<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/">
  <channel>
    <title>Wishlist Requests</title>
    <description>A place for players to request NEW features and items for the game. Please search this forum before creating new threads, and do not discuss existing features here.</description>
    <pubDate>Mon, 09 Mar 2026 18:46:36 +0000</pubDate>
    <lastBuildDate>Mon, 09 Mar 2026 18:46:36 +0000</lastBuildDate>
    <generator>Shroud of the Avatar Forum</generator>
    <link>https://www.shroudoftheavatar.com/forum/index.php?forums/wishlist-requests.32/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.shroudoftheavatar.com/forum/index.php?forums/wishlist-requests.32/index.rss"/>
    <item>
      <title>Reflections settings OFF!</title>
      <pubDate>Mon, 09 Mar 2026 17:08:09 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/reflections-settings-off.181303/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/reflections-settings-off.181303/</guid>
      <author>invalid@example.com (Janzik)</author>
      <dc:creator>Janzik</dc:creator>
      <content:encoded><![CDATA[Ok, i have asked in game for YEARS!   I have been told by EVERY  person that i&#039;ve spoken with that there is NO WAY to remove the reflections off of the water,  such as glare from the Sun.  <br />
<br />
I do a lot of fishing, obviously!,   and I would just give my KINGDOM!  to find a way to remove the GLARE!<br />
It kills me...  i can&#039;t see where i&#039;m casting, I can&#039;t see my bait,   I can&#039;t even tell if im still fishing because ALL I SEE IS BRIGHT LIGHT!   It actually makes me squint at the screen...<br />
<br />
I have...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/reflections-settings-off.181303/" class="internalLink">Reflections settings OFF!</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Giant chickens!</title>
      <pubDate>Sun, 08 Mar 2026 21:49:14 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/giant-chickens.181357/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/giant-chickens.181357/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[We need giant chickens.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Release cycle</title>
      <pubDate>Sun, 08 Mar 2026 11:41:58 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/release-cycle.181360/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/release-cycle.181360/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[It has always seemed, to me anyway, that a monthly release cycle is a bit insane. How many days out of the month do you all have to set aside just to focus on the release? It seems to me that having say a quarterly release would be more efficient and allow you all to focus more of your time on the game itself and, relatively, less time on the release process.<br />
<br />
Just my 2g.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Where's all the Roosters!! :P</title>
      <pubDate>Sun, 08 Mar 2026 08:31:25 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/wheres-all-the-roosters-p.181354/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/wheres-all-the-roosters-p.181354/</guid>
      <author>invalid@example.com (Hemnu Lightbringer)</author>
      <dc:creator>Hemnu Lightbringer</dc:creator>
      <content:encoded><![CDATA[We have ton&#039;s of Chickens and chicken eggs, nest and coops but no Roosters!!?? Where are all the Roosters?? We need Roosters now Anoying loud wake you up Roosters!! <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Can we get the catapults and scorpions too?</title>
      <pubDate>Fri, 06 Mar 2026 21:12:51 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/can-we-get-the-catapults-and-scorpions-too.181342/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/can-we-get-the-catapults-and-scorpions-too.181342/</guid>
      <author>invalid@example.com (Morkin)</author>
      <dc:creator>Morkin</dc:creator>
      <content:encoded><![CDATA[Kobolds build up their war machines and we have to go to the coto shop to buy expensive cannons without cannon balls or we cn build up tabletop catapults.<br />
If you look on the Kobold Expedition Camps in Novia, you will see, they build up catapults and scorpions.<br />
Please make that war machines available for us. It would be nice if one of them is craftable at least.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Death during exit of a scene</title>
      <pubDate>Fri, 06 Mar 2026 00:56:08 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/death-during-exit-of-a-scene.181324/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/death-during-exit-of-a-scene.181324/</guid>
      <author>invalid@example.com (xisle)</author>
      <dc:creator>xisle</dc:creator>
      <content:encoded><![CDATA[I don&#039;t care to duplicate this for obvious reasons. I was in Breach killing water lord then the gold dragon saw me. I cannot attack it nor heal so I ran for the boat at the dock. I had about 80% health and he gusted me into the water right next to the boat. I used the boat and just before I got out, I died and took that nasty durability hit. <br />
