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[Fixed] 860 - you start next to the boat upon being sent to Battle of Solace Bridge

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Morgana Pendragon, Nov 2, 2018.

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  1. Morgana Pendragon

    Morgana Pendragon Avatar

    Messages:
    194
    Likes Received:
    111
    Trophy Points:
    30
    Gender:
    Female
    Location:
    Caracas, Venezuela
    11/03/2018 2:47 PM
    Reproduction Rate: 0/1
    Fixed in 862.
    SotA.Win.64.862.Date.11.02.18


    11/02/2018 11:45 AM
    Title: 860 - you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms
    Reproduction Rate: 1/1
    Blocker? no, you can open the locked gate without the key by double-clicking on the gate itself
    Details:
    you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms

    output_log.txt:
    Initialize engine version: 2018.1.7f1 (4cb482063d12)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
    Vendor:
    VRAM: 4025 MB
    Driver: 25.21.14.1634
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.185 seconds
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 10.337545 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.24.10
    SystemInfo, graphicsDeviceName=NVIDIA GeForce GT 730, graphicsMemorySize=4025, graphicsDeviceType=Direct3D11, operatingSystem=Windows 7 (6.1.0) 64bit, processorCount=8, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, systemMemorySize=12239
    SotA.Win.64.860.Date.11.01.18, LocalTime=2.11.2018 11.24.10, Patch=new-final-test.2
    LanguageManager, Language=English, Culture=en-US, SystemCulture=fi-FI, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=12239
    Pathfinding: Init
    Steam Initialized: True
    AI Behaviors Preloaded
    Unrecognized SkillID: SubEffect_TrollMeleeGroundPound
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.24.55: Loading Scene...
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    Shader 'MicroSplat/Terrain_Ardoris': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/PRT_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_alpine_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_mountain_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R9_Forest01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R7_Forest01_Bloodriver_After_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R2_Hills02_Quel_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_02_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01b_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R5_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_swampisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_tropicalisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_City_Brittany_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R1_Forest04_01_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_Hills02_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_island_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/NoviaTerrain1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01a_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R10_Swamp01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/IslandOfStorms_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Northwood': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01c_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_City_Westend_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    11.25.00: Level load loop started.
    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Gravestone_12') is missing!
    (Filename: Line: 1789)

    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonWaxingCrescent_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

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    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonFull_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'guildhall') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River5') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_02') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldBonfire1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_04') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_03') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldFirePit1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'medhouse2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_tesslaTower_Stephen') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Gravestone_11') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Caravan') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldBonfire1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Overland dungeon entrance') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Root') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_03') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'TowerRound') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin2_9Obelisk1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tombstone_square') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin2_9Obelisk1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    The referenced script on this Behaviour (Game Object 'Hut4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_newMoon_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'BC_moongate_rockcircle') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin3_4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tombstone_square') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin3_5') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_tesslaTower_Stephen') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonWaningCrescent_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_City_Westend_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R5_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_City_Brittany_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R1_Forest04_01_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_swampisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/NoviaTerrain1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Ardoris': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_02_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/PRT_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_tropicalisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_mountain_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_island_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R7_Forest01_Bloodriver_After_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    WARNING: Shader Unsupported: 'Ceto/OceanUnderSide_Transparent' - Pass 'SHADOWCASTER' has no vertex shader
    Shader 'MicroSplat/POT_forest_metropolis_01a_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    Shader 'MicroSplat/POT_forest_metropolis_01c_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_Hills02_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R10_Swamp01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_alpine_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R9_Forest01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R2_Hills02_Quel_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01b_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/IslandOfStorms_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Northwood': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
    Pathfinding: Load UnLoaded
    UnloadTime: 14.055186 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.25.29
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,5980759
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 127566 unused Assets to reduce memory usage. Loaded Objects now: 299542.
    Total: 685.624349 ms (FindLiveObjects: 26.954100 ms CreateObjectMapping: 30.523108 ms MarkObjects: 547.251139 ms DeleteObjects: 80.895399 ms)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
    GC.Collect() took 0,1 seconds
    11.25.33: Level loaded.
    11.25.33: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299608.
    Total: 614.641656 ms (FindLiveObjects: 33.063416 ms CreateObjectMapping: 14.224580 ms MarkObjects: 566.794028 ms DeleteObjects: 0.559030 ms)

