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[Fixed 68478] Elysium Mines graphic sizes are off

Discussion in '*** Bug Report Archive (After R75) ***' started by dorkish, Dec 17, 2020.

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  1. dorkish

    dorkish Avatar

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    giant nodes and rock walls some the roofs are off too textures look allright and you can move around and mine fine havn't gotten stuck yet so looks like no biggie pun intended actually sort like how the walss are closed in a bit

    also used the old nivida drivers then downloaded the new ones was no change
     
    Last edited: Dec 17, 2020
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Regarding the oversized ore nodes, I've already submitted a fix.
     
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  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @Sannio, that's not all that's going on here. it looks like the rocks making up the ceiling have resized and so there's gaps aside from the deliberate ones in the middle.

    Area: Elysium Mines (Novia_R11_Hills01_ElysiumMines) Loc: (-111.061, 2.912, 109.929) DBG: Tm92aWFfUjExX0hpbGxzMDFfRWx5c2l1bU1pbmVzfHwoLTExMS4wNjEsIDIuOTEyLCAxMDkuOTI5KXwoMCwgLTAuNzM2LCAwLCAtMC42NzcpfC0xNy40ODkyMnwtNjAuMTAyNDJ8MTg=

    [​IMG]
     
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  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I didn't work on this scene, but I looked around and that hole in the ceiling seems like it's always been there and is intentional--although it could probably be a bit better represented. There are roof-holes scattered around the whole area and in the center you can actually see trees through the cracks, implying that the holes have opened up in the ceiling to allow viewing an above-ground area with open sky.

    I'll add a Jira for myself to make the "edging" look better for the ceiling along the perimeter of the scene. Issue #68478
     
  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    nope. the holes with vines are intentional but there are several new un-decoed ones, including the one in my screenshot.
     
  6. dorkish

    dorkish Avatar

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    ya the rocks are off a bit and so are some the wooden roofs in the buildings where the traps are the nodes look lot better but i was getting more ore with the larger nodes :) ( see if i can get Sannio to pull some his hair off over that )
     
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