Meteor shower cool down is game breaking for that tree

Discussion in 'General Discussion' started by Brass Knuckles, Feb 2, 2020.

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  1. Brass Knuckles

    Brass Knuckles Avatar

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    I’ll keep it simple as to minimize confusion.

    Non spec moon tree has a major problem, @Chris

    Meteor Shower:

    skill says 30 second cool down with 5 stack MS you cannot keep up with the cool down next rotation if your goal is to always keep it up the next cast will be a 4 stack and soon ull be maintaining 3 stacks. When the change to duration hit moon saw up to a 70% reduction to duration but never got the cool down adjusted. This is a major fail for the Only dps spell in the tree. Look at ur charts moon is RiP for non spec moon mages.

    go to a practice dummy and cast 20 ms back to back as a non spec mage ull be unable to maintain 4 and 5 stacks.

    even though my 5 stack says it lasts for 32 seconds I still have about 10 seconds of cool down left after it wears off. Tooltip says 30seconds there is clearly a problem.
     
    Last edited: Feb 2, 2020
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  2. FrostII

    FrostII Bug Hunter

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    Just begin stacking it again BEFORE the cool-down is complete. You'll have to keep holding it down when it gets to the cool-down shadow, but as soon as your cool-down wears off you'll get that last one to complete your 5-stack.
    The only way to reduce the cool-down has always been to specialize in Moon.
    What Chris needs to do is back off his overdone 50% reduction to duration and make it a 25% duration reduction. He just went too far with it.
    If he fixes the duration reduction, your problem with cool-down will be gone.
     
  3. Brass Knuckles

    Brass Knuckles Avatar

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    Yea, I’m thinking if Chris ever tries this he will come to the same conclusion. No one is asking for more power or crazy long durations, just things that make sense from a play perspective.

    If you played non spec in a cp group He would see the problem. Fire you can keep up with work meteor you cannot and it’s far less dps as well as the only skill in the tree.
     
    Last edited: Feb 2, 2020
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  4. Spungwa

    Spungwa Avatar

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    Well as a moon specialist, i would say aside from a 6 glyth and small amount of attunement (that all other magic trees get) this is first time that there has been anything in moon specialisation that is actually worthwhile. I keep thinking i should unlearn it and swap, the specialisation in moon give very little in return for using up half your specialisations.

    The fireflies dex debuff is nice, but very small.
    Moon beams radius is nice, BUT you cant use moon beams and meteor shower as the damage of meteor shower just wakes them up, so the 2 skills don't synergise.

    The other glyphs are so situational that most fights you never get any benefit from moon specialisation as you don't use those glyths.

    Though I did prefer it when the moon specialisation used to make the meteor shower radius bigger rather than the cool down. I would like to see a lunar resistance debuff or more damage, as this was balanced out of radius when meteor shower was broken and never missed (it re-rolled every frame until it hit....).

    Moon tree in general need looking at, biggest things, no shield to give more attunement and more importantly not enough damage glyphs to actually make a moon deck, so you can never use wands or total moon gear, as you HAVE to use other damage glyphs to make a deck.


    Regards
    Spung
     
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  5. Barugon

    Barugon Avatar

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    This.
     
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  6. Numa

    Numa Avatar

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    Amen. To add more details to the list of lunar tree deficiencies:

    1. Vanish/Shadowform are vastly inferior to Camouflage/Silent Movement. And you don't even need magic for the Subterfuge skills.

    2. Cocoon of Night is oddly out of place as the only healing spell in the moon tree. The duration is also very short and the healing effect very small.

    3. Animal Charm, Night Step and Night vision are perfectly fine. It's the Moon tree that is the problem because it's all over the place.

    The Moon tree tries to do stealth, mez, healing and damage all under one tree. It's too much, just do 3.

    My recommendation is to just drop healing. Cocoon of Night, for example, could
    lay out some effect that makes mobs more vulnerable to Meteor shower instead.

    Then let the potency [damage& duration] of Meteor shower be dependent on the moon just like Nightstep. This way MS can be made more powerful without overpowering it and have the unique flavor of a lunar move at the same time.

    Specialization can extend the lunar hours so that the moon bonuses will apply for a longer time (just like the Shard of Night bonus does).

    note: Nightstep teleports you to your target but when invoked at night places you *behind* your target
     
    Last edited: Feb 3, 2020
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  7. Elgarion

    Elgarion Dev Emeritus Dev Emeritus

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    I'll be looking at the changes on my stream today and tomorrow. I'm a little curious. Since the changes, I haven't happened to use my magic deck yet. Perhaps some folks can come educate me why the nerf breaks the game (in a kind fashion please). Also I think Ring of Fire was the other one people feel is now broken?
     
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  8. Numa

    Numa Avatar

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    Mainly Ring of Fire. Neither Ice Field nor Meteor shower are considered to be primary AoE killers. The two are usually just used to synergize with Ring of Fire since 2 ROF's won't combine with each other.

