(NecroThread)Archery "adjustments"

Discussion in 'General Discussion' started by Barugon, Jul 24, 2019.

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  1. Mishikal

    Mishikal Avatar

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    2 minutes 31 seconds for me, with tactics spec @ 100 and Fortify Defense @ 100.
     
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  2. Barugon

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    How much avoidance do you get with that?
     
  3. Mishikal

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    +18.8 Damage Avoidance. I found it helpful when fighting dragons last night. ;)
     
  4. Barugon

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    I would have to get more than 20 in order to overcome the -20 from the Blessing of Elusiveness.
     
  5. Cora Cuz'avich

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    Yeah, I didn't bother with it for the same reason. I've been doing okay running around with a DA/DR of 0.
     
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  6. Violet Ronso

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    The thing with avoidance is when it goes negative, I'm pretty sure it has negative effects (more crits against you possibly? Dodge less often?) @Mac2 might know better than me, but yeah, by getting those 20 points back you are still recovering a bunch @Barugon !
     
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  7. Jezebel Caerndow

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    You know I never tested that, but if one was to test it, the beserk skill in the bludgeon tree gives a big minus to your avoidance and I think that would be the way to test that.
     
  8. Barugon

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    Chris fixed the negative thing. It now clamps at zero.
     
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  9. Jezebel Caerndow

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    You can stack fortify defenses too.
     
  10. Lazlo

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    I've never tested it, but if there's any difference between 0 avoid and negative avoid, it's not very noticeable. I use usually berserk, +dodge/-avoid blessing, Nefario hood, and no avoidance buffs, and other than not getting glancing blows, I haven't noticed any other negative effects. Maybe it does do something else and I just never noticed though. It would make sense for there to be a penalty given that it can have a negative value.
     
  11. Violet Ronso

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    Barugon seems to say Chris fixed it to stop at 0, so we might be entirely wrong! Who knows anyways, this is one of those "Sota maths" things :p

    Thanks for the input guys!
     
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  12. Barugon

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    There was a bug where DA could go negative allowing increased critical hits. This was fixed in R68.
     
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  13. Barugon

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    How long do you have after a crit?
     
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  14. Cora Cuz'avich

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    Charged shots (for all weapons) are getting changed next release. Each tick is no longer equal, the bonus decreases per tick. Also, if you released the button mid-tick, it counted as a full tick, which will no longer be the case. Air Shield is going to get nerfed as well; Dex will affect it less now. Ranged and Air will be 100% unlearn, but not Tactics.

    Also mentioned reducing Aimed Shot's power, which I don't quite get.
     
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  15. GMDavros

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    Disappointing. I'll hold my judgement until after i see just how badly they whack things. These two things are (and have been) my core build forever. Ah well.

    Fenris
     
  16. Barugon

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    Yup, every time I feel like my avatar is doing just ok, Chris whips out the nerf hammer. :mad:
     
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  17. Barugon

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    I think this part is not correct. In a previous stream he said that partial ticks didn't count and he was going to make it so that the damage scaled between the ticks.
     
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  18. Cora Cuz'avich

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    He went into it in today's stream, it was something he discovered while making the other changes. They weren't supposed to count, but they were.
     
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  19. Mishikal

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    I don't get why RANGED would be 100% unlearn and not TACTICS given that people weren't using RANGED SPEC for this... gah.
     
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  20. Barugon

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    This is also perplexing to me.
     
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