    IncomingMessages, Total=3, NumPlayers=1, SceneId=Novia_R1_City_Soltown
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.26.33: Started NPC Spawn...
    BT Caching: tree=953ea8a25175dbb4dbd40e3d1e8e97b1#Creature.asset, bindings=BindingFightPet.asset, BindingWorkPet.asset
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.26.37: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    OutgoingMessageQueue, Total=7,Master=False,SceneId=Novia_R1_City_Soltown,timeScale=1.00,SubscribeToView:1,TakeLock:1,GetRansomInfo:1,GetPlayerVendorRules:1,GetMail:1,GetSongData:1,CheckDeedOwnership:1,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    11.27.25: Equipment load has exceeded 30 seconds!
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.27.50: Equipment load complete. Loop Counter:80
    11.27.54: Waiting for NPC Spawn
    11.27.54: Finished NPC Spawn
    11.27.55: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=179.7, PreloadTime=5.1, SceneIOLoadTime=28.0, SceneUnloadTime=0.6, SceneActivateTime=3.8, JoinTime=64.7, DecoLoadTime=0.0, AvatarLoadTime=72.8, FinalizeLoadTime=4.7, RelatedInfo, PrefabLoadTime=54.2, ResourceLoadTime=133.7, GameManager=0.6, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=True, UserId=5799522538ca6d04d4bbcd23
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.28.01: Fading in...
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.28.06: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=4.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Used on-screen button to toggle dialog: OptionsUI
    Network storage reset
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.30.24: Loading Scene...
    Network storage reset
    NetworkLogging: OnStatusChanged:DisconnectByServer
    GroupServer: OnStatusChanged:DisconnectByServer
    GroupServer: OnStatusChanged:Disconnect
    SceneServer: OnStatusChanged:DisconnectByServer
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = NearbyPlotsInitialized
    local player destroyed.
    10
    11.30.34: Level load loop started.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 169.987600 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.30.37
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 47835 unused Assets to reduce memory usage. Loaded Objects now: 354581.
    Total: 1228.096351 ms (FindLiveObjects: 120.640098 ms CreateObjectMapping: 31.327052 ms MarkObjects: 954.671617 ms DeleteObjects: 121.457281 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.30.38: Level loaded.
    11.30.38: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.30.38: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 354582.
    Total: 723.271331 ms (FindLiveObjects: 23.707332 ms CreateObjectMapping: 25.347415 ms MarkObjects: 673.384656 ms DeleteObjects: 0.831324 ms)

    11.30.40: Waiting for NPC Spawn
    11.30.40: Finished NPC Spawn
    11.30.40: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=16.6, PreloadTime=10.7, SceneIOLoadTime=0.2, SceneUnloadTime=2.2, SceneActivateTime=1.7, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.8, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=10.6, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.30.41: Fading in...
    11.30.44: AsyncLevelLoad Completed!
    Displaying DisconnectMessage=[ALTAIR9000]
    BankArchetypePreload, Completed. 373 archetypes loaded.
    (Options Closed) Master volume: 100
    (Options Closed) Music volume: 0
    (Options Closed) SFX volume: 100
    (Options Closed) UI volume: 48,06094
    (Options Closed) Player Music volume: 100
    (Options Closed) Video quality: Fastest
    (Options Closed) Brightness: 100
    (Options Closed) Footsteps: ON
    (Options Closed) Attack ticks: ON
    (Options Closed) Radio filter: ON
    (Options Closed) Mute Audio On Lost Focus: OFF
    (Options Closed) Resolution: 1920 x 1080, 60Hz (fullscreen)
    (Options Closed) Shadow distance: None
    (Options Closed) Fullscreen: ON
    (Options Closed) Anitaliasing: OFF
    (Options Closed) Invert Mouse Look: OFF
    (Options Closed) Invert Scroll Wheel: OFF
    (Options Closed) Profanity Filter: OFF
    (Options Closed) Mouse Look Sensitivity (Horizontal): 50
    (Options Closed) Mouse Look Sensitivity (Vertical): 50
    MainMenu: Unhandled event: OptionsMenuHidden
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Unloading 0 Unused Serialized files (Serialized files now loaded: 42)

