You need more luck than skill! ;)
Ok @Tirrag but don't forget it's not server side but client side...so we have to crypt/decrypt text to avoid spoilers
Ok I will evaluate. Maybe a "continue" or "next" button in dialog is appropriate
As I said it's just an experiment to demonstrate the potential...
Please make them usable in pot too.
thanks @Nick for feedback!
-Click instead of typing: it’s not a limitation, I am evaluating it but I think typing is more “rpg” than clicking....
Thank you @Nick
You can close the dialog window pressing down arrow icon and reopen it pressing heraldry button. You can also type “/lua unload”...
hello @Nick of course you can!!! Send a copy to me please :)
medium level I think at least 85/90 level
thanks @Tirrag for feedback!
I can’use conversationalists because they are static, I can’t change (I think) dialogues based on player action or...
Thanks @Tirrag I'm thinking about the framework...dragon slaying? maybe...
just released a lua player made iteractive quest.
Check this post:...
sotaTales just released! check main post!
Enjoy and let me know!
just released :)
I think next week, it's ready
Added a couple of screenshots in main post
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