I disagree if you were playing fire magic you should have an inherent disadvantage versus a mage that does water magic. Or how a Warrior would...
Slightly off topic with what you said but you made me think of a cool counter spell to lightning spells like a earth spell called lightning rod...
I like the idea but each class needs some specialization or the game will end up being pretty bland and heavy armor guys PvE speaking get hit with...
There already is a direct skill to counter stun and stuff it's in heavy armor.
What kind of Alchemy do you want? Like D&D alchemy where you could essentially put spells in a bottle or just what games have done to alchemy here...
Ranged isn't strong yet because yo don't have any of you inates like sword, fire, and heavy armor does. it will get stronger as it's own skill and...
Hey at least there are three abilities in the archery skill line. most only have two. haha But I know what you mean I want to play a bard type...
I found a staff and it actually shoots fireballs (hits around 10) as the auto attack so that might solve the problem of no instant range spells.
You have to also take into account enemy armor and abilities.
I think a good way to do rouges would be to do away with stealth turning you invisible. Just make it have your character get low to the ground and...
Weird I let one attack me for a good minute and it did 0 damage.
You get over 10% in damage from that skill but the real damage comes from the DoT(Damage over Time) effect and that passive also increases it's...
Right now the fizzle isn't that bad even with heavy armor I still cast my spells the majority of the time. But later on it would be good to have...
Rouges should get some kind of dash ability they can use to get away as I play rouge types as hit and run characters.
I'm sure they will. Or atleast hope they will.
They just need CCs like fear something that can get some distance in between you and your target if they get close. I don't think the mage should...
I don't think the damage was that low with points in the one thing that boosted your fire damage.
It doesn't do damage or it wasn't in PvP.
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