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Grass in Nightshade Pass (478)

Discussion in 'Release 40 Dev+ Bug Forum' started by Caree Death, Mar 28, 2017.

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  1. Caree Death

    Caree Death Avatar

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    3/28/2017 2:37 PM
    Title: Grass in Nightshade Pass
    Reproduction Rate:
    Blocker?
    Details: Grass in Nightshade pass are blocks!
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: AMD FX(tm)-4350 Quad-Core Processor (4) System RAM: 8186
    GPU: NVIDIA GeForce GTX 750 Ti GPU RAM: 1992
    SotA.EarlyAccess.Win.64.478.Date.03.27.17
    Area: Novia_R3_Hills02_Hilt_Exterior
    Area Display Name: Nightshade Pass
    Loc: (-348.5, 55.3, -96.5)
    [​IMG]
     
  2. Colgarra

    Colgarra Avatar

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    This issue has been with us since the first R40 QA release.
    Today I was in Hidden Vale on the overworld and the grasses were still blocks - in patch 477.
    After the 478 patch just a few mins ago I was in the same spot on the overworld in Hidden Vale, and the grasses were all NORMAL.
    I'm crossing my fingers that you guys have finally nailed this Unity anomaly down. :)
     
  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    maybe, maybe not. it sometimes loaded correctly even before this.
     
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  4. Elwyn

    Elwyn Avatar

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    Happened to me just now. Very freaky since they seem to have acquired a texture from a stone block or column.

    3/29/2017 8:14 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 24483
    GPU: NVIDIA GeForce GTX 750 Ti GPU RAM: 1974
    SotA.EarlyAccess.Win.64.479.Date.03.28.17
    Area: Novia_R3_Hills02_Hilt_Exterior
    Area Display Name: Nightshade Pass
    Loc: (-351.0, 55.3, -94.3)
     
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