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[Submitted 70041] Destroying 399+ items causes game to glitch

Discussion in 'Crafting, Harvesting, Salvage, & Agriculture' started by Kaffien, Dec 8, 2021.

  1. Kaffien

    Kaffien Avatar

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    Location:
    Blue Rose Isle, Crafters Town, Black Rock Cove
    12/08/2021 14:48
    Reproduction Rate: 100%
    Blocker? yes
    Details: Game locks up / doesn't respond to cancelling of UI, opening of chests or doors after destroying 1384 scrolls, the number doesn't seem to matter. It has happened at 1000 scrolls and 500 I think as well. the only fix I've seen is to exit the game, sometimes by killing the task.

    Steps to Reproduce: Craft 1000+ blank unrolled scrolls. exit crafting UI. Open inventory highlight and right click and they destroy said scrolls. Items activated after doing this will not work, or will not bring up their associated UI such as a crafting bench.

    After relogging back in all but 58 were destroyed. I am able to destroy the remaining blank scrolls once I log back in.

    I would suggest making blank unrolled scrolls stackable until they have been written / published. This may alleviate the problem and even reduce server load during high crafting times such as double XP.

    This may have something to do with just the destruction of 1000+ identically named items perhaps.

    User Specs:
    OS: Windows 11 64 bit 21H2, 22000.318 (stable release, not insider/dev)
    CPU: AMD Ryzen Threadripper 2970WX 24-Core Processor (48) System RAM: 32662
    GPU: NVIDIA GeForce GTX 1070 Ti GPU RAM: 8079
    SotA.Win.64.1492.Date.12.03.21
    Area: POT_tropicalisland_metropolis_01_template/Blue Rose Isle
    Area Display Name: Blue Rose Isle
    Loc: (-40.5, 71.1, -187.3)
    Debug: UE9UX3Ryb3BpY2FsaXNsYW5kX21ldHJvcG9saXNfMDFfdGVtcGxhdGV8Qmx1ZSBSb3NlIElzbGV8KC00MC41MzksIDcxLjExMiwgLTE4Ny4yNjcpfCgwLCAxLCAwLCAwKXwxNzkuNDEzNXw0Mi44NjE3NHwyLjcxNjQwNw==
     
  2. Kaffien

    Kaffien Avatar

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    This problem also happens at 399 of said scrolls. After double clicking anything such as an empty box, it either hangs or takes about 2 minutes (literal minutes) to open.
    This applies even to empty containers.
     
  3. Echondas

    Echondas Bug Hunter Bug Moderator

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  4. Echondas

    Echondas Bug Hunter Bug Moderator

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    From debug (info) log:

    PersistenceService.EnqueueAction(Void <DestroyItemInBag>b__0()) Send queue now has 50 items.
    PersistenceService.EnqueueAction(Void <DestroyItemInBag>b__0()) Send queue now has 100 items.
    PersistenceService.EnqueueAction(Void <DestroyItemInBag>b__0()) Send queue now has 150 items.
    ... ... ...
    ... ... ...
    PersistenceService.EnqueueAction(Void <DestroyItemInBag>b__0()) Send queue now has 400 items.
    PersistenceService.EnqueueAction(Void <CreateContainerItemSceneLocker>b__0()) Send queue now has 346 items.
     
  5. Justyn

    Justyn Bug Hunter Bug Moderator

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    Submitted: Issue 70041