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Salvage possible with repair in loaded in crafting station

Discussion in 'Release 28 Bug Forum' started by Barugon, Apr 14, 2016.

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  1. Barugon

    Barugon Avatar

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    4/13/2016 10:39 PM
    Title: Salvage possible with repair deed loaded in crafting station.
    Reproduction Rate: 100%
    Blocker? No.
    Details: I was trying to repair my bow when I accidentally clicked the salvage button instead of the repair button. Even though I had a repair deed in the crafting station, my bow was converted to wood scrap.
    Steps to Reproduce: Place a salvageable item and a repair deed in an appropriate crafting station and note that the salvage button is enabled.
    User Specs:
    OS: Linux 4.2 Ubuntu 15.10 64bit
    CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz (8) System RAM: 15970
    GPU: GeForce GTX 970M/PCIe/SSE2 GPU RAM: 1024
    SotA.EarlyAccess.Linux.64.402.Date.04.05.16
    Area: BasementSceneDungeonTown_2Floor
    Loc: (22.1, 5.0, 14.0)
     
    Last edited: Apr 14, 2016
    FrostII likes this.
  2. Gamician

    Gamician Avatar

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    Agreed, I have done this twice with some very good pieces. The repair deed should cancel out the salvage.
     
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  3. FrostII

    FrostII Bug Hunter

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    This ^^^^^
    The act of placing a Repair Deed on the table with the item should automatically disable (dim) the "Salvage" button !
     
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  4. Coconut

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    Yes the Salvaging of items really needs to have a confirm before activations and moving of the button to opposite side or only only should be allowed to be highlighted . . . .

    Or better yet switches placed on items so they act like rewards and cannot be destroyed / salvaged??

    I almost salvged my bow more than once.
     
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  5. Barugon

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    Yes, and also prevent accidentally selling it to an NPC.
     
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