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A silly Question

Discussion in 'Release 23 Feedback' started by Chatele, Nov 6, 2015.

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  1. Chatele

    Chatele Avatar

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    As stated, but I have to ask. What happens when my Pooled Adventure and pooled producer exp. bar fills up? Does that mean no more points to spend? If so, hmmm I must start turning some off :)
     
  2. 4EverLost

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    Wouldn't that be - I have to start turning on more skills soon so I can empty out the bar?:confused:
     
  3. Elwyn

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    The producer XP bar never went all the way to the end for me in R22, and I was over 600K, so it must have some kind of logarithmic scaling.
     
  4. Waxillium

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    I have been turning on or off skills to keep the bar neutral. I think that is the most efficient. Why pile up exp? Why let it empty so skills fight for the pool?

    Go neutral gain!
     
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  5. Elwyn

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    This is about producer xp, not adventuring xp. Producer xp doesn't get used up fast enough even with all skills turned on, it just keeps accumulating.
     
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  6. Waxillium

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    The OP is about both.
     
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  7. Gramps

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    Ummmmm.... If you craft the bar will start dissapeering. When it is empty you need to go out and gather again so you can craft.
    Whack a gust ball and you will see the adventure pool start dissapeering. When it is empty you will have to go out and kill more things.
    It's that simple.
     
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  8. Themo Lock

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    Your individual skills would appear to level faster if you can keep that pool as full as possible, your skills will not go up at all if it is empty.
     
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  9. Satan Himself

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    I find the pools confusing and unnecessary. Really don't like the system.:(
     
  10. Cinder Sear

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    It uses a % from the pool I think, doesn't it? Which would make your statement completely true, and to consider when filling up the pool.
     
  11. Moiseyev Trueden

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    I couldn't have said it better myself.
     
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