Obsidian Trials - Revitalization

Discussion in 'PvP Gameplay' started by Fruck, Sep 12, 2018.

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  1. majoria70

    majoria70 Avatar

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    I don't feel the rewards are the only problem with the trials. As mentioned they need to be fun and give goals as well imo.
     
  2. oplek

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    Maybe instead of capping skills, there's some kind of auto-balancing system. I thought this was an interesting concept:



    Who knows, maybe the top % of PVPs might want a challenge.
     
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  3. Sara Dreygon

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    Would be cool if every 7 hours there was a match for double the rewards. More people would show up for that.
     
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  4. oplek

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    Thinking about this some more...

    I was intending on trying this out, but never got into it, so most of my understanding is hearsay.

    But here's some reasons why I didn't get around to it.
    1. I'm a casual player. I'm not interested in being hardcore PVP. Going up against hardcore PVP dis-incentives me (and hence, the interest in auto-balancing)
    2. Chores. The problem with having taxed properties is that I psychologically get into a state where, if I'm not working towards making gold, I feel like I'm falling behind. So that became my primary focus every time I logged in. It became a job.
    3. 1v1 - there's some "performance anxiety" I always feel when it comes to PVP. What I like about teams or group efforts is that it takes that pressure off.
    I'd almost put "rewards", but this goes with #2... it's more like anti-rewards... it costs to do this activity, while also simultaneously causing me to not earn.

    So here's an idea - what if we earned something like 100g in tax credits for every match we participate (and there's be a metric for determine whether you're just multi-boxing and standing there, soaking up the rewards). That'd alleviate the feeling of falling behind without being a transferable gold-faucet.

    I like the idea of achievements. Maybe non-transferable decoration rewards too (trophies, etc).
     
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  5. oplek

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    And addendum - maybe the earned tax credit has a limit of something like 2x the daily cost of your active deeds.
     
  6. Proteus Tempest

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    An interesting notion.
     
  7. Scanphor

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    Agreed - sums up my feelings too - I play games to have fun and relax - PvP / having to look over your shoulder whilst adventuring I find neither fun nor relaxing. Doesn't matter how its tweaked, I won't be taking part. I suspect this is true for a sizeable % of the population.
     
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