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Finally, I made it...:D

Discussion in 'Release 3 Feedback' started by Telavar, Feb 24, 2014.

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  1. Telavar

    Telavar Avatar

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    And I thought it would be impossible in R3... the outer world

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  2. Dorham Isycle

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    Awesome.
    It sucks that they closed it off, I don't see any good reason to. I think they're far too afraid we'll have unhindered fun!
     
  3. Aegis159

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    LOL yeah they did a good job of "bottling" us up around the edges with those wonderful invisible walls
     
  4. Dorham Isycle

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    I think It's a waste of dev time to bottle it up Like that, the areas we could get to are great vistas. They have let us see 3 tiles when there are hundreds yet to see, are they seriously going to do this to all of them? Sheesh. I feel like they think I'm 5 & mommy is restricting me from playing outside the playground fence.
    What a waste of good free space. I say if we fall off the edge, just kill us like every other game & put our corpse up top where we fell off.
     
  5. Pyro

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    either that... or implement fall damage of some caliber, and / or, since we're leaving the proximity of the city, have it to where it simply loads us onto the overhead map (when that gets implemented).. Would save a lot of uses of invisible walls, and actually make a bit of sense.

    perhaps even moreso.. expand the area slightly around the walls, and permit us to walk around just outside the walls, but too far out, and we go to overhead map, instead of just 2-3 entrance / exit points.
     
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  6. Telavar

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    I fell off the map a couple of times - in all cases /stuck brought me home safely ;) R2 was different - forced me to make a new char. So, there's progress.
     
  7. Athelstan

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    Beware the under-under ocean :D

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