Diseases as replacement of decay

Discussion in 'Skills and Combat' started by Lars vonDrachental, Oct 5, 2017.

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  1. TheWanderingPoet

    TheWanderingPoet Avatar

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    I really like an idea like this. But as a dedicated healer I would want to be able to GM a skill which would let me cure said diseases.

    Definitely not a COTO option.

    Another factor you could include is the risk of player failure. That way someone doesn't just grab heal spells just for that much like rez.
    For someone with GM rez or GM of the disease removal it would have no side effects. You could introduce side effects for rez lower than that.
    As for disease removal, you could require a certain level of purify to remove it.
     
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