OCX Tools

Discussion in 'Player Created Lua Script Repository' started by Feldon Grimshaw, Dec 31, 2019.

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  1. Feldon Grimshaw

    Feldon Grimshaw Avatar

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    Hello everyone. I've just released OCX Tools 2.0.2.

    You can download the mod here.

    Just unzip it over top of your existing mod. It will keep all your save files.

    I've got a new walkthrough video here for anyone who'd like to see all the new features.


    Enjoy, and let me know if you have any issues.

    What's new in 2.0.2
    This adds additional options to the preferences screen. You can now choose whether or not to see who comes online, and you can adjust the window scaling options.
    [​IMG]
     
    Last edited: Dec 15, 2021
  2. FrostII

    FrostII Bug Hunter

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  3. amarious

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    Very nice my friend! Lookin good!
     
  4. Barugon

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    How are you able to have an avatar other than the lot owner attack your practice dummy?
     
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  5. Margaritte

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    As long as the lot owner is present, you can use the dummy, pretty sure.
     
  6. Barugon

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    Thanks. Forgot about that.
     
  7. Archer

    Archer Avatar

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    Tried getting this running on Linux. After jumping over the usual problems (like the filepath bug) I got it started and immediately hit an error: Lua error chunk_5:[1,11005-11031]: Attempt to index a nil value

    Given the lack of formatting there's no way I can debug it ;-)
     
  8. Daxxe Diggler

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    Just watched the video. I think the ability to move any of your elements is one of the best features. Looks great so far. Looking forward to trying it and seeing what else you add to it.
     
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  9. Malek Zandor

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    Well done - thank you
     
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  10. Daxxe Diggler

    Daxxe Diggler Avatar

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    DPS Meters don't include pet damages?
     
  11. Archer

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    One suggestion. Instead of having two entries in the Lua directory, consider having the images one under the ocx one: i.e. ./ocx/images
     
  12. Morgathys

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    I'd like to suggest to the possibility to rename timers =)

    Great tool, ggwp!
     
  13. Feldon Grimshaw

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    No, but .. they probably should. I'll add it to my list.
     
  14. Feldon Grimshaw

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    Why didn't I think of that? It's only this way from some left over cruft before I made an installer. I'll rearrange things. Good idea.
     
  15. Feldon Grimshaw

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    How do you mean? Like adding a title above each timer that you can change?
     
  16. Murphy

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    Are wildcards a possibility when adding/subtracting things to loot table ie. "!addloot * Fragment" "!addloot Pine *" "addloot Rusty *"
     
  17. Feldon Grimshaw

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    hmm, that would be a bit more challenging, technically, because it's just doing name matching. additional state would need to be kept, but yes, it's possible. i'll think about it.
     
  18. Zurthock

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    The XP button doesn't do anything for me anymore. The first time it worked and now every time I click on it, nothing is showing up. I've reloaded, bounced the game and re-copied the files, without success. Any one has an idea?

    Thank you,
    Z.
     
  19. Feldon Grimshaw

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    In the Lua/ocx directory, here is a file named "xp-[your avatarname].dat". if you delete that file, it should reset the xp window.
     
  20. Echondas

    Echondas Bug Hunter Bug Moderator

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    The script loads but nothing appears on the screen? This is with latest greatest as of right now.

    Ah -- hitting Ctrl-Shift-F12 made the menu appear.
    (nothing appears on screen automatically after the script loads initially or doing a /lua reload)
     
    Last edited: Jan 4, 2020
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