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What is this circle for in the Challenge Dungeon?

Discussion in 'Release 10 Feedback' started by cosmicvoyager, Sep 28, 2014.

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  1. cosmicvoyager

    cosmicvoyager Avatar

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    What is this circle for in the Challenge Dungeon?

    [​IMG]
     
  2. Ronan

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    That is where you end up when you die :)
     
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  3. Balec Fares deCani

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    I think you end in the stone one when you die. Don't know what the blue circle is for.
     
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  4. smack

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    It's to help the PK's to know where to spawn camp you.
     
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  5. cosmicvoyager

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    No, you go to the stone circle with the ankh if you die.
     
  6. cosmicvoyager

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    I figured it out. If you leave with /home, /zone, or /stuck a portal appears that goes to where you left off.

    [​IMG]
     
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  7. Jaws

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    You mean you can skip redoing all the mundane levels?
     
  8. Drocis the Devious

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    That would've been a helpful thing to know. :)
     
  9. Gabriel Nightshadow

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    Yup, definitely would have saved time (and reagents) wasted fighting my way through all of those rooms again...o_O
     
  10. Balec Fares deCani

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    I assume not so much skip levels but instead pause your progress and return later. If you die you restart I'm sure.
     
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  11. chillblain

    chillblain Developer Emeritus Dev Emeritus

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    This. It's a portal made for late joiners to the instance (however we changed the tech to just warp you to the current room upon zoning) and to get back to a room you left if you somehow get out of the dungeon without dying/failing an encounter... the doors close behind each encounter to prevent lengthy kiting and backtracking. It is currently still setup so that it resets everything if everyone dies.

    The purpose of the dungeon is to present a very challenging set of encounters and to give us metrics for how far players can get with current systems and varying party sizes. Makes it easier for us to do future balancing and testing passes while giving the players something new to check out :)

    I think only a few groups of players have made it through the entire dungeon.
     
  12. cosmicvoyager

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    If you left the dungeon. Not if you died. If you die, you start over. You can leave to go buy arrows and reagents for example and come back.
     
  13. smack

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    Squishy mages need more crowd control skills. Not enough of them in Earth or Air magic, especially AoE ones that perhaps could last a tad bit longer. The melee+ranged swarms are fun.
     
  14. cosmicvoyager

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    Digressing off topic. If people are going to start making suggestions based on the Challenge Dungeon I suggest staring a new thread so it is easy to find that topic.

    Just wanted to cut that off early :)
     
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  15. Violation Clauth

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    OoV claims first... we had 7 people most of the time as well (so I guess if you make it a bit harder we should keep an eighth?) ^.^
     
  16. Miracle Dragon

    Miracle Dragon Legend of the Hearth

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    Well, what's the topic now that the question was answered? I don't understand this. Good question by the way, I didn't know what the blue circle was either. ;D
     
  17. Sunswords

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    Were there Devs / GMs spying on us as we played / died horribly?

    *Blushes*

    I look forward to your next challenge dungeon!
     
  18. Balec Fares deCani

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    Perhaps you could convince FireLotus to publish the names of the groups that made it in the next update?
     
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