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Scaled Crystal nodes in higher tier scenes

Discussion in 'Wishlist Requests' started by Anpu, Apr 19, 2021.

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  1. Anpu

    Anpu Avatar

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    Currently, none of the Small, Medium or Large crystal nodes scale in xp harvesting value in higher tier scenes. In tier 1, tier 3 or tier 5 scenes, all crystal nodes give the same harvested xp, depending on the size. I would like to see the harvested xp value and meticulous xp adjusted up for higher difficulty scenes.

    Currently, all crystal nodes do the following regardless of the scenes tier:

    Small Crystal Node: When harvested you receive 300 crafting xp. Each Meticulous gives you 1000 adventure and crafting xp.
    Medium Crystal Node: When harvested yo receive 500 crafting xp. Each Meticulous gives you 2000 adventure and crafting xp.
    Large Crystal Node: When harvested yo receive 1000 crafting xp. Each Meticulous gives you 3000 adventure and crafting xp.

    In a tier 5 scene (like the various Passages for example) I would love to see something like the following:

    Small Crystal Node: When harvested you receive 3000 crafting xp. Each Meticulous gives you 3000 adventure and crafting xp.
    Medium Crystal Node: When harvested you receive 5000 crafting xp. Each Meticulous gives you 5000 adventure and crafting xp.
    Large Crystal Node: When harvested you receive 10000 crafting xp. Each Meticulous gives you 10000 adventure and crafting xp.

    This would actually make the passages a very attractive area to gain resources and crafting xp. Currently, because of the extremely low harvesting xp values on crystal nodes, no-one basically even goes to the various Passages. It's not really worth any of your time (xp value wise).

    If anything, do possibly have a look at this and see if you think any adjustments could be made, when harvesting crystal nodes in higher tier scenes. No idea how this process works or if it's extremely complicated to set up. But if I can at least get this on your radar that would be great.

    Thank you for your time!
     
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