<br />
I would love to see that never happen again but if it&#039;s designed that way for a reason so be it... but I can still wish for it.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>New artifact level</title>
      <pubDate>Wed, 04 Mar 2026 01:36:33 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/new-artifact-level.181279/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/new-artifact-level.181279/</guid>
      <author>invalid@example.com (Jade)</author>
      <dc:creator>Jade</dc:creator>
      <content:encoded><![CDATA[Allow artifact fusion into higher rarity tiers culminating in a Mystic tier requiring 256 base artifacts. Mystic items would provide prestige and utility benefits (cosmetic, social, or travel-related) while avoiding combat advantages, helping stabilize drop inflation and giving long-term goals to players.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Salvageable patterns from cloak/common cloak/front clasp cloak</title>
      <pubDate>Sun, 01 Mar 2026 13:31:01 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/salvageable-patterns-from-cloak-common-cloak-front-clasp-cloak.181306/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/salvageable-patterns-from-cloak-common-cloak-front-clasp-cloak.181306/</guid>
      <author>invalid@example.com (Vaentorian)</author>
      <dc:creator>Vaentorian</dc:creator>
      <content:encoded><![CDATA[I like the look of the common cloak and front clasp cloak in particular.<br />
<br />
I&#039;d like to be able to craft wings (which have more relevant masterwork options for my character Leona) and reshape as one of those cloaks, but it seems they don&#039;t drop patterns. In fact it seems the only cloak pattern options I have are worn cloaks and crown store items, which I find less appealing.<br />
<br />
I think the same may be true of backpacks and quivers although I haven&#039;t experimented with them. It would be nice if...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/salvageable-patterns-from-cloak-common-cloak-front-clasp-cloak.181306/" class="internalLink">Salvageable patterns from cloak/common cloak/front clasp cloak</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>please adjust skill up and down arrows</title>
      <pubDate>Thu, 26 Feb 2026 23:04:04 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/please-adjust-skill-up-and-down-arrows.181237/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/please-adjust-skill-up-and-down-arrows.181237/</guid>
      <author>invalid@example.com (Dabs)</author>
      <dc:creator>Dabs</dc:creator>
      <content:encoded><![CDATA[please adjust the options of the skill up, down, maintaining options to go from skill up to maintaining, instead of down... the option that it goes from up to down can deduct experience at such a great loss. This is totally a QOL option.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Change color of some bard icons</title>
      <pubDate>Thu, 26 Feb 2026 22:02:36 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/change-color-of-some-bard-icons.181210/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/change-color-of-some-bard-icons.181210/</guid>
      <author>invalid@example.com (Wishdragon)</author>
      <dc:creator>Wishdragon</dc:creator>
      <content:encoded><![CDATA[I personally hate having to stack cards, but it is what it is, probably here to stay.<br />
<br />
That said, if you are going to make us stack cards, it would be nice if they were easier to tell apart.<br />
<br />
When trying to stack a combo of Savage Sonata, Refrain of Resistance or Anthem of Alacrity, there are very minute differences in them, and when trying to quickly stack and cast, it really slows things down to have to zero in on the subtle differences, much easier to just look for the color.<br />
<br />
Anyone that...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/change-color-of-some-bard-icons.181210/" class="internalLink">Change color of some bard icons</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Bulk Mailing/Address  Merger</title>
      <pubDate>Thu, 26 Feb 2026 18:04:27 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/bulk-mailing-address-merger.181291/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/bulk-mailing-address-merger.181291/</guid>
      <author>invalid@example.com (Jade)</author>
      <dc:creator>Jade</dc:creator>
      <content:encoded><![CDATA[Currently to mail the same item to 15 members you 1-Open Mail : 2-Attach Item : 3- Type Name : 4-Send : 5- repeat X times : - 5- STAB monitor.<br />
<br />
Suggestion: Add multi-recipient mail functionality.<br />
Allow comma-separated names or multi-select UI to send identical items to multiple players in one action.<br />
System should split stack automatically and charge postage per recipient.<br />
Intended as quality-of-life improvement for guild communication and event organization.]]></content:encoded>