    Unloading 876 unused Assets to reduce memory usage. Loaded Objects now: 357003.
    Total: 733.719599 ms (FindLiveObjects: 30.624504 ms CreateObjectMapping: 25.694327 ms MarkObjects: 674.869186 ms DeleteObjects: 2.530980 ms)

    IncomingMessages, Total=3, NumPlayers=1, SceneId=DemoStartupScene
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.32.18: Loading Scene...
    11.32.18: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 3.619855 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.32.34
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,3854065
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 6539 unused Assets to reduce memory usage. Loaded Objects now: 393041.
    Total: 907.367975 ms (FindLiveObjects: 28.717242 ms CreateObjectMapping: 27.588350 ms MarkObjects: 815.966239 ms DeleteObjects: 35.095241 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,2 seconds
    11.32.37: Level loaded.
    11.32.37: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 393099.
    Total: 849.538739 ms (FindLiveObjects: 26.117661 ms CreateObjectMapping: 25.199684 ms MarkObjects: 796.986893 ms DeleteObjects: 1.233597 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.32.42: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.32.44: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    Guid Conflict when importing graphs additively. Imported graph will get a new Guid.
    This message is (relatively) harmless.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    PlotManager: Finished Initializing Plots
    BankArchetypePreload, Completed. 373 archetypes loaded.
    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.33.01: Equipment load complete. Loop Counter:210
    11.33.02: Waiting for NPC Spawn
    11.33.02: Finished NPC Spawn
    11.33.02: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=44.9, PreloadTime=0.8, SceneIOLoadTime=15.2, SceneUnloadTime=0.7, SceneActivateTime=2.9, JoinTime=7.2, DecoLoadTime=0.0, AvatarLoadTime=16.5, FinalizeLoadTime=1.5, RelatedInfo, PrefabLoadTime=1.6, ResourceLoadTime=15.6, GameManager=0.3, JoinDownloadTime=1.5, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.33.03: Fading in...
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.33.04: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=5.3, MaxTime=0.3, PersistenceService+<MoveProvisionalItemsToBag>c__AnonStorey98, Scene=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    OutgoingMessageQueue, Total=18,Master=False,SceneId=Novia_R1_City_Soltown,timeScale=1.00,GetInteractiveObjectStates:2,GetMoreBankItemArchetypes:1,GetSongData:1,EnableUnreliableMessages:1,GetCombatDeckData:1,SetViewState:1,AdjustHealth:1,SetMaxHP:1,GetTaxRules:1,TakeLock:1,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    Can not play a disabled audio source
    (Filename: Line: 543)

    IncomingBytes, GameBytes=12153, GroupBytes=44, SceneBytes=44, TotalBytes=12241, NumPlayers=5, SceneId=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Network storage reset
    local player destroyed.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.37.10: Loading Scene...
    10
    11.37.11: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 106.526842 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.37.12
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 10238 unused Assets to reduce memory usage. Loaded Objects now: 364654.
    Total: 793.309269 ms (FindLiveObjects: 23.973609 ms CreateObjectMapping: 26.715805 ms MarkObjects: 701.812756 ms DeleteObjects: 40.806495 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.37.13: Level loaded.
    11.37.13: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.37.13: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 364653.
    Total: 755.416770 ms (FindLiveObjects: 24.819375 ms CreateObjectMapping: 26.266596 ms MarkObjects: 703.321957 ms DeleteObjects: 1.008541 ms)

