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[Known]Cannot sit in chair/sofa objects on a lot's 'Indoor' zone (build 666)

Discussion in 'Items & Inventory' started by Stryker Sparhawk, Apr 19, 2018.

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  1. Stryker Sparhawk

    Stryker Sparhawk Avatar

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    1. Title: Cannot sit in chair/sofa objects
    2. Reproduction Rate: 100%
    3. Blocker? n/a
    4. Details: The green arrow is there, but when E or clicked, the characters does not sit in seat object
    5. Steps to Reproduce: The green arrow is there, but when E or clicked, the characters does not sit in seat object
    6. User Specs: Win 10 / i5 / 20GB RAM / 256GB SSD
    Cannot sit:

    Rustic sofas
    Rustic chairs
    Nordic chairs
    Sturdy chairs

    Putting a location, as it is in Port Phoenix and the some benches can be sat on around the gust ball field, and some of the outside ones, or areas considered inside, you cannot.

    Port Phoenix (POT_swamp_metropolis_01_template/Port Phoenix) Loc: (53.0, 38.0, 344.0)
     
    Last edited: Apr 19, 2018
  2. Stryker Sparhawk

    Stryker Sparhawk Avatar

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    Update 1:

    Can sit on bleachers
    Can sit on marble benches
     
  3. Stryker Sparhawk

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    Update 2:

    Went back to crafting pavilion in Sparrowfall [POT_forest_metropolis_02_template/Sparrowfall) Loc: (123.5, 42.7, -71.6)

    moved one of the chairs off the pavilion and was able to sit down in it.

    Looks like there is a command discrepancy being able to sit on objects in indoor zone vs. outdoor zone.

    Edited title again to reflect zone of error
     
  4. Lexie

    Lexie Bear Queen Emeritus

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    This is a weird issue I was looking into yesterday, but for me it was both indoors and outdoors. Turns out we have an unrelated bug that was throwing off my testing.
    You are right. It appears strictly indoor related. Eureka!
    I'm going to have to look into the log cabin home more because that was skewing my results (some things worked indoors)
    @Stryker Sparhawk
    I've added your info to our bug report: 58069
     
  5. Lexie

    Lexie Bear Queen Emeritus

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    Note: this is not fixed in build 667.
     
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