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[Responded] Missing Trees

Discussion in 'Player Owned Towns & Player Housing' started by Cypher Black, Aug 28, 2019.

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  1. Cypher Black

    Cypher Black Avatar

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    I just checked and this is still an issue.

    08/02/2019 08:32
    Title: Missing Trees
    Reproduction Rate: 100ish?
    Blocker? Meh
    Details: Ok. I log into my POT - Whyte Roc Forested Template 1- 99 percent of the time, where I have made liberal use of the tree removers. If I go to another "Forested POT" the trees are gone. If someone comes to Whyte Roc and then they go to another "Forested POT", the trees are gone.

    Steps to Reproduce: Log on directly into Borderland. Run around and look at all of the nice trees. Recall to Whyte Roc. Trees, not so much (They have been 'chopped down' to make room for the wheels of progress.) Recall back to Borderland. POOF! The trees are gone or at least it looks a lot more like Whyte Roc then it did when you first logged into Borderland.

    PS. While you are fixing this, please remove all of the 'fake' trees that surround the forested POTS or at least allow tree removers to affect them. While in Whyte Roc, take note of all of the deco that has been placed 'beyond the outer fake-tree line', which are blocking the sight lines. :)

    Thanks,

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8) System RAM: 16321
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1024.Date.08.01.19
    Area: POT_forest_metropolis_01_template/Borderland
    Area Display Name: Borderland
    Loc: (71.5, 38.0, 322.3)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfEJvcmRlcmxhbmR8KDcxLjQ5NCwgMzcuOTk5LCAzMjIuMjc1KXwoMCwgLTAuOTcsIDAsIC0wLjI0Mil8MTU1LjE4MzV8MTYuMTUzMzZ8NC44MzA1Ng==
     
  2. Lord Subtleton

    Lord Subtleton Developer Emeritus

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    I've linked this post into the bug report. Issue #65331
     
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