1. Here you will find official announcements and updates. These announcements are also linked in the Official SotA Discord server.
    We encourage comments from the community! To keep the announcements official, we ask that comment threads be created in the General forums for player input.

                                                 Thanks!

Release 31 Instructions

Discussion in 'Announcements' started by DarkStarr, Jun 29, 2016.

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  1. Time Lord

    Time Lord Avatar

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    ~Melt Down When?~

    Quote from Q&A Main Page FAQ...
    When you log in to play the game starting in Release 14, your pledge rewards and add-ons are deposited into your in-game bank and become flagged as “claimed”. These items cannot be converted to Store Credit until the next reset of in-game characters (a server “wipe”, the timing of which is unpredictable) At some time in the future the reward claiming process will be upgraded so that players actively claim their items, allowing people to not claim items that they intend to Convert to Credits.

    Any new news there?
    ~TL~:rolleyes:
     
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  2. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    yes
     
  3. Jace3

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    I asked this in Gen discussion but thought it would be better asked here.
    On the new map I didn't see the town of Dorwald is it to be eliminated? Will I be evicted?
     
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  4. Damian Killingsworth

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    You can really tell that the devs read the forums. It's amazing how many changer the release address concerns from very recent forum threads. Can't wait to play when I get home
     
  5. sake888

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    /macarena

    For real? Knowing that even .0000000000001% of my pledge went towards that sickens me.
    /puke
     
  6. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Cally,

    Dorwald is a PRT and so is not listed on the included map in my post which is a list of POTs. Dorwald has not been eliminated.
     
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  7. Jace3

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    Oh Great Very Glad I am not homeless now. :)
     
  8. Black Tortoise

    Black Tortoise Avatar

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    Looking forward to this release. Looking more forward to when its not uber painful to play on Linux :)

    Also cant wait to see the new homes.
     
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  9. Arkah EMPstrike

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    wooo! bloom filter!

    ermahgerd unexpected skill balance attempts!

    ERMAHGERD TESTUDO!
     
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  10. Lord Andernut

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    @DarkStarr I'm finding the same with my POT, not in the list, would love to see it placed for the last release before final-wipe.
     
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  11. Roycestein Kaelstrom

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    Nut town or bust.
     
  12. Gideon Thrax

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    I locked mine a few days ago... was hoping to catch this release too.
     
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  13. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    To everyone asking about their POTs let me share some information.

    Lockdown is 1 week prior to release which for this release meant 6/23. This means in order for anything to go into the release we need it done BEFORE that date. For POTs that means we needed locked forms no later than 6/20 to give us time to implement. If you locked your form after 6/20 it will go in R32.
     
  14. Gideon Thrax

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    Oh wow... I had no idea! :( Any chance I can get my worksheet unlocked?
     
  15. Duke Ezekiel Cooper

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    Housing perms are dead on. Great job @Chris & @BurningToad

    @DarkStarr Any chairs yet in the POT Taverns? LMAO!!! Just kidding man... Awesome update

    /Thumbs Up
     
  16. randomonium

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    Lots of stuff in this update!

    Thank you *especially* for sticking with us Linux folks, even though Unity isn't making it so easy. I'm very invested in the game, and don't want to have to hack it in Wine!
     
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  17. Phydra

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    It seems Ayrshire has gone missing (was nested in Owl's Head).... or is that just a typo? (curious look)
     
  18. Lord_Darkmoon

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    Single-Player Offline Combat Balance: A pass will be made through the game to adjust combat balance for play in offline mode with companions.
    • Single-Player Offline Combat Balance Delayed: We have delayed this work in order to work on expanding Crafting functionality (see below)

    Hahaha, I knew it! From the moment I read it on the roadmap I knew that this was not going to happen! Sorry, but this says it all for the whole project and the priorities....
     
    Last edited: Jun 30, 2016
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  19. RF Lord Marshall

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    I must say I feel more and more happy now and I'm so glade that you all listen to YOUR community!

    Just go on this way...
     
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  20. Hornpipe

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    Yes, they managed to delay this because they knew that you knew it. They did not want to upset you . You know, it 's very important not to disturb your habits. ;)

    Seriously, when I read that you are expecting a scripted linear solo game "à la system shock", I think that you should not remember very well what is the spirit of Ultima.

    In Ultima, we never had scripted animations that feeds the staging. We had some triggers on 3d isometric scenes (for the best). Ultima has always been an interactive adventure built around an open world, not a Call of Duty Modern Warfare story.

    I'm looking forward to this adventure as it is scheduled for solo and multi. But the game is not released yet. They are working on it as they are working on various underlying game mechanics. Sometimes you just have to be patient.
     
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