    11.37.14: Waiting for NPC Spawn
    11.37.14: Finished NPC Spawn
    11.37.14: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=4.1, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.5, SceneActivateTime=1.2, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.6, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.37.15: Fading in...
    11.37.15: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Network storage reset
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.38.00: Loading Scene...
    11.38.01: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 46.190094 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.38.13
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,3533325
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 5786 unused Assets to reduce memory usage. Loaded Objects now: 397641.
    Total: 914.666057 ms (FindLiveObjects: 25.461749 ms CreateObjectMapping: 26.419140 ms MarkObjects: 847.633283 ms DeleteObjects: 15.151583 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.38.16: Level loaded.
    11.38.16: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 397699.
    Total: 892.160128 ms (FindLiveObjects: 31.526534 ms CreateObjectMapping: 25.777670 ms MarkObjects: 833.867842 ms DeleteObjects: 0.987479 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.38.18: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.38.20: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    Guid Conflict when importing graphs additively. Imported graph will get a new Guid.
    This message is (relatively) harmless.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    PlotManager: Finished Initializing Plots
    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.38.24: Equipment load complete. Loop Counter:273
    BankArchetypePreload, Completed. 373 archetypes loaded.
    11.38.25: Waiting for NPC Spawn
    11.38.25: Finished NPC Spawn
    11.38.25: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=25.1, PreloadTime=0.8, SceneIOLoadTime=2.0, SceneUnloadTime=10.1, SceneActivateTime=2.4, JoinTime=4.2, DecoLoadTime=0.0, AvatarLoadTime=4.6, FinalizeLoadTime=1.1, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.4, GameManager=0.3, JoinDownloadTime=1.5, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.38.26: Fading in...
    11.38.27: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=5.4, MaxTime=0.3, PersistenceService+<CheckDeedOwnership>c__AnonStorey2E, Scene=Novia_R1_City_Soltown
    Used on-screen button to toggle dialog: RewardsInventoryListUI
    RewardsInventoryListUI, LoadTime=0.2, Total=0
    IncomingMessages, Total=106, NumPlayers=5, SceneId=Novia_R1_City_Soltown,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    Network storage reset
    local player destroyed.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.38.55: Loading Scene...
    10
    11.38.55: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 109.089114 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.38.56
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 9468 unused Assets to reduce memory usage. Loaded Objects now: 366395.
    Total: 917.512658 ms (FindLiveObjects: 25.540278 ms CreateObjectMapping: 27.338923 ms MarkObjects: 827.869550 ms DeleteObjects: 36.763907 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.38.57: Level loaded.
    11.38.57: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.38.58: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 366394.
    Total: 877.268502 ms (FindLiveObjects: 25.187649 ms CreateObjectMapping: 25.544189 ms MarkObjects: 825.444177 ms DeleteObjects: 1.092485 ms)

    11.38.59: Waiting for NPC Spawn
    11.38.59: Finished NPC Spawn
    11.38.59: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=4.5, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.6, SceneActivateTime=1.3, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.7, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.38.59: Fading in...
    11.39.00: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Network storage reset
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    0 : 579a19acabb711013038baf1
    Successfully created character: ID: 5bdc1b5dabb74813b42c850b, Name: Octavia Blake
    Knowledge: Loaded 0 character flags, 1 user flags
    Knowledge: Loaded 0 character flags, 1 user flags
    PushLevel: Added level IsleOfStorms/Begin, spawnPoint:, hex:0,0
    AsyncLoadSequence begin. SceneToLoad: IsleOfStorms/Begin:
    11.39.37: Loading Scene...
    11.39.38: Level load loop started.
    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_4': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_3': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_2': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfStorms_Terrain_1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 3.833478 ms
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    GameManagerSceneObject.Awake. 2.11.2018 11.39.50
    NavMeshLoadTime SceneId=IsleOfStorms , Time=0,04266357
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Sub-emitters must be children of the system that spawns them
    (Filename: Line: 2992)


    Unloading 2959 unused Assets to reduce memory usage. Loaded Objects now: 387618.
    Total: 988.011841 ms (FindLiveObjects: 28.120000 ms CreateObjectMapping: 26.874067 ms MarkObjects: 922.146471 ms DeleteObjects: 10.871000 ms)

