DRW - the low hanging fruit, which is surprisingly not used wide in SOTA for a long time.

Discussion in 'General Discussion' started by Spinok, Aug 25, 2020.

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  1. Spinok

    Spinok Avatar

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    @Elgarion @Chris Guys, when you revisited DRW(Atos), you made boss and few artifacts for it, also if I reminded well this activity consumed pretty low time.

    Can you spread it to other zones? 4-5 revisited zone per release would be very good and would not eat much of your valuable time. Combine boss with wave battle spots.

    Why it so good decision:
    1) New activities for players
    2) Better loot in old zones (!!!)
    3) Consume a small amount of DEV time.
    4) Satisfaction for OLD players who came back. Really guys if you come back after a long time, you would feel much better if many old zones get "new" life.
    5) Better loot and more interesting and rewarding experience for new players.
    6) 4-5 zones per release will kick the haters, with their "only store upgrades in the release" stories.
    7) It was pretty easy on Atos stream, he could transfer the zone upgrade activity to other devs, and use his time only for loot and balance issues there.
     
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  2. Kain Darkmoor

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    What is DRW?
     
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  3. Nexus-6

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    4-5? :p

    Actually one, maybe two be good...
     
  4. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Assuming he means the changes to Deep Ravenswood, when they revised the level and added the Lich of the Mound. From what I recall, this was not an insignificant amount of time to update, so not sure this qualifies as low hanging fruit...
     
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  5. Barugon

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    The funny thing is that the devs probably won't know what he's talking about either and just move on. It's always better to write out what you mean and not abbreviate.
     
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