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[Resolved] Solania Catacombs - invisible collision prevents passing through open door

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Kron Caledon, Dec 4, 2018.

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  1. Kron Caledon

    Kron Caledon Avatar

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    12/04/2018 20:45
    Title: Solania Catacombs - invisible collision prevents passing through open door
    Reproduction Rate: 100%
    Blocker? No
    Details:
    At this location in Solania Catacombs - an invisible wall stops passage through an open doorway.

    Steps to Reproduce:
    1) Go to the following location in Solania Catacombs
    2) Attempt to pass through open door - unable to do so

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12) System RAM: 32686
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4043
    SotA.QA.Win.64.776.Date.12.03.18
    Area: Solania Catacombs
    Area Display Name: Solania Catacombs
    Loc: (-4.9, 0.3, 8.0)
    Debug: U29sYW5pYSBDYXRhY29tYnN8fCgtNC45MjEsIDAuMjk2LCA3Ljk2OSl8KDAsIDAuNzE0LCAwLCAwLjcpfC0yNjAuNTE3M3wyOS41MTQ4M3wxNy45MDQ2OQ==
    [​IMG]
     
    Aeryk likes this.
  2. Aeryk

    Aeryk Avatar

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    Location:
    Terra (thus far)
    Reproduced in various scenes. In the location below the character can move up the stairs from the first floor, but then is blocked trying to walk back down the stairs.

    12/06/2018 17:59
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (12) System RAM: 16308
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.778.Date.12.06.18
    Area: POT_forest_metropolis_01_template/Hammaburg
    Area Display Name: Hammaburg
    Loc: (102.6, 40.7, 267.3)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfEhhbW1hYnVyZ3woMTAyLjYyMSwgNDAuNzEzLCAyNjcuMzQ3KXwoMCwgLTAuNjY1LCAwLCAwLjc0Nyl8LTgzLjA5MjQyfDEyLjUyNjg4fDMuNjA3MTU0
     
  3. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    This should be fixed in build 781, which will be published shortly. It was a character collider height issue.
     
    Aeryk and Synergy Blaize like this.
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