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Enemies Tripped While Moving Continue To Move

Discussion in 'Release 33 Bug Forum' started by r-DotPhunky, Sep 8, 2016.

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  1. r-DotPhunky

    r-DotPhunky Avatar

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    Gender:
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    Location:
    Behind you! *BACKSTAB*
    Enemy archers/mages who attempt to move away from me get tripped and continue to move in the "tripped" animation until they stand back up.

    Reproduction: Always
    Steps:
    1. Attack archer or mage (something that runs away)
    2. Trip the attacker as it runs away
    3. Observe behavior

    Thanks SotA team!
     
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  2. Val Ravar

    Val Ravar Avatar

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    Also I am fairly sure Trip actually does not interrupt NPC/mob attacking. I have been getting hit from the ground or on the way down and also when they stand up. This leads me to think that the animation plays, but Trip does not actually do anything (game treats attacker still standing/running/attacking but plays the fall down animation)

    I have been observing this in SPO mode, I dont think this is lag issue.

    Thanks
     
  3. Inevitability

    Inevitability Avatar

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    Same for leg sweep in polearm player can still move while knocked down..
     
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