    </item>
    <item>
      <title>Heraldry Wine Bottles!</title>
      <pubDate>Mon, 23 Feb 2026 15:58:06 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/heraldry-wine-bottles.181270/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/heraldry-wine-bottles.181270/</guid>
      <author>invalid@example.com (Trezir Pyle)</author>
      <dc:creator>Trezir Pyle</dc:creator>
      <content:encoded><![CDATA[With the new wine bottles coming into the game, it would be very cool to be able to have some bottles with our Heraldry on them. Also with the ability to give a custom name and year for the vintage.]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Quartz and more Quartz -QOL</title>
      <pubDate>Mon, 23 Feb 2026 12:29:03 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/quartz-and-more-quartz-qol.181252/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/quartz-and-more-quartz-qol.181252/</guid>
      <author>invalid@example.com (Dabs)</author>
      <dc:creator>Dabs</dc:creator>
      <content:encoded><![CDATA[Please increase Quartz nodes .. throughout Novia! we have wood, ore, all the other gems in abundance as we scour the lands of crafting and gathering yet quartz is so scarce, we are resolved to collecting bottle type deco items from &quot;the harbor&quot; to salvage them!  yes there are a couple zones that spawn quartz... a couple is not acceptable to a QOL type environment in which quartz is used for many things. thank you]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Blind</title>
      <pubDate>Sun, 22 Feb 2026 04:14:30 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/blind.181258/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/blind.181258/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[Please consider making making it so that higher level enemies are not immune to Blind.]]></content:encoded>
    </item>
    <item>
      <title>Search Buy Orders</title>
      <pubDate>Thu, 19 Feb 2026 19:27:20 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/search-buy-orders.181243/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/search-buy-orders.181243/</guid>
      <author>invalid@example.com (Jade)</author>
      <dc:creator>Jade</dc:creator>
      <content:encoded><![CDATA[The <b>Search All Vendors</b> feature for player towns is incredibly useful and has made navigating player markets much easier.<br />
<br />
Would it be possible to add a similar search function specifically for <b>buy orders</b>? Being able to see who is buying specific items — not just selling — would help players connect supply with demand and strengthen the player-driven economy.<br />
<br />
This seems like it could further encourage trade, crafting, and vendor interaction with relatively high impact for a...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/search-buy-orders.181243/" class="internalLink">Search Buy Orders</a>]]></content:encoded>
    </item>
    <item>
      <title>Allow salvaging patterns</title>
      <pubDate>Thu, 19 Feb 2026 09:51:18 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/allow-salvaging-patterns.181222/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/allow-salvaging-patterns.181222/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[When salvaging an item, you currently get either materials or a pattern but not both. Please allow us to salvage the patterns for the materials that we would get otherwise. Either that or also give us the materials if a pattern is rolled.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Adjust Drop Rates for Recall/Teleport Scrolls</title>
      <pubDate>Wed, 18 Feb 2026 19:54:55 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/adjust-drop-rates-for-recall-teleport-scrolls.181228/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/adjust-drop-rates-for-recall-teleport-scrolls.181228/</guid>
      <author>invalid@example.com (Jade)</author>
      <dc:creator>Jade</dc:creator>
      <content:encoded><![CDATA[The player-driven economy and vendor system are one of SotA’s most unique and attractive features. However, one category currently feels oversupplied: recall and teleport scrolls.<br />
<br />
Because these scrolls drop so frequently, their market value has been effectively flattened, which removes incentive for players to craft or sell them. When an item becomes too common, it stops participating in the economy at all.<br />
<br />
<b>Suggestion:</b> Consider reducing their drop rate or removing them from some...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/adjust-drop-rates-for-recall-teleport-scrolls.181228/" class="internalLink">Adjust Drop Rates for Recall/Teleport Scrolls</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Please colorize the mouse cursor</title>