    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.39.52: Level loaded.
    11.39.52: Scenario init completed. Scenario:Begin
    Checksum for IsleOfStorms/Begin: 887629032

    Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 387744.
    Total: 889.364375 ms (FindLiveObjects: 28.118195 ms CreateObjectMapping: 26.563261 ms MarkObjects: 833.671970 ms DeleteObjects: 1.010045 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.39.54: Started NPC Spawn...
    11.39.54: Equipping Avatars...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    Receiving social lists...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    BankArchetypePreload, Completed. 373 archetypes loaded.
    PlotManager: Finished Initializing Plots
    Spawning local player at (49.848, 17.868, 28.603) using spawner PlayerSpawnLocation. SnapToGround:True
    Local player equipment load time: 00 secs
    11.39.59: Equipment load complete. Loop Counter:413
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_NPC_Arabella"
    11.39.59: Waiting for NPC Spawn
    11.39.59: Finished NPC Spawn
    11.40.00: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=IsleOfStorms, TimeToFadeIn=22.3, PreloadTime=0.8, SceneIOLoadTime=10.5, SceneUnloadTime=0.7, SceneActivateTime=1.9, JoinTime=2.6, DecoLoadTime=0.0, AvatarLoadTime=4.8, FinalizeLoadTime=1.0, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.3, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    11.40.00: Fading in...
    11.40.01: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=28, TotalTime=4.6, MaxTime=0.2, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=IsleOfStorms/Begin
    IncomingBytes, GameBytes=2119, GroupBytes=185, SceneBytes=64, TotalBytes=2368, NumPlayers=1, SceneId=IsleOfStorms/Begin
    IncomingMessages, Total=11, NumPlayers=1, SceneId=IsleOfStorms/Begin,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    PushLevel: Added level CharacterAppearanceEditor, spawnPoint:, hex:5117,5022
    Network storage reset
    NetworkingPeer: LeaveRoom
    local player destroyed.
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    NetworkingPeer: LeaveComplete. Disconnecting.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: CharacterAppearanceEditor:
    11.40.50: Loading Scene...
    10
    11.40.51: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 50.678884 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.40.52
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal(Clone) (CameraController)

    Unloading 7766 unused Assets to reduce memory usage. Loaded Objects now: 365499.
    Total: 952.622642 ms (FindLiveObjects: 26.714903 ms CreateObjectMapping: 27.602491 ms MarkObjects: 838.613280 ms DeleteObjects: 59.691967 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,1 seconds
    11.40.53: Level loaded.
    11.40.53: Scenario init completed. Scenario:
    Checksum for CharacterAppearanceEditor: 163706173
    11.40.53: character appearance editor level loaded.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 365499.
    Total: 902.204318 ms (FindLiveObjects: 27.293791 ms CreateObjectMapping: 28.483460 ms MarkObjects: 845.543990 ms DeleteObjects: 0.882774 ms)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    11.40.56: Waiting for NPC Spawn
    11.40.56: Finished NPC Spawn
    11.40.56: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=CharacterAppearanceEditor, TimeToFadeIn=5.5, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.6, SceneActivateTime=1.5, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=2.7, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.9, GameManager=0.2, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.40.56: Fading in...
    11.40.57: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    Unloading 2 Unused Serialized files (Serialized files now loaded: 45)

    Unloading 1368 unused Assets to reduce memory usage. Loaded Objects now: 374579.
    Total: 899.848147 ms (FindLiveObjects: 34.972182 ms CreateObjectMapping: 29.915035 ms MarkObjects: 833.426154 ms DeleteObjects: 1.534474 ms)

    PushLevel: Added level IsleOfStorms/Begin, spawnPoint:playerSpawnLocation_Mirror, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: IsleOfStorms/Begin:playerSpawnLocation_Mirror
    11.41.13: Loading Scene...
    11.41.14: Level load loop started.
    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_4': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_2': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfStorms_Terrain_1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_3': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 25.287540 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.41.36
    NavMeshLoadTime SceneId=IsleOfStorms , Time=0,0423584
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Sub-emitters must be children of the system that spawns them
    (Filename: Line: 2992)


