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Cannot break walls

Discussion in 'Release 30 Bug Forum' started by Sara Dreygon, May 26, 2016.

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  1. Sara Dreygon

    Sara Dreygon Avatar

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    5/26/2016 7:04 PM
    Title: Cannot break walls
    Reproduction Rate: 100%
    Blocker? No
    Details: Cannot break the breakable walls in Etceter... tried a few of them
    Steps to Reproduce: Try to break wall
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (4) System RAM: 16278
    GPU: NVIDIA GeForce GTX 460 GPU RAM: 978
    SotA.EarlyAccess.Win.64.417.Date.05.26.16
    Area: Novia_R2_Hills01_EtceterCragMines
    Loc: (-14.4, -30.0, 143.3)
     
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  2. Sara Dreygon

    Sara Dreygon Avatar

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    Cannot break any of them including the floor that leads to the bottom level.
     
  3. Gnick Gnack

    Gnick Gnack Avatar

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    5/26/2016 10:13 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Phenom(tm) II X6 1090T Processor (6) System RAM: 20480
    GPU: NVIDIA GeForce GTX 750 GPU RAM: 972
    SotA.EarlyAccess.Win.64.417.Date.05.26.16
    Area: Novia_R9_Hills01_SerpentsSpineMines
    Loc: (-125.3, -19.9, 136.5)
    serpent spine mine walls are bugged also
     
  4. Margaritte

    Margaritte Avatar

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    Ditto for Serpent's Spine :(
     
  5. Daxxe Diggler

    Daxxe Diggler Avatar

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    Yea, same problem in Etceter Mines for me. Can't break any walls to get into mining node rooms.

    I get a green cursor, but nothing happens when I double click.
     
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  6. NRaas

    NRaas Avatar

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    I'll add my voice to the choir :

    Area: Elysium Mines (Novia_R11_Hills01_ElysiumMines) Loc: (-125.3, -19.8, 136.8)
     
  7. Sentinel2

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    Ditto for Etceter Mines. I can still mine any room that's already open. However any that are partially open or completely closed, I see the cursor highlight as if I'm about to open it up. Double clicking won't start opening up the walls. You walk to it then stop with no action taking place.
     
  8. jiirc

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    It seems like the mine walls have an issue with the interactivity. I had this issue in Verdantis mines as well. An error gets generated in the debugger:

    Portalarium.PortMonoUpdater:Update()BaseCharacterController:UpdateExternal()PlayerController:UpdateInternal()PlayerController:UpdatePlayerState()PlayerStateDefault:OnStateUpdate()PlayerStateDefault:CheckControls()PlayerStateDefault:CheckMouseClick()EventCenter:OnMouseDoubleClick(Int32, Vector3)PlayerStateDefault:OnDoubleClick(Int32, Vector3)BaseInteractiveObject:InteractWithEntity(GameEntity)BaseInteractiveObject:InteractWithEntity(GameEntity, Object)Portalarium.CooperativeThread:SetStartingFrame(ExecutionFrame)UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)Portalarium.<Update>c__Iterator311:MoveNext()Portalarium.CooperativeThread:Execute(ExecutionFrame)PortDebug:LogException(Exception)ExitGames.Logging.UnityLogger:Error(Object, Exception)UnityEngine.Debug:LogException(Exception, Object)Portalarium.CooperativeThread.Execute (Portalarium.ExecutionFrame Frame)InteractiveBreakable+<BreakInteractive>c__Iterator14D.MoveNext ()CharacterMath.GetInteractiveBreakableBreakDuration (.GameEntity source, Int32 difficulty, Single toolBonus)SkillFlagsExtensions.GetPlayerSkillForSpecificFlag (SkillFlags originalValue, .PlayerController playerController)CharacterMath.CraftingCategoryLevel (.GameEntity source, SkillFlags skillFlags)SkillFlagsExtensions.ConvertToStationLevelStat (SkillFlags originalValue)==========StackTrace23:12:54.665====TimeInvalidOperationException: Invalid SkillFlag Resources_Mining. Conversion failed=======Message
     
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  9. Sir Grant

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    Bottom of The Hilt (silverlode room) as well...
     
  10. tomcat_de

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    Also in Superstition Canyon (Area: Superstition Canyon (Novia_R6_Hills01_SuperstitionCanyon) Loc: (217.7, 61.8, 317.8)) : Can't break gate :-(
     
  11. Doschl

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    yes etceter cant go to the second floor down ^^...green cursor but nothing interactivity...after new patch
     
  12. Doschl

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    THNX! not the best way but one way ^^
     
  13. Boradic Boneslasher

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    have this issue in etercap myself, also not able to break gates open on vartas pass reproduction rate 100%
     
  14. Thud

    Thud Developer Emeritus

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    This group of bugs is resolved on the latest build.
     
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