Hidden Game Mechanics: Design for the Human Psyche - Extra Credits

Discussion in 'General Discussion' started by Spoon, Dec 20, 2017.

Thread Status:
Not open for further replies.
  1. Spoon

    Spoon Avatar

    Messages:
    8,403
    Likes Received:
    23,554
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Sweden
    Last edited: Dec 20, 2017
  2. Alleine Dragonfyre

    Alleine Dragonfyre Avatar

    Messages:
    1,750
    Likes Received:
    4,695
    Trophy Points:
    125
    Gender:
    Female
    Location:
    Immortal City
    Fascinating video @Spoon

    I don't know if I wanted to know!!! :p
     
    Spoon likes this.
  3. Mototopo

    Mototopo Avatar

    Messages:
    40
    Likes Received:
    132
    Trophy Points:
    20
    Gender:
    Male
    Location:
    Italy
    Sota need so badly the mechanics explained in the first video!!
    40 cloth chest armour crafting attempt in a row and only 3 exceptional chest at gm tailor with 28% probability after a full day of spinnig the loom to make the necessary bolts of cotton cloths make you impossible to rage-quit on the forum, this only because you have already thrown the pc out of the window :mad:
     
    Bob Kelso2 likes this.
  4. Spoon

    Spoon Avatar

    Messages:
    8,403
    Likes Received:
    23,554
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Sweden

    From the link above:
    https://www.shroudoftheavatar.com/f...e-and-unbelievable-anguish.99844/#post-876799

     
  5. Vallin Tregres

    Vallin Tregres Avatar

    Messages:
    943
    Likes Received:
    1,357
    Trophy Points:
    93
    Would like to see animations alter based on stats. For example, low health would have your characters idle animation exhibiting pain while running and low on stamina your characters movements become labored. Longer strides during these labored animations could give the perception of moving slower, if not actually slowing our movements outright. Whole this is a game and most would argue ‘reality’ would be a burden there is a novelty in seeing the realistic in a fantasy world that would sooner be viewed positively rather than negatively.
     
Thread Status:
Not open for further replies.