      <pubDate>Wed, 18 Feb 2026 14:44:18 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/please-colorize-the-mouse-cursor.180904/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/please-colorize-the-mouse-cursor.180904/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[I know this has been requested multiple times but I wanted to bring it up again because loosing the mouse cursor is so much worse when it&#039;s snowing in-game. Making the mouse cursor color say a nice, bright magenta would totally alleviate this problem. Better yet, allow us to select the color of our choice.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Make player event trophies no trade</title>
      <pubDate>Wed, 18 Feb 2026 09:00:47 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/make-player-event-trophies-no-trade.181207/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/make-player-event-trophies-no-trade.181207/</guid>
      <author>invalid@example.com (Morkin)</author>
      <dc:creator>Morkin</dc:creator>
      <content:encoded><![CDATA[It makes me sick, to see that there are persons who quick step in an event to get a trophy with the intention to sell the trophy. <br />
IMO, it is not right for someone to adorn themselves with a trophy that they have not earned themselves. A trophy is an award for an achievement that one has accomplished.]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>We need some method of reducing skill charge time</title>
      <pubDate>Tue, 17 Feb 2026 20:06:05 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/we-need-some-method-of-reducing-skill-charge-time.181117/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/we-need-some-method-of-reducing-skill-charge-time.181117/</guid>
      <author>invalid@example.com (Barugon)</author>
      <dc:creator>Barugon</dc:creator>
      <content:encoded><![CDATA[Currently, using a locked deck feels hobbled compared to to an unlocked deck but there are some of us that are simply not able to manage an unlocked deck along with everything else that is going on. What we need is some way to to reduce the charge time of skills so that if feels more inline with the power of an unlocked deck. That reduction could be in the form of a skill, equipment enhancement or consumable. Perhaps it could be prototyped on QA so that people could try it out, give their...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/we-need-some-method-of-reducing-skill-charge-time.181117/" class="internalLink">We need some method of reducing skill charge time</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Purple Llama In Breach Lootable with a Rare Chance of a Purple Llama Statue</title>
      <pubDate>Mon, 16 Feb 2026 22:33:26 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/purple-llama-in-breach-lootable-with-a-rare-chance-of-a-purple-llama-statue.181213/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/purple-llama-in-breach-lootable-with-a-rare-chance-of-a-purple-llama-statue.181213/</guid>
      <author>invalid@example.com (Sandra Sosaria)</author>
      <dc:creator>Sandra Sosaria</dc:creator>
      <content:encoded><![CDATA[Purple Llama in Breach lootable when killed with a rare chance of a Purple Llama Statue (coloured Purple).]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>XP Levels In Offline Mode</title>
      <pubDate>Tue, 10 Feb 2026 23:19:05 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/xp-levels-in-offline-mode.176327/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/xp-levels-in-offline-mode.176327/</guid>
      <author>invalid@example.com (Steve Sosaria)</author>
      <dc:creator>Steve Sosaria</dc:creator>
      <content:encoded><![CDATA[I noticed playing offline that the xp gains are half what it is in online mode. I would very much appreciate if this could be adjusted to match the online mode. Many thanks in anticipation.]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Pie in the Face Throwable Pie</title>
      <pubDate>Wed, 04 Feb 2026 10:29:57 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/pie-in-the-face-throwable-pie.181135/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/pie-in-the-face-throwable-pie.181135/</guid>
      <author>invalid@example.com (Sandra Sosaria)</author>
      <dc:creator>Sandra Sosaria</dc:creator>
      <content:encoded><![CDATA[Like the confetti eggs and snowballs a Pie that you throw at a target and it splats over their face then slowly drips off.]]></content:encoded>
    </item>
    <item>
      <title>Housing: Chimneys should have smoke when fireplace is lit.</title>
      <pubDate>Tue, 03 Feb 2026 04:05:54 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/housing-chimneys-should-have-smoke-when-fireplace-is-lit.181111/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/housing-chimneys-should-have-smoke-when-fireplace-is-lit.181111/</guid>
      <author>invalid@example.com (chrisjwhite)</author>
      <dc:creator>chrisjwhite</dc:creator>
      <content:encoded><![CDATA[Said it in Twitch stream on Jan 30th and was told to wishlist it. <br />
Not sure how it would work but the smoke in the chimney would be linked to the fire in the fireplace.]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Virtue Oktoberfest Tent</title>
