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Highvale - Broken beds

Discussion in 'Release 28 Dev+' started by Daenerys Targaryen, Mar 29, 2016.

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  1. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    3/30/2016 3:41 AM
    SotA.EarlyAccess.QA.Win.64.338.Date.03.28.16

    I found two (2) broken beds from the NPC buildings in Highvale so far. I did not visit every NPC building. I got exact positions of the broken beds by lying down on the beds.

    Bug codes:
    PathfindingIgnoringCollision = Pathfinding does not find any other route to the right side of the bed, but is forcing Avatar to walk through the bed to enter the bed from the right side of the bed.
    EnteringFromTopIgnoringCollision = When jumping onto the bed and entering the bed from the top of the bed, Avatar starts walking through the bed.


    Broken beds of the NPC buildings in Highvale are the following ones:

    1) Loc: (96.9, 41.1, -80.1)
    Broken Bed: PathfindingIgnoringCollision, EnteringFromTopIgnoringCollision
    Bed type: a single bed
    Area: Highvale (novia_r6_hills02_highvalevillage_after)

    2) Loc: (97.2, 51.9, -136.5)
    Broken Bed: PathfindingIgnoringCollision, EnteringFromTopIgnoringCollision
    Bed type: a double bed
    Area: Highvale (novia_r6_hills02_highvalevillage_after)

    [​IMG]
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    Last edited: Mar 29, 2016
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