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[Known] Can't open placed backpacks

Discussion in 'Release 41 Bug Forum' started by that_shawn_guy, Apr 27, 2017.

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  1. that_shawn_guy

    that_shawn_guy Bug Hunter

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    04/27/2017 12:04
    Title: Can't open placed backpacks
    Reproduction Rate: 100%
    Blocker? No
    Details: I have a backpack (Supplies) placed on my property. Prior to R41, I could leave it on the ground and open it to access it's contents. That is no longer the case.
    Steps to Reproduce: Place a backpack on the ground, try to open/access it.
    User Specs:
    OS: Mac OS X 10.12.4
    CPU: Intel(R) Core(TM) i7-6920HQ CPU @ 2.90GHz (8) System RAM: 16384
    GPU: AMD Radeon Pro 460 OpenGL Engine GPU RAM: 4096
    SotA.EarlyAccess.OSX.64.593.Date.04.26.17
    Area: POT_forest_metropolis_02_template/Crossroads
    Area Display Name: Crossroads
    Loc: (129.5, 41.2, -64.0)
     
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  2. Fionwyn Wyldemane

    Fionwyn Wyldemane Avatar

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    Same here, I cannot open a placed backpack Additionally, my backpack has been knocked over...lol. All the backpacks in this crafting house have been (which is likely why I can't get mine open - wrong orientation).

    [​IMG]

    User Specs:
    OS: Windows 10 Pro 64bit
    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 2601 Mhz, 4 Core(s), 8 Logical Processor(s)
    GPU: NVIDIA GeForce GTX 970M
    SotA.EarlyAccess.Win.64.593.Date.04.26.17
    Area: Grumridge (PRT_swamp_metropolis_01/Grumridge) Loc: (22.3, 38.2, 491.2)
     
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  3. Boedy Arc

    Boedy Arc Avatar

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    i alrdy reported on QA
     
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  4. Gamician

    Gamician Avatar

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    @that_shawn_guy, Thank you for reporting this issue. It has been submitted to the Development Team for review. This is now a known issue and is presently being worked on for a fix.
     
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  5. Gamician

    Gamician Avatar

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    @Fionwyn Wyldemane, @Boedy Arc, Thank you for the additional information. This is now a known issue and is presently being worked on for a fix on both accessibility and rotation.
     
    Last edited: Apr 27, 2017
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  6. Serafina

    Serafina Portalarian Emeritus

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    This is a known issue we're working on resolving. Thanks!
     
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