rare creatures & drops- expanding crafting & build diversity

Discussion in 'Archived Topics' started by nonaware, Jul 7, 2016.

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  1. nonaware

    nonaware Avatar

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    rare loot

    each creature should have a tiny% chance of dropping a very rare hide(1\1000ish chance).

    • rabbit hide - added on to an armor piece to give a move speed dex boost or some other boost related to attributes of a rabbit.
    wolf -attack speed , bear attack strength, stag int, ect


    rare mobs

    have each spawner in certain scenes have a counter and a chance to spawn a rare creature. 1000s of kills.

    after the sluaghter of many rabbits in a scene the elder bunny of darkness spawns to use the power of chaos to seek vengence for its fallen fellows.

    after a fierce battle on skinning and looting a rabbit hide of darkness is found giving a boost to moon or chaos affinity or some such if attatched to a armor piece.

    more the same for other creatures...


    i think giving us very rare things to hunt for and grind for would be nice and these would allow further diversity of character builds making them a very rare and sought after piece of loot also increaseing the demand for crowns as these boost would make losing the item even more costly to replace.
     
  2. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    So UO champion spawns...
     
  3. Skyo

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    +1,000,000
     
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  4. Selene

    Selene Avatar

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    On a related idea, in the hangout today they talked about rare crafting items (weapon molds, for example) dropped by boss mobs that would change the appearance of a crafted item. It would make a sword crafted with it look different than a regular one, but it would still have the same stats as crafted swords.
     
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  5. Josh Randall

    Josh Randall Avatar

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    Fluff only, huh?
     
  6. Bushmaster

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    The fluffy rabbit stuffed cocoa nut bra will be a hot item!
     
  7. Lumajo

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    Are there any rare mobs, rare spawns in this game, I never really looked ?
     
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