The economy is horribly inflated

Discussion in 'General Discussion' started by Oyjord Hansen, Apr 8, 2018.

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  1. Gatsu.

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    broken from the first day... maybe not just the economy.
     
  2. Sara Dreygon

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    I just pay what I feel is fair. Everything else is just people posting prices.
     
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  3. FrostII

    FrostII Bug Hunter

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    I'll start by saying that I admit to not reading this entire thread, although it does feel like a timely topic - especially now that we're launched and hopefully bringing in new blood.

    But as a sword swinger, when I read Sara Dreygon 's description of what I assume she carries occasionally - I admit that my heart skip'd a bit of a beat, and I've got to ask ...

    @Sara Dreygon What would you expect to pay - as a fair price - for the sword that you described, assuming you take into account the current market price for the total of ingredients used in the production of this wonderful piece ?
     
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  4. Sara Dreygon

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    I've made 400 and have two with rend, thrust, double slash. Maybe 500k... think I'd get it too.
     
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  5. FrostII

    FrostII Bug Hunter

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    And I think you would for that combination of properties.
    So, you're thinking it took about 500k worth of ingredients in the end for that piece ?

    Oh, just thought of another question fer 'ye:

    Since you made that sword, what are your smithing skills in this regard. (I'll pass your answer on to my guild smithy..... :) )
     
  6. Sara Dreygon

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    Technically a 3/2 I have at 45k with breakage taken into account. One like that took me 200 swords to make so hard to quantify. Done 100 twice and didn't get one.
     
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  7. FrostII

    FrostII Bug Hunter

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    You type faster than I do...
    What are your smithing skills, if you don't mind sharing ?
     
  8. Sara Dreygon

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    102 smithing, 110 smithing masterwork, 124 blade masterwork, 108 weapon enchanting
     
    Last edited: Apr 10, 2018
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  9. FrostII

    FrostII Bug Hunter

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    Thank you, I'll show Malimn what you're working with.

    But, thinking about what you and Malimn and other smiths go thru to get a good piece - do you think that there should be so much wasted resources/effort in making one ?

    It should be difficult, to a degree of course, but how difficult and how heartbreaking on all the disaster fails is TOO difficult ?

    Just thinking out loud here............. :cool:
     
  10. Exudes

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    I think this actually is a good example. If you make such a sword, there is a good chance that it would not be possible to calculate an average price. This would mean to me as a buyer that the item is fairly unique. So a high price would be motivated. Also, i guess that you sell a lot of items that is more mainstream when it comes to properties. Those swords are not unique and would be valued less of course. I think the most important in this matter is that we need an easier way of identifying those rare items. The very high end items are not the cause of influated prices i think. And its important that you get paid the correct price so you keep manufacturing those items. :)
     
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  11. Cock of the North

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    I'm honestly just going to buy gold from a player I reckon. I don't make a decent turnover doing what I enjoy doing. And even with the countless games I played that have had mining in them, for some reason I can't be arsed mining in this game. I think it's because I only need the extra money to buy the 50k-ish a pop items that would progress my character at this stage. I can sustain my character ok grinding, I just can't actually save substantial amounts of gold quickly. Not enough for the really good stuff

    It takes so much time to grind xp that I really cannot be arsed grinding anything else. I admit it. $15 to save me having to mine for days? Yes please.
     
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  12. Nelzie

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    There are some incredible gold sinks in the game though. Many people will buy deed that require 1,000 gold per day to keep up. It happens.
     
  13. Lazlo

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    There are a few things I don't like about the SotA economy, but I think it's actually pretty favorable for new players. It's pretty easy to get decent gear for not much gold since so many people have piles of it just gathering dust in their basement. The amount of gold a new player can make relative to the most powerful players is also much higher in SotA than any other MMO I've ever played.
     
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  14. 2112Starman

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    Have you played *any* other MMO ever made?

    Im sorry but making the stance that inflation is related to how much it costs to craft something and not being able to make back what you put into it is a strawman. If you want to tear apart the game you could say other things like the population is just not high enough to bare out the supply and demand curve for crafted items.
     
  15. Ryodin Stormwind

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    I can confirm. I saved up enough for a village lot deed in 14 days from mining and buying COTOs at 3.4-3.8k/ea. Not sure that is possible now. I don't even see vendors selling COTOs anymore. (just to clarify, I was putting in 8+ hours a day mining at the time - I was also gifted the last 20 COTOs by an in-game friend)

    If I'm not trying to make gold, I easily make about 1-2k gold per play session just by adventuring and selling the junk I loot. That excludes the scrap I get from blowing up weapons. If I put in a full session of mining, I can easily net 350 ore per hour or more, which sells for at least 12-15k.