    It's very, very rare to find someone without fire skills in their attack repertoire. Those without fire (I'm one of them) use ice field to backup their other dps tools - weapons, combat pets etc.

    Nary a peep from the earth mages, they seem to be ok :)
     
    Last edited: Feb 3, 2020
  9. Morgathys

    Morgathys Avatar

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    May I ask how much damage the Meteor Shower & Ring of Fire deal in total damage (cumulative of all damages dealt during the time of 1 duration/cast)

    As I heard that MS can crit at 800 damage for a single tick, I’m curious about the total damage versus time duration versus focus cost.
     
  10. Brass Knuckles

    Brass Knuckles Avatar

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    For a non spec moon build the “nerfs are fine” the problem is there is now a issue with cool downs. Back when you could cast a min and a half ms the long cool down was not even a consideration. Goto a cp as a non spec moon mage where your job is keeping meteor shower up. Eventually u’ll be fighting to maintain a 3 stack 4/5 being impossible to cast because of the cool down. Remember to be effective ull need moon gear which means all your other skills will be lower since u geared for moon. One final note since Ull be in the 3 stack range take a look at how much damage for the effort Your getting and you be applying to these high tiered mobs. My 5 stack meteor shower lasts for 32 seconds the spell says it has a 30 sec cool down this is not the case I’m thinking it’s a 45 sec cool down or so.

    Idk about fire but there still soloing tarturus and there are 1000x more fire mages then moon.

    @Elgarion my challenge would be goto a practice dummy as a non spec moon mage and try and fulfil a roll as the moon guy then pretend ur fighting high tiered mobs and watch that dps fall off. U’ll need 4/5 stacked spells to penetrate the highest content mobs, unless you like to see lots of zeros with no actual numbers in front of them. With spec u can maintain 6 stacks with out spec there is no chance. I can talk about this all day but unless someone actually tries it ull not understand the isssue.

    I see a simple fix here lower cool down to 25
    Seconds and call this one done.

    @Morgathys

    ms is not bad with spec actually no where near fire damage dps fire has speed and ticks you can get good ms ticks on low resistant mobs you can also get 0s vrs high tiered mobs so that’s a hard thing to awnser. Also meteor is the only dps skill in the tree so ur taking spec dumping millions of xp into the tree and wearing moon gear for one spell.

    @Chris will say ohh there complaining about power noooooo not the case. I just want the only functional dps skill in the tree to work properly for non spec moon mages.
     
    Last edited: Feb 3, 2020
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  11. Sentinel2

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    Moon spec'd in one of my alts. Lvl 98 with meteor shower and it lasts around 30 seconds. I'd have to check again. But it's quick. I found myself recasting it over and over again. It's at the point where it's not worth it. If you are constantly casting a spell like that, it's not very fun. Try it. Go fight some trolls or something. You'll see what I'm talking about.

    Not much time to cast or do much else. Just repeatedly casting meteor shower.
     
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  12. Aetrion

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    I don't know, I always thought it was bizarre that a tree that should be based on stealth / illusions gets used exclusively for one confused fire spell.
     
  13. Numa

    Numa Avatar

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    Come to think of it, the Wisp is the only summoned pet that doesn't do any damage.
     
  14. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    Y'all gotta remembe also those 30 seconds are at gm + with spec and probably 6x charged, a new player wont have that "great" duration. It will be really low.
     
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  15. Barugon

    Barugon Avatar

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    At GM, no specialization and 90 moon attunement, a 5 stack has a duration of 31 seconds. The cooldown is way longer than that; perhaps double.
     
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  16. Elgarion

    Elgarion Dev Emeritus Dev Emeritus

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    I have this and 2 other threads to accumulate data from (as well as from the second stream on this topic today.) I'll have Kill Joy in voice explaining a deck config he utilizes to help with the changes, and Glepo One likely in chat showing off his deck design. Catch me today, 9AM+ on twitch.tv/communityoftheavatar if you'd like to participate in "learnin' me up."
     
  17. Brass Knuckles

    Brass Knuckles Avatar

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    and gives +1 resistance debuff at 120 with or with out spec.
     
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  18. Brass Knuckles

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    Please do a through job and post results, thanks much for doing this!

    I love the fact a dev is willing to play test these things in this fashion.

    thanks for being brave enough to test and post results!

    casting this over and over in a group cp environment makes it unusable vrs any high tier mobs.
     
    Last edited: Feb 4, 2020
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  19. Sentinel2

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    Just checked last night. My mistake. At LVL 98, Meteor Shower lasted about 15 seconds. Ugg. Seriously?
     
  20. Barugon

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    It does a -1 damage resistance debuff and it does that at any level of the skill. It also has a couple of other largely worthless debuffs that it employs.
     
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