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[Fixed 69013] braemar - large invisible object at north entrance

Discussion in '*** Bug Report Archive (After R75) ***' started by Alley Oop, Apr 29, 2021.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    04/29/2021 17:50
    Title: braemar - large invisible object at north entrance
    Reproduction Rate: two sceneloads
    Blocker? no
    Details: i entered at north arch and when i took a few steps forward i was suddenly in the air and off to the side a bit. i kept going forward til i fell to the ground. now i cannot walk back to the arch, something is blocking it. if i stay in the air and go back north i can scene escape.
    Steps to Reproduce:
    User Specs:
    OS: Linux 5.12 ManjaroLinux 21.0.3 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 23998
    GPU: GeForce GTX 1660 SUPER/PCIe/SSE2 GPU RAM: 6144
    SotA.Linux.64.1379.Date.04.29.21
    Area: Braemar
    Area Display Name: Braemar
    Loc: (44.3, 33.4, 162.1)
    Debug: QnJhZW1hcnx8KDQ0LjI4NCwgMzMuNDM2LCAxNjIuMDg4KXwoMCwgMC4xNjksIDAsIDAuOTg2KXwyOC42ODAyNnwyMi44NzI5NXwxOA==
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Issue #69013
     
  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    fix needs testing as of 1382
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    seen fixed in 1382
     
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