      <pubDate>Mon, 02 Feb 2026 16:59:15 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/virtue-oktoberfest-tent.181129/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/virtue-oktoberfest-tent.181129/</guid>
      <author>invalid@example.com (SammiX)</author>
      <dc:creator>SammiX</dc:creator>
      <content:encoded><![CDATA[I wish we could dye the Virtue Oktoberfest Tent. Would that be possible, please?]]></content:encoded>
    </item>
    <item>
      <title>Castle Sized Temple Home Please</title>
      <pubDate>Fri, 30 Jan 2026 19:04:38 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/castle-sized-temple-home-please.181066/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/castle-sized-temple-home-please.181066/</guid>
      <author>invalid@example.com (Sandra Sosaria)</author>
      <dc:creator>Sandra Sosaria</dc:creator>
      <content:encoded><![CDATA[I do love the temple home the most but it only has 2 floors please make a castle size temple home with 5 floors.<br />
Thank you in advance.]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>QOL: key binding to toggle sprinting/normal movement</title>
      <pubDate>Wed, 28 Jan 2026 18:58:23 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/qol-key-binding-to-toggle-sprinting-normal-movement.180514/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/qol-key-binding-to-toggle-sprinting-normal-movement.180514/</guid>
      <author>invalid@example.com (Vaentorian)</author>
      <dc:creator>Vaentorian</dc:creator>
      <content:encoded><![CDATA[The double-tap-W-to-sprint is mostly fine, but pretty fiddly. It&#039;s also a bit RSI-inducing for someone like me who uses a keyboard all day long at work.<br />
<br />
I&#039;d like to be able to set a toggle key for sprinting, similar to how we already have settings to toggle &#039;walk&#039; and &#039;auto run&#039; (I&#039;m not sure what the latter actually does, I didn&#039;t notice any effect from using it in game).<br />
<br />
Bonus points if we can choose between an on/off toggle or holding the key down to sprint.<br />
<br />
If this setting already...<br />
<br />
<a href="https://www.shroudoftheavatar.com/forum/index.php?threads/qol-key-binding-to-toggle-sprinting-normal-movement.180514/" class="internalLink">QOL: key binding to toggle sprinting/normal movement</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Commercial Buildings Needed</title>
      <pubDate>Mon, 26 Jan 2026 23:39:54 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/commercial-buildings-needed.181075/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/commercial-buildings-needed.181075/</guid>
      <author>invalid@example.com (StymieLLTS)</author>
      <dc:creator>StymieLLTS</dc:creator>
      <content:encoded><![CDATA[Almost all the the Housing offered in Game are Buildings meant to live in. We have very few Buildings that are useful as Warehouses and other buildings with a Commercial Use.<br />
It would be nice to have single and 2 level Buildings with open floor plans. Then you could Sell &quot;Wall Kits&quot;, much like Dungeon Hall Pieces,  where players could tailor the wall layout of the building to suit their needs. <br />
Sell a Building...Sell an Add-on. It&#039;s a Win-Win for the game and the players.]]></content:encoded>
    </item>
    <item>
      <title>Make "Reusable Streamer Bundles" Tradable</title>
      <pubDate>Sun, 25 Jan 2026 18:58:08 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/make-reusable-streamer-bundles-tradable.181057/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/make-reusable-streamer-bundles-tradable.181057/</guid>
      <author>invalid@example.com (Strider99)</author>
      <dc:creator>Strider99</dc:creator>
      <content:encoded><![CDATA[The new Drop from bundles, the &quot;Reusable Streamer Bundle&quot; Would be really useful if we could trade it. This will let us streamers fill our bundles with lots of neat stuff to use when we run out of regular bundles or for special events. Please consider.<br />
<br />
Respectfully,<br />
<br />
Strider Green<br />
Frog]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Compass Directions Please make them visible</title>
      <pubDate>Sun, 25 Jan 2026 11:12:51 +0000</pubDate>
      <link>https://www.shroudoftheavatar.com/forum/index.php?threads/compass-directions-please-make-them-visible.181069/</link>
      <guid>https://www.shroudoftheavatar.com/forum/index.php?threads/compass-directions-please-make-them-visible.181069/</guid>
      <author>invalid@example.com (Sandra Sosaria)</author>
      <dc:creator>Sandra Sosaria</dc:creator>
      <content:encoded><![CDATA[Not sure if this should be wishlist or bug but here goes.<br />
The compass directions N, NW, W, SW, S, SE, E, NE, are not visible through all the other destinations please make them visible through the other destinations.<br />
Many thanks in advance.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
  </channel>
</rss>
