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Successfully enchanting an item broke it anyways.

Discussion in 'Release 29 Bug Forum' started by Rasmenar, Apr 30, 2016.

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  1. Rasmenar

    Rasmenar Avatar

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    4/30/2016 3:30 PM
    Title: Successfully enchanting an item broke it anyways.
    Reproduction Rate: Don't have the gold to re-test.
    Blocker? No
    Details: I crafted the enchanting recipe on augmented plate legs. UI reads 90% success chance to craft. I craft it, it reads success, lets me pick a stat, then shows me an enchanted item. Except it's durability is now 0. I have the option to attempt to enchant the item again with a lower success chance, but when I try to repair the item it tells me that I can't because it's base durability is the same as it's max durability. I think that either I rolled unlucky on the 10% chance I had to fail and the item failed to break properly (regardless of the fact that the UI showed me a successful craft) or that somehow successfully enchanting the item rendered it broken.
    Steps to Reproduce: Enchant something.
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: AMD Phenom(tm) II X4 840 Processor (4) System RAM: 8191
    GPU: AMD Radeon HD 5570 GPU RAM: 2037
    SotA.EarlyAccess.Win.64.407.Date.04.29.16
    Area: BasementSceneDungeonVillage_1Floor
    Loc: (17.4, 5.0, 15.7)
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This should no longer be occurring, if you could verify. Internal testing displays enchanted items as having their full durability maintained now.
     
  3. Rasmenar

    Rasmenar Avatar

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    I'm sorry I forgot to post this a couple of days ago, but it appears to be working as intended now. Thanks :)
     
  4. Dariog

    Dariog Avatar

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    It happened to me today. I successfully enchanted augmented plate leggings, received +6.6 health, and the durability was reduced to 0/0 unrepairable. I tried to repair it on blacksmithing station, but "repair" does not light up.
     
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