Don't expect many, probably for the better.
Group PvP together with territory control are one of the main ways a sandbox MMORPG can succeed. It allows for a high re-playability value due to...
I have noticed this too. Annoyingly the map is also buggy. At times it will stop showing your location and tracking you. The only way to fix this...
I already did. I said the game is barebones in terms of features. I understand SotA is to be a sandbox, so I don't mind that players don't get...
As I said, I'm sure we can agree to disagree. Meanwhile let me go back to killing wolves, bears, bandits and skeletons. Where is a deeper purpose...
Could one of the mods correct the typo in the title...for some reason the edit option does not allow it. Some ideas around pvp and pve replayable...
To put it plainly my concern is that the game lacks game mechanics which would keep majority of players who give it a go hooked on the title....
I suspect we will agree to disagree here, but judging from the present development time and what Q1 and Q2 2018 are planned to deliver, the speed...
Thanks both. I'm sceptical around the new features delivery timeframe, but I will give Portalarium the benefit of doubt, for now.
This is the usual honeymoon period, I'm experiencing it myself. The question is what is to do in the long run. Killing mobs over and over again,...
I supported the game during its initial Kickstarter campaign as it sounded like a nice concept on paper, built around the Ultima Online nostalgia....
Mixed feelings. I supported the game during the initial Kickstarter campaign in 2013. Five years later I'm really excited to play it the first...
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