Umuri's SOTA HUD - Combat Stats, Log parsing, /stats, DPS meter, and more. Now with Quests+

Discussion in 'Player Created Resources' started by Umuri, Jul 13, 2016.

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  1. HER0

    HER0 Avatar

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    Thanks for Linux support!

    Is releasing the source under a free software license a possibility in the future?
     
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  2. Link_of_Hyrule

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    @Umuri can you add a feature that the map will rotate in the direction we are moving like Google Maps navigation does?
     
  3. Umuri

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    It's a possibility, i don't know quite which direction i want to go with it yet.

    It's possible, however i think you will find this will not work nearly as well as you'd like, as unlike google maps, you can turn sharply, and it doesn't get continuous updates, just one update every 2 seconds.
    Which would end up jerky and not always in the direction you'd want.

    But i'll see what i can do about it.
     
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  4. brhanson2

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    I downloaded the new version and thought it was broke, but apparently SOTA has issues sometimes with the chat log not being written to? Was playing and everything was fine, then noticed after i reset current kills i got no new data. Logged out and there was a 45 minute hole in my chat log.

    Nice program btw.
     
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  5. rild

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    I also had this issue with the chat log. Unfortunate, because I wanted to record some thiings that Umuri had shared with me about exp mechanics.

    Otherwise no problems.
     
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  6. Link_of_Hyrule

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    Yeah I know it won't be perfect but I think better than nothing :p
     
  7. brhanson2

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    One feature that was in version 3 but not in version 4 is the ability to sort the columns in the combat tab. I really liked that feature (to note my highest damage skills).

    Was that taken out intentionally?
     
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  8. Wintermute of CoF

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    I can sort those columns by double clicking on them? What are your platform specs?
     
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  9. brhanson2

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    Windows 10. When I click the column header instead of it sorting it just highlights the entire column (like I was going to copy/paste).
     
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  10. Wintermute of CoF

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    OK, I did see that at one point the other night but I restarted the HUD and it went back to sorting like normal so I assumed it was just one of those things. I'll post again if I manage to figure out steps to get it into that select mode.
     
  11. Katrina Bekers

    Katrina Bekers Localization Team

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    THANK YOU for the linux version. It's great! \o/
     
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  12. brhanson2

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    I'm thinking here....you could probably add producer experience the same way correct?

    That would be awesome sauce! :)

    Must say again....i love this app!
     
  13. Waxillium

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    Unfortunately some creatures with the same name have different exp in a zone. Had fun with the exp tab last night.
     
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  14. brhanson2

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    I havent noticed this yet. Perhaps you have 1 rarely used skill still set to go up?
     
  15. brhanson2

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    Restarted the HUD and now its sorting correctly.
     
  16. Waxillium

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    Nope. Had some 1250 and 2500 hardened skeleton footmen. Same bludgeon variety. Could be a bug. I dont level skills while I have the K tab open calculation exp by mob type.
     
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  17. GrayFog

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    Same here, i just noticed this today as well, some give 2k, some give 1k (the exact same hardened mobs in Deep Ravenswood).
    No idea if it's a bug or intented....

    However, this makes the current XP tracker not working well if it's not an bug in SotA.
     
  18. Umuri

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    This is a bug, however there are also areas that have multiple npcs with the same name that have differing exp values, which i commented on in the hcangelog.
    for those areas i just put the average value of the experience (so if half have one value and half the other, i put the avg of the two. If 2/3rds have one, i do a weighted average, etc).


    You've very welcome, glad it's working alright.
     
  19. iansmellios

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    I changed my data path in SotA, but I cannot seem to change it in your HUD? Is this possible to change?

    Thank you
     
  20. Putzaroo

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    Will it be possible to share libraries for exp?
     
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