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[Resubmitted 69550] Always mounted on invisible mount - M1 Mac

Discussion in 'Player Characters, Animations, & Emotes' started by John Markus, Feb 5, 2021.

  1. John Markus

    John Markus Avatar

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    02/06/2021 08:26
    Title: Floating character with knees bent on short camera distance
    Reproduction Rate: 100%
    Blocker? No
    Details: On OS X Client, zooming to close camera distance result in knees bending
    Steps to Reproduce:
    1. Play on OS X Client
    2. Zoom in to a character (use obstructions to force distance) at certain distance, knees bend.
    3. Zoom out from a character, at certain distance knees unbend.
    User Specs:
    OS: Mac OS X 10.16.0
    CPU: Apple M1 (8) System RAM: 16384
    GPU: Apple M1 GPU RAM: 10922
    SotA.OSX.64.1344.Date.02.02.21
    Area: POT_island_metropolis_01_template/Kai
    Area Display Name: Kai
    Loc: (338.9, 101.0, -203.5)
    Debug: UE9UX2lzbGFuZF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfEthaXwoMzM4Ljg3NywgMTAwLjk5OCwgLTIwMy40NzMpfCgwLCAwLjk3LCAwLCAwLjI0Mil8LTEwNjEuNjU3fC0xNC43MjE5M3wxOA==



    [​IMG]

    [​IMG]
     
    Last edited: Feb 5, 2021
    Cafi likes this.
  2. Jerle69

    Jerle69 Avatar

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    1. Always appear mounted on an invisible mount.
    2. Persistent. If I mount, looks normal; dismount, resumes mounting "nothing." Swimming looks normal too--get out of water, back to mounting invisible mount.
    3. Not a blocker.
    4. Details N/A.
    5. Reproduce: Log in; happens immediately after zoning into any town.
    6. Specs:
    OS: Mac OS X 10.16.0
    CPU: Apple M1 (8) System RAM: 16384
    GPU: Apple M1 GPU RAM: 10922
    SotA.OSX.64.1359.Date.03.17.21
    Area: Ardoris
    Area Display Name: Ardoris
    Loc: (129.8, 56.7, 101.3)
    Debug: QXJkb3Jpc3x8KDEyOS43NzYsIDU2LjczMywgMTAxLjMxOSl8KDAsIC0wLjk4MywgMCwgMC4xODMpfC0xNTguNjgzNnw3Ljk3MjEwNnw0LjQwNzMxNA==
     
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  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @Jerle69, do you have gpu occlusion on? does it happen if you turn it off?

    @that_shawn_guy, i hate to keep tagging you as the mac guy, but is that something you experience? i don't recall anyone else reporting this.
     
  4. Jerle69

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    @Alley Oop GPU Occlusion was off (unchecked). I turned it on for good measure, reloaded the client, and it still does it. Looks like I'm mounted on an invisible mount; however, when I run or walk, it looks like squat-running or squat-walking (legs bent).
     
  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    okay, not gpu occlusion then. do you see any other characters in this position or just your own? can you give me a screenshot?
     
  6. Jerle69

    Jerle69 Avatar

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  7. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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  8. Jerle69

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    I just clicked on it and it shows me the screenshot. It’s unfortunate you can’t embed pictures on this forum. Do you have to log into Google to see it?
     
  9. Iamnotiolo

    Iamnotiolo Avatar

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    Title: Character model permanently can't stand, visible only to me

    Reproduction Rate: 100%

    Blocker? No

    Details: I've been playing the game for less than a week. When I first started playing I didn't have this bug. It just happened a few days ago. My character model moves strangely. When moving, he moves in sort of a walk and crouch. When I stop, I immediately go to a crouching/sitting position. I'm not encumbered. I've tried getting on/off my horse. I've tried /crouch and /sit. I've tried emotes. I've tried logging in and out. This is only visible to me. Other players don't see anything wrong.

    Steps to Reproduce: Log in to my account and walk around. I only have one character.

    User Specs: Apple MacBook Air M1, 16 GB RAM, Apple M1, macOS 11.2.2

    Here's a screenshot:

    https://www.dropbox.com/s/o8hj9l5qr232p1g/crouching_bug.png?dl=0

    Here's the paste from /bug in the game:

    OS: Mac OS X 10.16.0

    CPU: Apple M1 (8) System RAM: 16384

    GPU: Apple M1 GPU RAM: 10922

    SotA.OSX.64.1376.Date.04.09.21

    Area: POT_swamp_metropolis_01a_template/Solitude

    Area Display Name: Solitude

    Loc: (137.7, 38.1, 148.2)

    Debug: UE9UX3N3YW1wX21ldHJvcG9saXNfMDFhX3RlbXBsYXRlfFNvbGl0dWRlfCgxMzcuNzQzLCAzOC4xNCwgMTQ4LjIxMyl8KDAsIC0wLjE3LCAwLCAwLjk4Nil8NzAwLjgyMzJ8MTUuMjE3NTh8Mi41MjM2Mjk=
     
    Last edited: Apr 12, 2021
  10. Iamnotiolo

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    I uploaded the wrong screenshot. I had to delete it from my Dropbox. I can't edit my original post.

    And there's an update to this bug. When I use my Logitech mouse scroll wheel to zoom in or out, my character model goes back to normal. At some levels of zoom the bug is there. At other levels of zoom the bug isn't there.
     
  11. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    if for some reason you can't edit your original post, you can post a link to the correct image in a new reply to this thread.
     
  12. Iamnotiolo

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  13. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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  14. Iamnotiolo

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    Thank you. :D
     
  15. Ravalox

    Ravalox Chief Cook and Bottle Washer Moderator SOTA Developer

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    @Iamnotiolo If you get off you horse and logout, close the game completely, then go back in does the issue return right away *if you do not use the horse*?

    Then if you get on your horse does it then occur?

    If so, please let me know what type of horse you have ...
     
  16. Iamnotiolo

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    It returns right away after I get off my horse, logout and close the game completely. When I'm on my horse, my character acts normally. There are no problems. I have a Palomino horse.
     
  17. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    I've merged two three reports that seem to be the same, all from OSX 10.16.0 users. i'm not in a position to verify it.
     
    Last edited: May 26, 2021
  18. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    I looked at the code and did a lil change in logic when dismounting. I can't really test here so it might not fix anything but it seemed more logical the way i did it.
    On next QA patch if one of you could test that would be great! Should be somedays this week!
     
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  19. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    i'll note that chris already had a qa build going this afternoon, so this patch is probably NOT in the next one we get.
     
  20. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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