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[resolved in patch 843] /Slew - this command works in adventure mode, but not deco mode

Discussion in 'Player Made Dungeons' started by Rinaldi, Jun 20, 2019.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    06/20/2019 11:21
    Title: Slew - this command works in adventure mode, but not deco mode
    Reproduction Rate: 100%
    Blocker? no
    Details: i think the "/slew" command should only work in dungeon deco mode, and should not work in adventure mode (right now, it is exactly the opposite).
    Steps to Reproduce: see above
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32708
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.839.Date.06.19.19
    Area: PlayerDungeon_GreyStone
    Area Display Name: Player Dungeon
    Loc: (-0.6, 0.0, -23.2)
    Debug: UGxheWVyRHVuZ2Vvbl9HcmV5U3RvbmV8fCgtMC42MzUsIDAsIC0yMy4yMil8KDAsIDAuMDAyLCAwLCAxKXwwLjQzMDI5MTF8Ni43MjIzNTR8Ni4xMjc5MzM=
     
    Last edited: Jun 20, 2019
    Jaesun and Alley Oop like this.
  2. Barugon

    Barugon Avatar

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    D'oh!
     
  3. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    Thanks for the report! This will be fixed.
     
  4. that_shawn_guy

    that_shawn_guy Bug Hunter

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    I hope the fix is to make it work in both modes. it would be awesome for dungeon creators to watch others run their creations.
     
  5. Undone

    Undone Trap Master Moderator SOTA Developer

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    it still wouldn't work due to how our culling systems work. things are culled relative to the position of your avatar and not the position of your character (meaning you would receive fewer packets and/or not see them at all)
     
  6. that_shawn_guy

    that_shawn_guy Bug Hunter

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    bummer. but, makes sense. thanks
     
  7. Rinaldi

    Rinaldi Bug Hunter

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    this issue still present in patch 842.
     
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