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Release 20 Instructions

Discussion in 'Announcements' started by DarkStarr, Jul 29, 2015.

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  1. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    From the patch notes page:
    • Not all Player Owned Towns in the list are in the game yet
    • All Player Owned Towns exit to the PaxLair location on overworld
    • Time in Player Owned Towns is not advancing properly
    • New Player Owned Towns that are supposed to be flagged PVP are not
    • Some town owners data is not linked to their town which means lots cannot be placed
     
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  2. Stealthy

    Stealthy Avatar

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    Thank you for the prompt response!

    WW
     
  3. Periwinkle Elodie

    Periwinkle Elodie Avatar

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    Oooh...I really hope we can tame vorpal bunnys!
    [​IMG]
     
  4. Bowen Bloodgood

    Bowen Bloodgood Avatar

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    I would like to have had some warning that this was a flippin' huge update in excess of 2 gigs. I realize it's not a big deal for most but I have to reserve bandwidth so I can afford to get it at home. Wowsers this was a biggie. :) Fortunately I had enough to spare but I think the remaining patches before the weekend I'll have to get at the library.
     
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  5. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    @DarkStarr can you please update us with how the Island PoT access part is going? Thank you. :)
     
  6. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    First round of islands should be in next patch, then another tomorrow.
     
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  7. Lained

    Lained Avatar

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    In the deck editor and player instructions it's still referred as combos.
     
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  8. enderandrew

    enderandrew Legend of the Hearth

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    Did you see Timothy the Enchanter and the bunny quest at Easter?
     
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  9. Periwinkle Elodie

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    Unfortunately I have not. I am fairly new here :)
     
  10. enderandrew

    enderandrew Legend of the Hearth

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    Welcome then!
     
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  11. Koldar

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    @DarkStarr, I was just curious if you were able to place the white and obsidian tower homes anywhere.
     
  12. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Sorry been completely underwater. I've seen them scattered throughout the game though.
     
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  13. Koldar

    Koldar Avatar

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    Understood. I imagine they'll all pop up eventually. Thanks!
     
  14. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    The is one in Soltown!
     
  15. Guppy

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    @DarkStarr, It looks like "Wolves Den" and "Badger Hollow" switched locations.

    Loving the PoT's :)
     
  16. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Can you please report that in bug forums?
     
  17. Voidwalker

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    I am having a dickens of a time finding Johnna's Bluff. It is on the list, but not on the handy map. Any idea on how to proceed? Or just wait?

    Thanks
     
  18. Horton Irongate

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    Voidwalker, I am with you on that. Havent seen Iron Gate yet either. Is there a map showing our locations floating around?
    But I did manage to explore the entire Bay of Storms after logging out and back in to escape an empty town bug. and then I literally walked on water. Yes, yes, I guess i have super human powers in this game... haha
    Explored all of the island towns and still don't see my town. [​IMG] But I got a great pic of me in the lava stream ( just in-case my town was in there....) lol I would post a pic, but cant seem to get it in here.
     
  19. Voidwalker

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  20. Turin2

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    Love the Troll, graphics are awesome as ever, new crafted armor is ugly though and I feel like a tard to gain the extra stats. It can be colored.. thats spiffy, but still ugly. ( I'm insulting the cloth, not plate.. but who wears plate? ) Combat mechanics for player versus monster is improved.. mostly. Targeting system is both a blessing and a curse. On one hand I strike whats in front of me, thats cool and makes sense, but at the same time Ihave targeted skeleton archers by accident and seemed to waste all my death touches despite target infront of me remains untouched. That was ' not ' fun. Fall damage has killed me more then anything else for the last couple releases. That also is not fun. I think a guy might have tried to jump off a cliff to get away from me once, I have died to stepping a 100 times. The system is obviously a nuisance without merit and should be turned off or turned down until fixed. Pvp feels really dead. The used skills are even more limited. Ice arrow fiery decay heal is pretty much pvp. Its riveting, i don't know how i can put it down.
    So evaluation so far on Release 20, Player vs Monster is better ( archery was fun too ) , thumbs up.. crushing blow to pvp, enjoyability way down. Player versus monster is only good for a couple days to serious pvp gamers, and they wont even bother doing that if theirs not a real challenge at the end, which is another player.

    I did like the improvement made to lightnings stun ability and that damage does not seem to break it now, lightning needed that.. but its still incredibly expensive and costly as if the master mage spell.. and its not that great.

    Loved the Troll.. if their was a map full of Trolls I would have reason to play the game with my fellow fanatic full time players... but as it is now, after 40 one is best playing single player because the lack of spawn. ( playing with friends is more fun )
     
    Last edited: Aug 6, 2015
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