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Unable to pick up pavers.

Discussion in 'Release 33 Bug Forum' started by Lord Andernut, Sep 26, 2016.

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  1. Lord Andernut

    Lord Andernut Avatar

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    I frequently bulldoze trees to improve sight-lines as you enter and move through the POT.

    I do this by placing a small paver under a tree. Usually on the bigger trees you just need to find the right "root" that destroys it.

    In this case I couldn't find that root and I've now lost 7 or 8 pavers under this tree - they are visible, but I cannot pick them up.

    LOC: POT : New Britannian Manor : (-236.0, 50.9, 404.7)



    9/26/2016 10:48 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8) System RAM: 8135
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4058
    SotA.EarlyAccess.Win.64.480.Date.09.07.16
    Area: POT_forest_metropolis_01a_template
    Loc: (-236.0, 50.9, 404.7)
     
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  2. Julyn

    Julyn Developer Emeritus

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    Thank you for the info, It has been submitted.

    Cheers,
    Julyn
     
  3. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    The area around pavers that clears trees is being increased a bit this release, so the problem may be solved when R34 launches.

    I was able to move most of the pavers out from under the tree. Put them next to it.
     
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  4. Lord Andernut

    Lord Andernut Avatar

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    Thanks! I look forward to tree mowing. And also hunting all over the POT for pavers that I've put down in seemingly random spots :)

    I'll try squishing it in QA this time first.
     
  5. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    I worked for a bit on a specific tree-mower item but I didn't finish it.... it would be invisible once placed, but then you could see them again by toggling somehow so that you could pick them back up. I should probably try getting it to work again.
     
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  6. Lord Andernut

    Lord Andernut Avatar

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    It would need to be forgiving of uneven terrain perhaps too. Maybe it could "ping" the way vacant lots do with the smoke to be easier to find if its invisible.

    I thought it was something more like a tool when I was reading about tree mowers at one point. I don't mind the paver too much but where you run into trouble is with decoration limits.

    A recipe that allowed one to combine pavers would be nice for really large paved courtyards or long paver pathways so crafting it into those reduced the number of items to load in a scene (and worked better within deco limit). Unless it doesn't work that way at all.
     
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  7. Spoon

    Spoon Avatar

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    Please please please...pretty please with sugar on top?
    Oh what the heck, lets bring out the big guns....

    [​IMG]


    I can't count the hours I've lost due to cursed trees when doing POT layout.
     
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  8. Raven Swiftbow

    Raven Swiftbow Bug Hunter

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    @BurningToad - Are you also the poor programmer tasked with setting up POTs so that we can choose which entrance we can use?

    We would love seeing the "tree remover" but would even moreso love to see the ability to choose which "entrance" we have to our POT! Thanks for all the hard work you do!!

    *keeping fingers crossed for the ability to choose our entrance*
     
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