    Unloading 2265 unused Assets to reduce memory usage. Loaded Objects now: 402137.
    Total: 965.340128 ms (FindLiveObjects: 42.664413 ms CreateObjectMapping: 38.787909 ms MarkObjects: 869.370170 ms DeleteObjects: 14.517333 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,2 seconds
    11.41.38: Level loaded.
    11.41.38: Scenario init completed. Scenario:Begin
    Checksum for IsleOfStorms/Begin: 887629032

    Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 402263.
    Total: 930.808129 ms (FindLiveObjects: 28.286085 ms CreateObjectMapping: 28.164530 ms MarkObjects: 873.363715 ms DeleteObjects: 0.993196 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.41.40: Started NPC Spawn...
    11.41.40: Equipping Avatars...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    PlotManager: Finished Initializing Plots
    Receiving social lists...
    Spawning local player at (11.531, 10.625, -25.191) using spawner PlayerSpawnLocation_Mirror. SnapToGround:True
    Local player equipment load time: 00 secs
    11.41.41: Equipment load complete. Loop Counter:84
    11.41.42: Waiting for NPC Spawn
    11.41.42: Finished NPC Spawn
    11.41.42: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=IsleOfStorms, TimeToFadeIn=29.2, PreloadTime=0.8, SceneIOLoadTime=1.9, SceneUnloadTime=20.5, SceneActivateTime=1.6, JoinTime=2.9, DecoLoadTime=0.0, AvatarLoadTime=1.0, FinalizeLoadTime=0.4, RelatedInfo, PrefabLoadTime=0.1, ResourceLoadTime=0.2, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    11.41.42: Fading in...
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    11.41.43: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=9, TotalTime=1.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=IsleOfStorms/Begin
    IncomingMessages, Total=12, NumPlayers=1, SceneId=IsleOfStorms/Begin,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    KGFDebugGui in use. Calls OnGUI which is not performant!
    Shader 'Hidden/Internal-GUIRoundedRect': fallback shader 'Hidden/Internal-GUITextureClip' not found
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_Oracle"
    OutgoingMessageQueue, Total=33,Master=True,SceneId=IsleOfStorms/Begin,timeScale=1.00,SetViewState:29,UpdateKnowledgeFlag:1,LogQuestStatus:1,Ping:1,EnableUnreliableMessages:1,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_LunarRift"
    AddBundle(book), ResponseIndex=34894, Args=["book"] | TYPE=Conversation+ActionHelper+Action_AddLootBundle SCENE=IsleOfStorms/Begin CONNECTION_STATUS=Connected-Joined
    10
    10
    AddBundle(skiptutorial), ResponseIndex=1039, Args=["skiptutorial"] | TYPE=Conversation+ActionHelper+Action_AddLootBundle SCENE=IsleOfStorms/Begin CONNECTION_STATUS=Connected-Joined
    PushLevel: Added level SolaceBridge_Starter/WithTutorial, spawnPoint:, hex:5116,5034
    Network storage reset
    NetworkingPeer: LeaveRoom
    local player destroyed.
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    NetworkingPeer: LeaveComplete. Disconnecting.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: SolaceBridge_Starter/WithTutorial:
    11.44.29: Loading Scene...
    10
    11.44.30: Level load loop started.
    Unloading 3 Unused Serialized files (Serialized files now loaded: 54)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 76.447227 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.44.42
    NavMeshLoadTime SceneId=SolaceBridge_Starter , Time=0,3813477
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 5995 unused Assets to reduce memory usage. Loaded Objects now: 401865.
    Total: 1508.605243 ms (FindLiveObjects: 52.295198 ms CreateObjectMapping: 46.127813 ms MarkObjects: 1321.015112 ms DeleteObjects: 89.166819 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,3 seconds
    11.44.45: Level loaded.
    11.44.45: Scenario init completed. Scenario:WithTutorial
    Checksum for SolaceBridge_Starter/WithTutorial: 2791607496

