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NPC Dialouge Tree not advancing

Discussion in 'Ink NPC Dialogue Composition' started by Arkah EMPstrike, Jan 24, 2020.

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  1. Arkah EMPstrike

    Arkah EMPstrike Avatar

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    Dialouge tree worked correctly in the Ink editor, but once i imported it to the NPC, the keywords show up liek they should, but there is no additional dialouge when keywords are pressed.

    [​IMG]

    [​IMG]
     
    Last edited: Jan 24, 2020
  2. majoria70

    majoria70 Avatar

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    Are you meaning Gasses? Sorry to mention it but I was confused at first in what you were saying. I also love the work you are testing and they way it reads.
     
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  3. Gwendolyn Obscuro

    Gwendolyn Obscuro Bug Hunter

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    I had this same issue at first. When I moved the diverts to a separate line it started working. No idea why this is necessary as I'm not familiar with INK and was working off examples, but adding a carriage return was my fix.
     
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  4. Elnoth

    Elnoth Avatar

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    @Gwendolyn Obscuro that fix works.

    The required format for choices needs a new text line such as follows:

    Are you visiting for social, questing, or crafting purposes?
    +social
    -> social
    +questing
    -> questing
    +crafting
    -> crafting


    If you use the following format, such as is shown in the inky tutorials, it will stall

    Are you visiting for social, questing, or crafting purposes?
    +social -> social
    +questing -> questing
    +crafting -> crafting
     
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