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Rise shaft has white untextured surfaces at top and bottom.

Discussion in 'Player Made Dungeons' started by John Markus, Oct 23, 2019.

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  1. John Markus

    John Markus Avatar

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    10/23/2019 22:54
    Title: Rise shaft (both spawn and nospawn) has white untextured surfaces at top and bottom.
    Reproduction Rate: 100%
    Blocker? No
    Details:
    Steps to Reproduce: Place Rise Shaft room (with spawn or no spawn). Connect exit to either bottom or top passageways.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD FX(tm)-8350 Eight-Core Processor (8) System RAM: 32664
    GPU: Radeon (TM) RX 480 Graphics GPU RAM: 8171
    SotA.QA.Win.64.877.Date.10.21.19
    Area: PlayerDungeon_GreenBrickFoyer_3Connections
    Area Display Name: Player Dungeon
    Loc: (42.3, 5.0, -52.1)
    Debug: UGxheWVyRHVuZ2Vvbl9HcmVlbkJyaWNrRm95ZXJfM0Nvbm5lY3Rpb25zfHwoNDIuMjgxLCA1LCAtNTIuMDU0KXwoMCwgLTAuNzAzLCAwLCAtMC43MTEpfDQ1MC4yNTE3fDEwLjE3OTE0fDE3Ljk5OTk4

    Unfixed since R70 (see for additional photos)
    https://www.shroudoftheavatar.com/f...has-mysterious-blocky-white-3d-thingy.159359/

    [​IMG]
     
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  2. Xee

    Xee Bug Hunter

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    Same here, not sure if its a texture thing else that was not turned to hidden to show the texture. have the same issue.
     
  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    toggling through the entrances they eventually disappear. i guess it's just slow like lights are in some rooms. the big top one is the invisible bridge (you didn't know there was an invisible bridge?) and the little one on the statue is, i guess, a stepstool for people jumping down the statue from the bridge above it without adequate safe fall.
     
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