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 401897.
    Total: 1475.080281 ms (FindLiveObjects: 59.905289 ms CreateObjectMapping: 42.266954 ms MarkObjects: 1371.403951 ms DeleteObjects: 1.503484 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.44.48: Started NPC Spawn...
    11.44.48: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    PlotManager: Starting Initializing Plots
    PlotManager: Finished Initializing Plots
    Spawning local player at (101.75, 66.322, -146.01) using spawner PlayerSpawnLocation_Boat. SnapToGround:True
    Local player equipment load time: 00 secs
    11.44.50: Equipment load complete. Loop Counter:89
    LocationDiscovered: Player="Octavia Blake", SceneId="SolaceBridge_Starter/WithTutorial", LocationName="SolaceBridge_Starter_ExitToElsewhere_Boat"
    11.44.57: Waiting for NPC Spawn
    11.45.01: Finished NPC Spawn
    11.45.01: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=SolaceBridge_Starter, TimeToFadeIn=32.0, PreloadTime=1.0, SceneIOLoadTime=10.5, SceneUnloadTime=1.0, SceneActivateTime=3.3, JoinTime=3.4, DecoLoadTime=0.0, AvatarLoadTime=1.3, FinalizeLoadTime=11.5, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=7.9, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.45.02: Fading in...
    11.45.02: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=10, TotalTime=1.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=SolaceBridge_Starter/WithTutorial
    IncomingBytes, GameBytes=70, GroupBytes=50, SceneBytes=44, TotalBytes=164, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial
    IncomingMessages, Total=5, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    OutgoingMessageQueue, Total=12,Master=True,SceneId=SolaceBridge_Starter/WithTutorial,timeScale=1.00,SetViewState:3,SetRoomProperties:1,RaiseInstantiateEvent:1,SubscribeToView:1,Ping:1,GetAvailableItemUpgrades:1,SetSaveLocation:1,UpdateKnowledgeFlag:1,GetTaxRules:1,EnableUnreliableMessages:1,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    FPSMeter, fps=16.2, SceneId=SolaceBridge_Starter/WithTutorial, pos=(101.75, 66.322, -146.01), graphicsDeviceName=NVIDIA GeForce GT 730, graphicsMemorySize=4025, systemMemorySize=12239, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, firstPersonCam=False
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    IncomingBytes, GameBytes=72, GroupBytes=50, SceneBytes=50, TotalBytes=172, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial
    Unloading 1 Unused Serialized files (Serialized files now loaded: 53)

    Unloading 1928 unused Assets to reduce memory usage. Loaded Objects now: 405731.
    Total: 981.160863 ms (FindLiveObjects: 37.322937 ms CreateObjectMapping: 27.825441 ms MarkObjects: 913.697232 ms DeleteObjects: 2.314649 ms)

    IncomingMessages, Total=1, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    OutgoingMessageQueue, Total=1,Master=True,SceneId=SolaceBridge_Starter/WithTutorial,timeScale=1.00,Ping:1,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812


    Steps to Reproduce:
    1) Start a new game with a new Avatar
    2) Choose Love as your Starter path
    3) Skip the tutorial from Anais the Mischievious Child
    4) Enter Battle of Solace Bridge

    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12239
    GPU: NVIDIA GeForce GT 730 GPU RAM: 4025
    SotA.Win.64.860.Date.11.01.18
    Area: SolaceBridge_Starter/WithTutorial
    Area Display Name: Battle of Solace Bridge
    Loc: (101.8, 66.3, -146.0)
    Debug: U29sYWNlQnJpZGdlX1N0YXJ0ZXJ8V2l0aFR1dG9yaWFsfCgxMDEuNzUsIDY2LjMyMiwgLTE0Ni4wMSl8KDAsIDAuNTgsIDAsIDAuODE1KXwtNzcuNzMzMTl8MTQuMjA5NDd8My4yODc1NzM=

    Screenshot #1:
    [​IMG]
    you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms
     
    Last edited: Nov 3, 2018
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report. I thought the fix for this issue (#62639) was already in the live version of the game, but I'll have to check with our buildmaster where it is in the fix "pipeline."
     
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