[www.sotatraders.com] - Recipe Resource, Recipe Costing & Aggregated Player Vendor Prices

Discussion in 'Player Created Resources' started by Rowell, Sep 14, 2016.

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  1. Rowell

    Rowell Avatar

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    - Added the "Teachability" (Not Teachable, Teachable, Re-Teachable) to all recipes. Recipes will now show whether or not a player can teach a recipe they know to other players.
     
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  2. Rowell

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    - Greatly improved the readability of the recipe pages/panels.
    - Continuing to map items from the SOTA API to items in our database.

    Many thanks to the new players joining the site, and setting up your stores!
     
  3. Rowell

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    Will be updating the Requirement data for recipes from "Proficiency" to "Level" for the R50 change over on Wednesday.
    Thankfully, with R50, Portalarium is removing the confusing "Proficiency" stat from your skills, making the system more streamlined and easier to understand.
    The data points for recipes will reflect the raw skill level needed to learn and use a recipe.
     
  4. Rowell

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    The site recipes have been updated to reflect the changes in the R50 update. "Proficiency Required" has been changed to "Level Required" in all recipes (since Proficiency no longer exists).
     
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  5. Rowell

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    Added a SOTA API call to get data when Crafted Items are created. This has greatly increased the number of mappings, so we can pull pricing data right from Portalarium.
    Improved back end pricing calculations.
    Improved the recipe UI.
    Added a field to note when a recipe has been updated (which release; ie, R49, R50, etc).
    Will be finishing up the locations of the new R50 recipes today/tomorrow.
     
  6. Rowell

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    Working to resolve an issue with updating prices via the SOTA API.
     
  7. Rowell

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    Great news! Portalarium has resolved the problems with the SOTA API server, so we are now able to carry on getting item pricing information from the server again.

    Great work @Undone. Many thanks.
     
  8. Kaffien

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    When adding to your store I'd love to be able to put quantities on there. So the folks visiting know
    if I'm low on stock on something. Gold ingots, 200 per, means very little If I only have one.
     
  9. Rowell

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    I hadn't planned on the site being a true reflection of what is actively being stocked. More like a "this is what I can make, and this is what I'm selling it for".
    Otherwise, that would mean a lot of updating to reflect what is actively on your vendor at any given time.
     
  10. Rowell

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    Added the items and recipes associated with R51 (Feb 22 2018).
    - Hollow Log (Village Home)
    - Watering Can
    - Kitchen Knives and Cleaver
    - Kitchen Pots, Pans and Kettle
    - Wooden Kitchen Utensils
     
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  11. Lilunai Laurasia

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    New store in Ordinis Mortis :) a newbie one.

    And a idea: Can you implement store photos in somewhere? Not only LOC.
     
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  12. Rowell

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    I'll see what I can do.
     
  13. Rowell

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    Starting to go through the R52 QA server to find new recipes. So far, many cooking recipes have been found, but little else. If anyone finds any other recipes, let me know what and where. Thanks!
     
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  14. Rowell

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    Added new crafting items and recipes from R52:
    - Bacon
    - Pork Meat from Boars
    - Salt Cured Pork (actually Pork Sausage Links)
    - Squirrel Meat
    - Squirrel Skewers
    - Squirrel Stew
    - Mounted Blue/Green/Red/Yellow Dragon

    If anyone with the rare dropped/high level recipes (like Dragon Headdress, Festering Death Poison, etc) would care to drop me a PM, I would love to get the items/qtys involved, as well as the quantity yielded when you make them. It would be greatly appreciated.
     
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  15. Big Daddy Kent

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    how would one change their password on sotatraders.com?
     
  16. Rowell

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    Actually, I hadn't put that in there. I'll put that on my To Do List this weekend.
     
  17. Rowell

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    Just a reminder, most of the R52 recipes are on the web site (for some reason, I couldn't find the Inn carpentry recipe).
     
  18. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    ardoris
     
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  19. Rowell

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    Several of the recipes released in R52 changed from testing to production. Those recipes have now been fixed. (Bacon recipe yields 6 bacon not 2, Salt Cured Pork now produces Salt Cured Pork, not Sausage Links; and of course the Wood & Stone Inn recipe has been added.... thanks Alley Oop).

    And, there is functionality on the site to change your password.
     
  20. Rowell

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    Added the items and recipes associated with R53 (Apr 26 2018).
    - Boar Skin Rug
    - Brown Bear Skin Rug
    - Cow Skin Rug
    - Crocodile Skin Rug
    - Deer Skin Rug
    - Timber Wolf Skin Rug
    - Arctic Wolf Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Desert Wolf Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Grizzly Bear Skin Rug
    - Obsidian Bear Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Obsidian Wolf Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Patriarch Bear Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Polar Bear Skin Rug (Do not have the recipe, so Missing the skill level needed)
    - Short Banner
    - Long Banner
    - Gustball Tower

    - (renamed "Banner" to "Castle Banner")
     
    Last edited: Apr 27, 2018
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