    That said, I've also been pretty disillusioned with the high prices of recipes on player vendors. It's pretty disheartening when cheapest I can find for a single component recipe is priced between 10-25k - then you need 3 or 4 of them to make something. You could be looking at a 100k investment. The profit margin is so slim on gear as it is, you'd be hard pressed to ever make back that investment.

    What appalls me the most are the sell orders on people's vendors, and especially the public vendors, trying to get newbies to sell their COTOs at 2k/ea or less. Those people should be absolutely ashamed of themselves for trying to take advantage of newbies like that. I even saw a couple COTO sell orders yesterday in Resolute for 450g/ea. I sincerely hope no new players fall prey to this crap.

    I agree. $15 is what we used to pay for 1/mo subscription back in the day. I'd only suggest that players buy from SOTA directly, or a site that is affiliated, so that SOTA gets the proceeds, rather than buying from a gold farmer. Yeah, it might be cheaper to buy from a gold farmer, but SOTA still needs money going forward to keep the servers running and continue development. Let's not lose sight of that when factoring in our cost/benefit.
     
    Last edited: Apr 10, 2018
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  16. 2112Starman

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    Recipes pricing is insane, not because of mechanics in the game, because of players. Player vendors can be all over the place with pricing and the simple fact is that if they price it to high, no one buys. Part of the fun in this game is finding cheap prices. I really dont think these people are making sells at all.

    Recipes are actually pretty common, in fact they are so common, my chest was full of 250 of them and for the past 3 days I have placed 150 on the vendors in Owls, Cent Brit, Serenite, Desolis and Adoris at 50 gold a pop. I just filled up my quota in Desolis, central Brit and Owls about 30 minutes ago, better rush on over there and buy them. I still have 100 more that Ill be placing on those vendors for 50 over the next few days as my stock empties.
     
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  17. Brewton

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    I think we are beating a dead horse here. Nothing is broken, if you can't afford it than don't buy it. Either find it cheaper somewhere else, make it yourself
    ask a friend to make it for you, etc etc. There are plenty of options rather than complaining IMO.
     
  18. Ryodin Stormwind

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    I agree with both of these statements; hope my comments didn't come off as whining. I was really just trying to bring attention to it as an issue, but not suggesting that some kind of regulation should be introduced to "solve" it.

    This seems to be an exposure problem more than anything I think. Players need to fan out and check other vendors instead of remaining in the Britanny-area vendor markets. I've come across great deals in smaller player towns on the edges of the map.

    The glory of a free market is that the market will correct itself: either the sellers will lower their prices to meet demand, or new supply will meet demand.

    This seems like a product of the instant gratification era where players feel entitled to stuff just because they play the game. If someone wants to list a recipe for 1,000,000 gold, that's their property, and their choice. Let's not bring socialism into this game by dictating at what prices players may sell items. That would be the quickest way to destroy any hope of a player run economy.

    I can call them greedy, but at the end of the day, they are free to be as greedy as they want - and that's GOOD.
     
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  19. Elrond

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    There is no perfectly balanced economy , what the op describes as '' horrible'' can prove very lucrative for others , however i think the game should encourage or try to keep a certain balance on things like :

    1.Supply and demand - Right now the supply keeps increasing and its manifested through the gazilion items we have in the game (crafted items). We will see how well the new '' sell to NPC' system helps to clear out that junk out of the economy .

    2.Buyers and sellers - There are no ingame mechanics to bring them together. So if you have a vendor in the middle of nowhere selling the best stuff for the best prices, or you are just looking to buy a recipe you are doomed , unless you visit outside sources of the game like discord or forum. An attempt was made to bring discord chat ingame , but that failed. I still think it wouldnt have worked. What we need is an ingame chat with Global, Trade, Party,Raid, Guild, Friends tabs and ability to link items .Why we dont have one after so many years is still a mistery .
     
    Last edited: Apr 10, 2018
  20. Andrew Silverston

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    Don't mind him. He doesn't sell rusty swords or shabby bows you can loot in game, or in fact very few in-game items. He is reselling cash store items for the most part. Gives you a wrong perspective that an average gamer can actually make money in game by selling looted or crafted goods.
     
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