS? if you are lucky.. JUST 1 ...the owner of the city.<br />
DECORATIONS? what? no small trees... no signals... nothing.. if you are lucky some owners have made something like a CENTER of city...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/reduce-player-cities-size.43879/" class="internalLink">Reduce player cities size...</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Town Reputation and fame.</title>
      <pubDate>Tue, 19 Jan 2016 19:01:03 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/town-reputation-and-fame.43821/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/town-reputation-and-fame.43821/</guid>
      <author>invalid@example.com (Turin2)</author>
      <dc:creator>Turin2</dc:creator>
      <content:encoded><![CDATA[Fallout had a reputation system for every town and it effected how npcs reacted to you. It was a nice add. As you completed quests you became more popular along with it.. and that fame could effect you reputation in nearby towns. It felt rewarding to go from having a bunch of npc&#039;s treat me like a outcast to a hero... also a town greeter or drunk or something to give you the basics on who has quests and generally idea on which areas are good to start in, and which are extra dangerous.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Themo: end of release feedback</title>
      <pubDate>Tue, 19 Jan 2016 10:42:23 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/themo-end-of-release-feedback.43638/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/themo-end-of-release-feedback.43638/</guid>
      <author>invalid@example.com (Themo Lock)</author>
      <dc:creator>Themo Lock</dc:creator>
      <content:encoded><![CDATA[In no particular order...<br />
<br />
The balance between &quot;classes&quot; in PVP is really good. As a high end melee player i had no set advantage/disadvantage when fighting ranged or mages. A good ranger like Margaritte can keep distance on me and wear me down, but if i catch her i will kill her most of the time. Pro mages like Turin and Mimner.. our duels have no set outcome, half the time i will win and half the time they will win. There is no &quot;must have&quot; skill that every player uses, though most people...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/themo-end-of-release-feedback.43638/" class="internalLink">Themo: end of release feedback</a>]]></content:encoded>
      <slash:comments>138</slash:comments>
    </item>
    <item>
      <title>Could the SotA Painting decoration item be just a bit bigger? Please.</title>
      <pubDate>Mon, 18 Jan 2016 04:58:46 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/could-the-sota-painting-decoration-item-be-just-a-bit-bigger-please.43863/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/could-the-sota-painting-decoration-item-be-just-a-bit-bigger-please.43863/</guid>
      <author>invalid@example.com (Spoon)</author>
      <dc:creator>Spoon</dc:creator>
      <content:encoded><![CDATA[Right now it is about the same format as all other paintings one can get from NPCs.<br />
<br />
It would have been nice if it was a bit, maybe +25%, larger to make it stand out more - and so that we can enjoy all the details a bit better.<br />
<br />
<br />
Thank you for your consideration]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Placeable Items on POTs</title>
      <pubDate>Sun, 17 Jan 2016 06:30:59 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/placeable-items-on-pots.43774/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/placeable-items-on-pots.43774/</guid>
      <author>invalid@example.com (Womby)</author>
      <dc:creator>Womby</dc:creator>
      <content:encoded><![CDATA[Currently there are a number of items that can be placed on any flat POT location without requiring the area to be claimed through a lot deed. The number of such items is limited (Holdfast: 20; Hamlet: 30; Village: 40; Crossroads Village: 50; Town: 80; City: 100; Metropolis: 130), as is the selection. The wishing well, fences, skeletons and street lamps are examples of items that are on the list.<br />
<br />
This is a heartfelt plea to add notes and books to that list. Why? To facilitate player created...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/placeable-items-on-pots.43774/" class="internalLink">Placeable Items on POTs</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Expired</title>
      <pubDate>Sat, 16 Jan 2016 22:31:15 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/expired.43787/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/expired.43787/</guid>
      <author>invalid@example.com (Abydos)</author>
      <dc:creator>Abydos</dc:creator>
      <content:encoded><![CDATA[I just lost my lot in my city for inactivity :/<br />
<br />
I think it would be good if the POT owner can remove, if they want, the inactivity timer in their city.]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Sure would like to be able to dye pillows!</title>
      <pubDate>Sat, 16 Jan 2016 12:51:24 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/sure-would-like-to-be-able-to-dye-pillows.43802/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/sure-would-like-to-be-able-to-dye-pillows.43802/</guid>
      <author>invalid@example.com (Lace)</author>
      <dc:creator>Lace</dc:creator>
      <content:encoded><![CDATA[I know its not a wearable item, but would be nice to dye pillows and when added eventually lets say sofa&#039;s, the padding on chairs etc.<br />
<br />
We could even have stains, to stain wood.  I am sure there is more but this was a quick thought as I sat here making pillows for the Fastest Decorator in the West contest next Saturday.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>vertas npc's</title>
      <pubDate>Sat, 16 Jan 2016 05:06:27 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/vertas-npcs.43795/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/vertas-npcs.43795/</guid>
      <author>invalid@example.com (Roper Docholiday)</author>
      <dc:creator>Roper Docholiday</dc:creator>
      <content:encoded><![CDATA[is it by design or by accident that they are all baker type merchants?<br />
<br />
some are in front of vegetable carts one is in front of a meat cart...<br />
<br />
-31.3,   30.1,   -26.8<br />
<br />
its in this general location<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?members/162753/" class="username" data-user="162753, @Attenwood">@Attenwood</a>  didn&#039;t want to submit a bug report again on something done by design]]></content:encoded>
    </item>
    <item>
      <title>Fishing Skill Tier 1</title>
      <pubDate>Fri, 15 Jan 2016 17:19:56 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/fishing-skill-tier-1.42587/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/fishing-skill-tier-1.42587/</guid>
      <author>invalid@example.com (Fredrick FlameGrinder)</author>
      <dc:creator>Fredrick FlameGrinder</dc:creator>
      <content:encoded><![CDATA[I cannot find the correct Skill Trainer to Learn Fishing.  I used the ones in Owls Head, KingsPort and Adoris,.<br />
They all list the skill, but when clicked to train it says this is tit cannot be trained here.<br />
  This tier 1 skill and should be trainable at all trainers?<br />
<br />
Thanks.]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Increase fireworks effects</title>
      <pubDate>Fri, 15 Jan 2016 08:43:57 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/increase-fireworks-effects.43618/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/increase-fireworks-effects.43618/</guid>
      <author>invalid@example.com (Gatsu.)</author>
      <dc:creator>Gatsu.</dc:creator>
      <content:encoded><![CDATA[i think that the BOOM sound effect of fireworks must be hear in the ALL CURRENT SCENE (like on real world) and the size of fireworks must be enlarged .. (these are too small.. or too high maybe)<br />
just to understand where is a PARTY <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /><br />
<br />
do you ear a BOOM ? there is a PARTY! (where? turn 360 to identify direction)]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>My 36-40 hour decay feedback</title>
      <pubDate>Fri, 15 Jan 2016 03:24:30 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/my-36-40-hour-decay-feedback.43663/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/my-36-40-hour-decay-feedback.43663/</guid>
      <author>invalid@example.com (Smalls)</author>
      <dc:creator>Smalls</dc:creator>
      <content:encoded><![CDATA[<iframe width="500" height="300" src="https://www.youtube.com/embed/lj2iAThvlGI?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
This is a short video after coming back from over a day away from play. I did not notice any horrible losses, very minimal.<br />
Not a game breaker by any means. Cant wait to see how they improve it.. Keep it up Team!]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
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