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[Fixed 68893] clicking esc twice well dismounting plays animation twice

Discussion in '*** Bug Report Archive (After R75) ***' started by Xee, Mar 27, 2021.

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  1. Xee

    Xee Bug Hunter

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    03/27/2021 06:59
    Title: clicking esc twice well dismounting plays animation twice
    Reproduction Rate: 100%
    Blocker? no
    Details: clicking esc twice well dismounting plays animation twice
    Steps to Reproduce: mount horse hit escape twice to get off.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16) System RAM: 40762
    GPU: NVIDIA GeForce RTX 2060 GPU RAM: 5980
    SotA.Win.64.1364.Date.03.25.21
    Area: POT_forest_metropolis_01c_template/Silverdale Market
    Area Display Name: Silverdale Market
    Loc: (61.6, 38.0, 222.9)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxY190ZW1wbGF0ZXxTaWx2ZXJkYWxlIE1hcmtldHwoNjEuNjE5LCAzNy45OTcsIDIyMi45MjQpfCgwLCAwLjQxOSwgMCwgMC45MDgpfDU0LjAxOTA0fDE1LjAyMDA1fDkuMDY3NDcx
     
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  2. Anpu

    Anpu Avatar

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    I was trying to replicate this but could not. But, while mounted, if you press the ESC key, then wait a few seconds while it is still doing the dismount animation, press ESC key again and it will then immediately make you stand on the ground and then do the mounting animation onto an invisible horse and then dismount. That I can replicate 100%.

    03/29/2021 20:23
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1372.Date.03.27.21
    Area: POT_forest_metropolis_02_template/Jade Gardens
    Area Display Name: Jade Gardens
    Loc: (-25.6, 44.6, -6.4)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfEphZGUgR2FyZGVuc3woLTI1LjYzMywgNDQuNTU1LCAtNi4zNzgpfCgwLCAtMC43MDIsIDAsIC0wLjcxMil8NDQ3Ljk4NjR8MjAuMjMyMzF8MTQuMDY2Mzc=
     
    Last edited: Mar 29, 2021
  3. Xee

    Xee Bug Hunter

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    that is the same issue. hitting escape twice well dismounting will play the animation twice. it may vary but results are the same.
     
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  4. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    Submitted 68893
     
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  5. Echondas

    Echondas Bug Hunter Bug Moderator

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  6. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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  7. Xee

    Xee Bug Hunter

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    they are different, but both end with that last one lol so maybe its part of that in that after it leaves part of the fx / graphics because of the 2nd dismount?
     
  8. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    Actually i just tested that other bug report and i can't reproduce on my side with my fix. So maybe its fixed after all! :)
     
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  9. Xee

    Xee Bug Hunter

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    that on the QA? on live I can see certain other peoples horses. you can't see your own. Fx horses is what seem to have it the worst. I will test with an alt account

    tested. FX horses still show up after dismount. also if you use a bone horse than dismount than use an fx horse other player sees bone horse with fx.

    wonder if this is the same bug you see with chaos clone where you can re-clone with different weapons in hand until its hands are full. I think its very similar.
     
    Last edited: Mar 30, 2021
  10. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    It was not on QA yet (i think its on now) but i didnt test with other people thought you were seeing it by yourself
     
  11. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    seen fixed in 1374
     
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  12. Echondas

    Echondas Bug Hunter Bug Moderator

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    FYI - I'm still able to reproduce the 'centaur' bug on latest Live patch - but the double dismounting does seem fixed.
     
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