Fun idea for a ranged aoe skill of sorts

Discussion in 'Archived Topics' started by amarious, Jun 27, 2019.

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  1. amarious

    amarious Avatar

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    Your avatar points their bow to the sky for a certain amount of time (casting time) then let's loose the string (500 arrows consumed)
    What is next to follow seems like rain at first but no! It is arrows coming down from above ! (in a certain radious depending) lasts certain amount of time, Yada Yada :)

    I'm on my lunch break just chilling with my self, thinking of sota stuff, good day.
     
  2. Fenrus MacRath

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    I love your idea, however if you read Chris's book entitled," Manifesto against Archery", Volumes 3-9, you will clearly see that Archery is forever unclean and shall be cursed. This includes , but is not limited to, NEVER being able to score the types of Crits ALL melee characters can put down, Any sort of prolonged AOE attack , or the ability to actually crowd control any mob who has enrage or any such thing. However you CAN now use your tamed pet to clear out the Fall, while you take a quick nap.

    Bitter... yes, like angostura.
     
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  3. Joe Zhudarak

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    Currently archers have the role of being the best single target DPS in PVE, they are the kings of damage with no bosses immunities and insane damage. Meanwhile Moon , sun and chaos magic only have 1 damage skill in the whole tree. Definitely we don't need a self sufficient class giving AOE skills to archers.
     
    Last edited: Jun 27, 2019
  4. Fenrus MacRath

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    Those skills get the bone as well, but to be fair, they aren't really classes, just
    Every heavy armor wearing fire/life character is completely self sufficient. You are correct about Sun/Moon/chaos , but they are are simply skill sets in the mage class.
     
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  5. Joe Zhudarak

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    Can fire mages kill the phoenix ? Dragons ? can death mage deal with undeads ? Fire mage is very good with normal creatures, but struggles with bosses in general except the troll type. The thing is you cannot do all content being a fire mage as well archers should not have clear wave speed to deal with dozens of mobs at the same time.
     
    Last edited: Jun 27, 2019
  6. Fenrus MacRath

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  7. Cora Cuz'avich

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    I'd be fine with just the crits.
     
  8. Mishikal

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    Chris has actually said several times he wants to add additional AOE skills to Archery @Fenrus MacRath so your comment doesn't actually follow. ;)

    I believe some MMO I've played has a similar skill for ranged. Maybe WoW, I forget. ;)
     
  9. Spungwa

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    Surely Multi Shot is the AOE in Archery. What Archery does not have a damage over time. Not sure it needs it though, as it can continue to tick damage from normal hits (either auto attack or free attack) at nearly all times. Which is hard for other classes as they have to close or in the case of pure mage with wands they don't even get a normal attack, damage done by wands is not worth the durability.

    I also don't think you can lump everyone that uses magic as a mage, you can only gear up attunement in a limited number for magic schools at a given time. Therefore you are either school mage, maybe with enough artefacts etc you could push 2 schools to high attunement.


    Regards
    Spung
     
  10. Barugon

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    Poison and Ignite Weapon.

    [edit] Also, Multishot Rapid Fire could be considered damage over time.
     
    Last edited: Jun 28, 2019
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  11. Mishikal

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    Yep, I use those extensively.
     
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  12. Spungwa

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    I agree poison and ignite weapon is a DOT, but they aren't in the archery tree. Most other weapons have a DOT in their own tree as well as the use of poison and ignite weapon.

    Not sure how multi shot could be considered a DOT though. Have I missed something, multi shot does not, as far as i'm aware, continue to do damage after the initial hit.


    Regards
    Spung
     
  13. Barugon

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    Sorry, I meant Rapid Fire.
     
  14. Admiralloyd

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    All what we need new arrow's poison, blast, explosive .....
     
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  15. Arkah EMPstrike

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    most skill trees in the game do not have a DoT. Bow deffinately doesnt suffer from it.

    Bows do the most Damage, and are the best at piercing armor, worst at getting through metal shields.

    Thier dps currently rivals dual wielded spears and swords, but it requires zero focus usage to do so.

    Also its ranged. So i disagree that bows are underpowered in killing power when compared to anything else.
     
  16. Lord Tachys al`Fahn

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    You can already Ignite weapon, and use poison at the same time... adding a flame dot to your attack and up to 20+ pts of damage to each strike.
     
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  17. Mishikal

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    As long as they aren't undead, anyhow (in terms of poison). They really need an acidic poison or something (or maybe a holy water potion? ;) ) for use against undead.
     
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  18. Lord Tachys al`Fahn

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    Or, a crafted "poison" called Blessed water? or... concentrated sunlight (Dawn lol)?
     
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  19. Barugon

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    To a single target. If you're fighting multiple mobs then bows are at a disadvantage.
     
  20. Barugon

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    How do you get a 20+ damage DOT from Ignite Weapon?
     
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