OK, this one is a little bit out there, but stay with me. What if one of the random encounters brought you to a scene where there was an NPC that was a clone of you, standing in the middle of the scene. Same weapon, same armour, same stats. A You Mimic. As soon as it sees you it attacks, and you have to fight back or flee. If you kill the You Mimic, two more materialise at opposite ends of the scene and charge towards you. You can wait for them both to reach you, or run towards one and try to kill it before the other reaches you. Once you have killed both, four more You Mimics materialise at evenly spaced locations around the perimeter. This is the last wave. If you succeed in killing all seven You Mimics you are free to harvest whatever goodies are in the scene. Why have a You Mimic? So that there is at least one scene in the game that is always a challenge, regardless of what level you reach.
Yes, yes heal me to death feels so good Would be a long fight I'm sure facing myself. I guess whoever stays in peace mode longer wins. Great idea though.
Do these "clones" of me - have the same intelligence as "me" ? Makes a big difference , does it not ?