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Yay, stacking is fixed!

Discussion in 'Release 36 Dev+ Feedback Forum' started by Barugon, Nov 15, 2016.

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  1. Barugon

    Barugon Avatar

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    Thanks to whoever did that. :)
     
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  2. Bushmaster

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  3. Earl Atogrim von Draken

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    Finally!!! 1111 3
     
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  4. Kirran

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    Did they add a 'Combine' button, or just correctly stack on dropping in a container?
     
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  5. Barugon

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    It correctly stacks when dropping in a container or your inventory.
     
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  6. Zader

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    Holy Moly this is great news!
     
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  7. moko

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  8. Kirran

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    It's frightening, though, that I'm more excited about stacking being fixed than any other change that's been rolled out in the last 3 releases.
     
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  9. moko

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    Stacking for arrows is still not working by the way, at least for my stacks of 24 I accidentally bought 2000 of last release... I have given up and just done larger stacks manually...
     
  10. meadmoon

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    Abandon your property and go look at your bank...no stacking. :mad:
     
  11. Barugon

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    It still doesn't stack properly if you're in deco mode.
     
  12. Snazz

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    I have pre-36 and post-36 stacks of components not stacking in the bank.

    Seems they changed some item IDs along with the recipe overhaul
     
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  13. Barugon

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    Yeah, I have some stuff that won't stack too.
     
  14. Theonetheonly

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    Things which don't seem to stack -

    Items bought in a bunch from a vendor. IE - buy 2 different stacks of the same item, they show up in inventory as 2 distinct new rows. EG, much cotton on hand, buy 2x 1K stacks of cotton from a vendor, and now have 3 stacks of cotton in your inventory

    There are several items which have duplicates. Prime examples are 'stolen' vs 'purchased/grown/looted' items. Carrots, for instance. They both work in recipes, just some have 0 value. (How can you tell, anyways?)

    Other examples, folks? The more we can detail, hopefully the better the fixes I'm sure the devs'll work out will be....
     
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