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Release 36 Instructions

Discussion in 'Announcements' started by DarkStarr, Nov 16, 2016.

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  1. Barugon

    Barugon Avatar

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    That gustball arena is excellent! The question is, though, will it fit in any of the city basements?
     
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  2. Earl Atogrim von Draken

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    Good stuff.
    I, for one, welcome the final death of equipment though I am no real crafter.
     
  3. majoria70

    majoria70 Avatar

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    Wow the gustball field is so beautiful and I love the snowpeople, stockings, ice blocks, and presents. So much in such a short time. Thanks again. ;)
     
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  4. Nietzsche

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    NOW... Oh where oh where did I leave my "never lose max durability" founder armor...
     
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  5. redfish

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    In your public cache chest, by accident.
     
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  6. Net

    Net Avatar

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    Why is my comment on the post on the site awaiting moderation!?

    Anyway since here is thread here is my thought:

    “Gold Giveaway on QA Server: To assist with testing we are giving out random daily amounts of gold on the QA server.”
    I am getting used to this, would be nice to have this on Live for a while too:D
     
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  7. Joe Zhudarak

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    Good Job, SOTA is in the right way
     
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  8. Elwyn

    Elwyn Avatar

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    It actually depends on how much XP has been put into each skill. So if you have 20 level 40 skills, you will lose significantly less than 20 level 80 skills. Consider how much XP it takes to increase skills by a bump at whatever level and how it increases. You should lose an amount of XP relative to that for each skill, either from the pool (if set to train/maintain) or from the skill. This is basically designed to penalize people who try to get a lot of GM and higher skills.
     
  9. Snazz

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    Except it scales plainly off how much xp is spent on skills = adv level = same for everyone regardless of allocation.

    Longer you play, more you pay
     
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  10. Gatsu.

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    very very happy for the PVP Multiplayer BONUS great job! (maybe +50% can be better)
    but we need RED and BLUE labels for ORDERS and PKs (this make BLUE players and RED players to coalize) ..

    this can be do if a player do the FIRST hit (RED flag for 1 day .. and maybe no possibility to interact with BLUE vendors) .. a BLUE player needs to wait an attack from a RED if don't want to be flagged RED in turn

    P.S. no news about Bludgeon Ground Pound fix? (needs that an enemy is hitten to work...not the ground) waiting this from R32
     
    Last edited: Nov 17, 2016
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  11. Net

    Net Avatar

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    Yea h Ireally think the game needs easy way for PvPers to see their friends and enemies and not to make enemies out of everyone not in party. Especially because of AoE spells or heals.
     
  12. Spinok

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    We need advanced guildwars and deathmatch, if I PVP I should be able to atack ANY PvP avatar which not in my guild or alliance.
     
  13. Hornpipe

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    For my part, I hope AOE skills can result in friendly fire in the future.
     
  14. Katrina Bekers

    Katrina Bekers Localization Team

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    Huh?

    You already are.

    As an added bonus, you can attack ANY PVP player even if you are not flagged first. You'll instantly earn the flag, but any flagged player is fair game.
     
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  15. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Doh! Fixed the incorrect information now.
     
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  16. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    comment approved!
     
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  17. Toadster

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    One quick question on this, is there a flag some where that tells a prospective buyer how many times an item has been repaired by cota's? May not be a big deal but I think a new item with 80 durability repaired 0 times would be better than an item that started at 120 and was repaired 2 times.
     
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  18. Toadster

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    Could this in the future possibly be tied to the players skill and recipe instead of just recipe?

    For example: at 10 smithing I could learn how to build a dagger. Then at 20 I can teach someone at 10. could even be a formula of once you are 200% the skill required to learn it you are then someone that can teach it.
     
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  19. Silis

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    There's been so many threads I forget where it was but it was said that holding cntrl and mousing over the item will show you in the detail view.
     
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  20. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    We have not tested that yet.
     
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