Option: A ...and with serious repercussions for being a looter, both in Virtue and in criminal punishment. Duels & Self-Defense should be...
X3
I've been working this one out for over a decade, and no-one else has "thrown-down" the algorithm, in any other RPG, so I thought I'd throw it in...
Easily done. There are a number of online printing companies that produce on-demand. Simply find the one that has the highest quality, and...
"Dear Lord British and Dev Team" I have a concern. This site is a truly inspired idea! You have reached out to your loving fan base, and they/we...
<i>"How do you feel?"</i> ~Star Trek IV
Seconded!
Anyone who's been to a single SCA event/weekly knows they love to make things. Clothes, armor, jewelry, weapons, and more are their love of loves,...
With the twin-layers of navigation, adding scenarios would be easy. Drop it on the nav-map, and it doesn't interfere with the surrounding terrain....
I can think of a few ideas: A craftsman knows their trade. A blacksmith knows the tools they need to perform that trade, and are in the unique...
I won't lie: the only reason I'd even consider playing "Diablo III" would be the real-world auction house. There is a definite appeal to that kind...
In real-world mysticism, just about everything constitutes a component/reagent, "in the eye of the beholder". In teaching people real-world...
Climbing gets really tricky! <i>What are you wearing? What is the weather like? Is everything rain-soaked sludge? Rope & pitons?...
"Duration" is the addition I'd like to see. I play a popular single-player game where I basically just click "Make Iron Platemail", and BANG! It's...
I'd rather see "Make-It, No Find-It" items. Repay for skill in crafting. The craftsman gets an edge a sword-monkey has to pay through the nose to...
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