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NPC Spawning in POT (Interactive Animals, enemies, dragons)

Discussion in 'Wishlist Requests' started by Thoryk Omara, Mar 13, 2021.

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  1. Thoryk Omara

    Thoryk Omara Avatar

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    Would be great to be able to spawn, NPC of all sort in POT, for hunting purpose, or even attacks (outside of GM Potions/Events) Would be nice to have a dragon roaming the woods instead of flying high above

    Having a deer spawn point in the forest that we can kill for meat and hide for the citizens. Stone Walls keeping the Kobolds and enemies outside Cities, making the POT landscape more alive a bit how Blood bay feels.

    Thanks!
     
  2. Thoryk Omara

    Thoryk Omara Avatar

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    I should specify that I LOVE The flying dragon high above, but just to take it further :D
     
  3. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    There were plans to allow PVP towns (and lots) to have spawners that you could add, similar to what was done with Player Dungeons. It was always in the long-range plans, so I'm not sure where those are at right now. Since dungeons have already implemented this, it would just be a matter of extending that tech. Might be something that @Chris would need to evaluate.
     
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  4. Sorgin Txakal

    Sorgin Txakal Avatar

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    I would love it if the devotionals had like a COTO upgrade to where, when sieges occur they take place insider the town itself with NPC guards and cultists fighting to keep the cultists from taking over the town for the duration. This would make constructed and purchased walls useful for more than decoration.

    Could be more interesting if the pathing logic of the cultists make it to where their goal is to "secure" the devotional that triggered the siege.

    There could then be a coto upgrade to animal spawners like the new dragons that would see them come down occasionally to feast on spawned animals (like pigs and cows) and be treated like a proper dragon during that window.
     
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  5. shadowvice

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  6. Thoryk Omara

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