sotaInfo

Discussion in 'Player Created Lua Script Repository' started by Tristano Sforza, Mar 31, 2020.

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  1. Glepo

    Glepo Avatar

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    Hi,
    I found something https://i.imgur.com/sNbmgYj.jpg
    when item name is too long it puts the text on the next line and messes up the total counts of items. I would love to have 399 speed belts tho.
     
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  2. Tristano Sforza

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    hello @Glepo ,
    will fix on next release. Thank you
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    Not sure if this is a known issue - but whenever I click the top icon to move the window - it moves an inch or so to the right, and is anchored to the mouse until I click to lock it to the new position.

    A few times I've gotten the window off screen and unable to move it back, especially on my crappy laptop that I need to run at low res (1280x720) - so I used !resetpos to move everything back to the default and reposition.
     
  4. Tristano Sforza

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    Hello @Echondas ,
    when you move it anchors to the top left position of the window, that's why it moves an inch as you say.
    Will try to optimize the movement.
    Thanks for feedback,

    Tristano
     
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  5. Tristano Sforza

    Tristano Sforza Avatar

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    v0.4.1 just released!

    - xp to next level: when you type in game chat "/xp" you get infos about total xp amount and pooled experience (yellow).
    SotaInfo adds xp needed to reach next level and current progression to the next level (green) in lua chat (you have to enable "Lua" in Chat) [image]

    - Loot Tracker: it tracks items you looted (party wons not included) with reset option.
    You can open and close it through the new "loot" button in inventory section [image] [image]

    - Harvest Tracker: it tracks items you harvest gathering with reset option.
    You can open and close it through the new "harvest" button in inventory section [image] [image]

    - some fixes

    [update 12/08/2020]: fix on international setting for “xp to next level”

    To donwload check main post.

    Thanks,
    Tristano
     
    Last edited: Aug 12, 2020
  6. Haytar

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    Hi, new to the forum so not sure if this is the right place to do this.
    I installed the addon as instructed. Checked directories and files. The images dont seem to load for me. Only the text. And the text doesnt appear to be movable. It is important to note I am on the linux client so this may just be an issue with that but I'd really like to use this if anyone has a fix for me.
     
  7. Tristano Sforza

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    hello @Haytar ,
    I think the problem is Linux client. Sorry but I don’t have Linux or OSX client so I can’t test or fix anything.

    Thanks,
    Tristano
     
  8. Strider99

    Strider99 Bug Hunter

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    I think this is fantastic. There is, however an upgrade to fishing stats I would really like to see that would be very useful for us obsessive fishers.. Would it be possible to have it log All Fishing Casts for the day, similar to Adventure or prod per day. Would be helpful to see not just successful catch numbers but total casts including those that catch nothing. For instance. would like to see % averages of fish caught per 100 or 1000 casts. Then we can try to change up bait and see if it actually helps at all.

    Thanks,

    Strider Green.
     
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  9. Tristano Sforza

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    Hello @Strider99 and thanks for using sotainfo.

    unfortunately unsuccessful catches are not logged in chat, so I can't track them. @Chris please add "catch nothing" to console log!
    I can track, if it's useful, bait consumption by type / hour for example.

    Let me know and thanks,

    Tristano
     
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  10. Tirrag

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    @Tristano Sforza i did some log looking and it looks like (as you have already determined) there is no start or end events in the log for fishing, simply a success if you caught something and training events. it wouldn't be 100% accurate and a little tricky to implement but you might be able to get some numbers by detecting lure usage or a training event (or closely timed group of training events) as a cast and then of course a catch event as a catch. i have the same issue with my buffs monitor. if there were just on/off events in the log for skills it would make life for us so much easier :)

    keep up the great work @Tristano Sforza!
     
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  11. Anpu

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    That actually WAS in the game a long long time ago, but was removed. I don't know why.
     
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  12. FrostII

    FrostII Bug Hunter

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    @Anpu
    Chris said it was because it added "unnecessary clutter" to the chat log.
    However, I suspect that he knew the failure rate was way too high and didn't want to deal with it.
    But, it is beyond horrible.... and I'd be happy to prove that - if needed.
     
  13. Vermasis Echo

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    I'm not sure if this is just my client specifically but every time I load this LUA script, my game client starts intermittently skipping frames. I would say about every 10-15 seconds. I actually really like this LUA mod and would love to use it but I can't roast zombies when there is frame loss. I keep running over the edge into the poison then having a mini panic attack. Any ideas what could be causing this issue?
     
  14. Tristano Sforza

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    hello, I tried to remove hitching optimizing the code but it didn’t vanish at all. It happens especially when you open many windows...sorry for that. Will still work on it.
     
  15. Tristano Sforza

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    v0.4.2 just released!

    - damage received tracker
    it tracks last 60 seconds damaged received by mob/skill order by last date
    to access, open skill section (first icon on the left) [image]

    - real Adv xp counter
    it tracks real Adv xp gained:
    1 type /xp to initialize counter [image]
    2 when you type /xp again you get in lua chat xp gained from last check and from first check [image]

    - bug fixes

    To download check main post.

    Thanks,
    Tristano
     
    Last edited: Nov 22, 2020
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  16. Violet Ronso

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    Hey Tristano, I am one who has been using your tool ever since nearly the beginning, so great work on this tool, honestly!

    Now about the Damage Received Tracker, will this mention the type of damage received? As an example if I get hit by death ray, would it mention that it was death damage? I think this could help people figure out what they need to work on for survivability which could be very nice!
     
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  17. Tristano Sforza

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    Hello @Violet Ronso , just added an image as example. It tracks what's written in chatlog.

    thanks,
    Tristano
     
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  18. Dollar Bill

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    Is it possible to include party loot?
     
  19. Tristano Sforza

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    Hello @Dollar Bill,
    Yes it is. Only loot won by yourself or by everyone?
    Thanks
     
  20. Dollar Bill

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    Everyone would be great.
     
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